修复15p开盲打报错,调整紫色格子的颜色更清晰

This commit is contained in:
MrZ626
2021-08-22 00:17:29 +08:00
parent 5b5afec84d
commit 33260fc820

View File

@@ -12,6 +12,8 @@ local move,push,state
local color,blind='color1'
local slide,pathVis,revKB
local colorSelector=WIDGET.newSelector{name="color",x=150,y=240,w=200,list={'color1','rainbow','color2','gray','black'},color='lY',disp=function()return color end, code=function(v)if state~=1 then color=v end end,hideF=ifGaming}
function scene.sceneInit()
BG.set('rainbow2')
BGM.play('push')
@@ -151,7 +153,7 @@ function scene.keyDown(key,isRep)
move,push=0,0
elseif key=="q"then
if state~=1 then
color=(color+1)%5
colorSelector:scroll(love.keyboard.isDown("lshift","rshift")and -1 or 1)
end
elseif key=="w"then
if state==0 then
@@ -235,8 +237,8 @@ local backColor={
color1={
COLOR.dR,COLOR.dR,COLOR.dR,COLOR.dR,
COLOR.dG,COLOR.dB,COLOR.dB,COLOR.dB,
COLOR.dG,COLOR.dY,COLOR.dV,COLOR.dV,
COLOR.dG,COLOR.dY,COLOR.dV,COLOR.dV,
COLOR.dG,COLOR.dY,COLOR.dP,COLOR.dP,
COLOR.dG,COLOR.dY,COLOR.dP,COLOR.dP,
},--Colored(rank)
rainbow={
COLOR.dR,COLOR.dR,COLOR.dR,COLOR.dR,
@@ -247,8 +249,8 @@ local backColor={
color2={
COLOR.dR,COLOR.dR,COLOR.dR,COLOR.dR,
COLOR.dB,COLOR.dB,COLOR.dB,COLOR.dB,
COLOR.dG,COLOR.dY,COLOR.dV,COLOR.dV,
COLOR.dG,COLOR.dY,COLOR.dV,COLOR.dV,
COLOR.dG,COLOR.dY,COLOR.dP,COLOR.dP,
COLOR.dG,COLOR.dY,COLOR.dP,COLOR.dP,
},--Colored(row)
gray={
COLOR.dH,COLOR.dH,COLOR.dH,COLOR.dH,
@@ -293,7 +295,7 @@ function scene.draw()
for j=1,4 do
if cx~=j or cy~=i then
local N=board[i][j]
local C=mono and 3 or color
local C=mono and'gray'or color
gc.setColor(backColor[C][N])
gc.rectangle('fill',j*160+163,i*160-117,154,154,8)
@@ -317,7 +319,7 @@ end
local function ifGaming()return state==1 end
scene.widgetList={
WIDGET.newButton{name="reset", x=160,y=100,w=180,h=100,color='lG', font=40,code=pressKey"space"},
WIDGET.newSelector{name="color",x=150,y=240,w=200,list={'color1','rainbow','color2','gray','black'},color='lY',disp=function()return color end, code=function(v)if state~=1 then color=v end end,hideF=ifGaming},
colorSelector,
WIDGET.newSwitch{name="blind", x=240,y=330,w=60, font=40,disp=function()return blind end, code=pressKey"w",hideF=ifGaming},
WIDGET.newSwitch{name="slide", x=240,y=420,w=60, font=40,disp=function()return slide end, code=pressKey"e",hideF=ifGaming},
WIDGET.newSwitch{name="pathVis",x=240,y=510,w=60, font=40,disp=function()return pathVis end, code=pressKey"r",hideF=function()return state==1 or not slide end},