diff --git a/Zframework/init.lua b/Zframework/init.lua index f52e605f..f02687e9 100644 --- a/Zframework/init.lua +++ b/Zframework/init.lua @@ -339,8 +339,8 @@ function love.gamepadaxis(JS,axis,val) if js then if axis=='leftx'or axis=='lefty'or axis=='rightx'or axis=='righty'then local newVal=--range: [0,1] - val>.5 and 1 or - val<-.5 and -1 or + val>.4 and 1 or + val<-.4 and -1 or 0 if newVal~=js[axis]then if js[axis]==-1 then @@ -356,7 +356,7 @@ function love.gamepadaxis(JS,axis,val) js[axis]=newVal end elseif axis=='triggerleft'or axis=='triggerright'then - local newVal=val>0 and 1 or 0--range: [-1,1] + local newVal=val>-.3 and 1 or 0--range: [-1,1] if newVal~=js[axis]then if newVal==1 then love.gamepadpressed(JS,jsAxisEventName[axis])