整理代码,修复拼图模式胜利后文字不会消失
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@@ -804,7 +804,7 @@ function Player:popNext(ifhold)--Pop nextQueue to hand
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--IHdS
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if pressing[6]and not ifhold then
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self.act_hardDrop(self)
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self:act_hardDrop()
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pressing[6]=false
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end
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else
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@@ -1535,7 +1535,7 @@ function Player:loadAI(data)--Load AI params
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self:setRS('TRS')
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end
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self.AI_thread=coroutine.wrap(AIFUNC[data.type])
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self.AI_thread(self,self.AI_keys)
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self:AI_thread(self.AI_keys)
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end
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--------------------------</Methods>--------------------------
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@@ -1701,7 +1701,7 @@ function Player:win(result)
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BGM.play('8-bit happiness')
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end
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end
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if GAME.curMode.id=='custom_puzzle'then
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if GAME.curMode.name=='custom_puzzle'then
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self:showTextF(text.win,0,0,90,'beat',.4)
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else
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self:showTextF(text.win,0,0,90,'beat',.5,.2)
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@@ -1886,7 +1886,7 @@ function Player:act_hardDrop()
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self.fieldOff.va=self.fieldOff.va+self:getCenterX()*ENV.shakeFX*6e-4
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end
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self.lockDelay=-1
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self:drop(false)
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self:drop()
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self.keyPressing[6]=false
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end
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end
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