微调游戏设置界面ui,字号更统一

This commit is contained in:
MrZ626
2021-05-11 00:44:48 +08:00
parent cd889da4bd
commit 20f77fe26b

View File

@@ -27,14 +27,14 @@ scene.widgetList={
WIDGET.newButton{name="ctrl", x=290, y=220, w=320,h=80, color='lY',font=35,code=goScene"setting_control"},
WIDGET.newButton{name="key", x=640, y=220, w=320,h=80, color='lG',font=35,code=goScene"setting_key"},
WIDGET.newButton{name="touch", x=990, y=220, w=320,h=80, color='lB',font=35,code=goScene"setting_touch"},
WIDGET.newSlider{name="reTime", x=350, y=340, w=300,unit=10,disp=SETval("reTime"),code=SETsto("reTime"),show=function(S)return(.5+S.disp()*.25).."s"end},
WIDGET.newSelector{name="RS", x=500, y=420, w=300,color='S',list={'TRS','SRS','C2','C2sym','Classic','None'},disp=SETval("RS"),code=SETsto("RS")},
WIDGET.newSlider{name="reTime", x=330, y=320, w=300,unit=10,disp=SETval("reTime"),code=SETsto("reTime"),show=function(S)return(.5+S.disp()*.25).."s"end},
WIDGET.newSelector{name="RS", x=300, y=420, w=300,color='S',list={'TRS','SRS','C2','C2sym','Classic','None'},disp=SETval("RS"),code=SETsto("RS")},
WIDGET.newButton{name="layout", x=250, y=540, w=200,h=70,font=35, code=goScene"setting_skin"},
WIDGET.newSwitch{name="autoPause", x=1060, y=310, font=20,disp=SETval("autoPause"), code=SETrev("autoPause")},
WIDGET.newSwitch{name="swap", x=1060, y=370, font=20,disp=SETval("swap"), code=SETrev("swap")},
WIDGET.newSwitch{name="fine", x=1060, y=430, font=20,disp=SETval("fine"), code=function()SETTING.fine=not SETTING.fine if SETTING.fine then SFX.play('finesseError',.6)end end},
WIDGET.newSwitch{name="dataSaving", x=1060, y=490, font=20,disp=SETval("dataSaving"), code=function()SETTING.dataSaving=not SETTING.dataSaving if not SETTING.dataSaving then USERS.forceFreshAvatar()end end},
WIDGET.newSwitch{name="simpMode", x=1060, y=550, font=25,disp=SETval("simpMode"),
WIDGET.newSwitch{name="autoPause", x=1060, y=310, font=30,disp=SETval("autoPause"), code=SETrev("autoPause")},
WIDGET.newSwitch{name="swap", x=1060, y=370, font=25,disp=SETval("swap"), code=SETrev("swap")},
WIDGET.newSwitch{name="fine", x=1060, y=430, font=30,disp=SETval("fine"), code=function()SETTING.fine=not SETTING.fine if SETTING.fine then SFX.play('finesseError',.6)end end},
WIDGET.newSwitch{name="dataSaving", x=1060, y=490, font=30,disp=SETval("dataSaving"), code=function()SETTING.dataSaving=not SETTING.dataSaving if not SETTING.dataSaving then USERS.forceFreshAvatar()end end},
WIDGET.newSwitch{name="simpMode", x=1060, y=550, font=30,disp=SETval("simpMode"),
code=function()
SETTING.simpMode=not SETTING.simpMode
for i=1,#SCN.stack,2 do