diff --git a/parts/scenes/setting_game.lua b/parts/scenes/setting_game.lua index 988e4623..b5a5d12f 100644 --- a/parts/scenes/setting_game.lua +++ b/parts/scenes/setting_game.lua @@ -27,14 +27,14 @@ scene.widgetList={ WIDGET.newButton{name="ctrl", x=290, y=220, w=320,h=80, color='lY',font=35,code=goScene"setting_control"}, WIDGET.newButton{name="key", x=640, y=220, w=320,h=80, color='lG',font=35,code=goScene"setting_key"}, WIDGET.newButton{name="touch", x=990, y=220, w=320,h=80, color='lB',font=35,code=goScene"setting_touch"}, - WIDGET.newSlider{name="reTime", x=350, y=340, w=300,unit=10,disp=SETval("reTime"),code=SETsto("reTime"),show=function(S)return(.5+S.disp()*.25).."s"end}, - WIDGET.newSelector{name="RS", x=500, y=420, w=300,color='S',list={'TRS','SRS','C2','C2sym','Classic','None'},disp=SETval("RS"),code=SETsto("RS")}, + WIDGET.newSlider{name="reTime", x=330, y=320, w=300,unit=10,disp=SETval("reTime"),code=SETsto("reTime"),show=function(S)return(.5+S.disp()*.25).."s"end}, + WIDGET.newSelector{name="RS", x=300, y=420, w=300,color='S',list={'TRS','SRS','C2','C2sym','Classic','None'},disp=SETval("RS"),code=SETsto("RS")}, WIDGET.newButton{name="layout", x=250, y=540, w=200,h=70,font=35, code=goScene"setting_skin"}, - WIDGET.newSwitch{name="autoPause", x=1060, y=310, font=20,disp=SETval("autoPause"), code=SETrev("autoPause")}, - WIDGET.newSwitch{name="swap", x=1060, y=370, font=20,disp=SETval("swap"), code=SETrev("swap")}, - WIDGET.newSwitch{name="fine", x=1060, y=430, font=20,disp=SETval("fine"), code=function()SETTING.fine=not SETTING.fine if SETTING.fine then SFX.play('finesseError',.6)end end}, - WIDGET.newSwitch{name="dataSaving", x=1060, y=490, font=20,disp=SETval("dataSaving"), code=function()SETTING.dataSaving=not SETTING.dataSaving if not SETTING.dataSaving then USERS.forceFreshAvatar()end end}, - WIDGET.newSwitch{name="simpMode", x=1060, y=550, font=25,disp=SETval("simpMode"), + WIDGET.newSwitch{name="autoPause", x=1060, y=310, font=30,disp=SETval("autoPause"), code=SETrev("autoPause")}, + WIDGET.newSwitch{name="swap", x=1060, y=370, font=25,disp=SETval("swap"), code=SETrev("swap")}, + WIDGET.newSwitch{name="fine", x=1060, y=430, font=30,disp=SETval("fine"), code=function()SETTING.fine=not SETTING.fine if SETTING.fine then SFX.play('finesseError',.6)end end}, + WIDGET.newSwitch{name="dataSaving", x=1060, y=490, font=30,disp=SETval("dataSaving"), code=function()SETTING.dataSaving=not SETTING.dataSaving if not SETTING.dataSaving then USERS.forceFreshAvatar()end end}, + WIDGET.newSwitch{name="simpMode", x=1060, y=550, font=30,disp=SETval("simpMode"), code=function() SETTING.simpMode=not SETTING.simpMode for i=1,#SCN.stack,2 do