微调默认摇杆参数
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@@ -339,8 +339,8 @@ function love.gamepadaxis(JS,axis,val)
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if js then
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if js then
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if axis=='leftx'or axis=='lefty'or axis=='rightx'or axis=='righty'then
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if axis=='leftx'or axis=='lefty'or axis=='rightx'or axis=='righty'then
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local newVal=--range: [0,1]
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local newVal=--range: [0,1]
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val>.5 and 1 or
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val>.4 and 1 or
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val<-.5 and -1 or
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val<-.4 and -1 or
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0
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0
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if newVal~=js[axis]then
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if newVal~=js[axis]then
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if js[axis]==-1 then
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if js[axis]==-1 then
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@@ -356,7 +356,7 @@ function love.gamepadaxis(JS,axis,val)
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js[axis]=newVal
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js[axis]=newVal
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end
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end
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elseif axis=='triggerleft'or axis=='triggerright'then
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elseif axis=='triggerleft'or axis=='triggerright'then
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local newVal=val>0 and 1 or 0--range: [-1,1]
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local newVal=val>-.3 and 1 or 0--range: [-1,1]
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if newVal~=js[axis]then
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if newVal~=js[axis]then
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if newVal==1 then
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if newVal==1 then
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love.gamepadpressed(JS,jsAxisEventName[axis])
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love.gamepadpressed(JS,jsAxisEventName[axis])
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