高速经典模式音效微调
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@@ -5,10 +5,11 @@ local function check_LVup(P)
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P.gameEnv.target=P.gameEnv.target+10
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if P.gameEnv.target==110 then
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P.gameEnv.drop,P.gameEnv.lock=2,2
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SFX.play("blip_1")
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elseif P.gameEnv.target==200 then
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P.gameEnv.drop,P.gameEnv.lock=1,1
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end
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if P.gameEnv.target>100 then
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SFX.play("blip_1")
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else
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SFX.play("reach")
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end
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end
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