所有mod的颜色换成浅色

This commit is contained in:
MrZ626
2021-08-07 17:09:08 +08:00
parent a74faca9cb
commit 0f8a1057dc

View File

@@ -4,94 +4,94 @@ local function disableKey(P,key)
end
MODOPT={--Mod options
{no=0,id="NX",name="next",
key="q",x=80,y=230,color='O',
key="q",x=80,y=230,color='lO',
list={0,1,2,3,4,5,6},
func=function(P,O)P.gameEnv.nextCount=O end,
unranked=true,
},
{no=1,id="HL",name="hold",
key="w",x=200,y=230,color='O',
key="w",x=200,y=230,color='lO',
list={0,1,2,3,4,5,6},
func=function(P,O)P.gameEnv.holdCount=O end,
unranked=true,
},
{no=2,id="FL",name="hideNext",
key="e",x=320,y=230,color='A',
key="e",x=320,y=230,color='lA',
list={1,2,3,4,5},
func=function(P,O)P.gameEnv.nextStartPos=O+1 end,
unranked=true,
},
{no=3,id="IH",name="infHold",
key="r",x=440,y=230,color='A',
key="r",x=440,y=230,color='lA',
func=function(P)P.gameEnv.infHold=true end,
unranked=true,
},
{no=4,id="HB",name="hideBlock",
key="y",x=680,y=230,color='V',
key="y",x=680,y=230,color='lV',
func=function(P)P.gameEnv.block=false end,
unranked=true,
},
{no=5,id="HG",name="hideGhost",
key="u",x=800,y=230,color='V',
key="u",x=800,y=230,color='lV',
func=function(P)P.gameEnv.ghost=false end,
unranked=true,
},
{no=6,id="HD",name="hidden",
key="i",x=920,y=230,color='P',
key="i",x=920,y=230,color='lP',
list={'easy','slow','medium','fast','none'},
func=function(P,O)P.gameEnv.visible=O end,
unranked=true,
},
{no=7,id="HB",name="hideBoard",
key="o",x=1040,y=230,color='P',
key="o",x=1040,y=230,color='lP',
list={'down','up','all'},
func=function(P,O)P.gameEnv.hideBoard=O end,
unranked=true,
},
{no=8,id="FB",name="flipBoard",
key="p",x=1160,y=230,color='J',
key="p",x=1160,y=230,color='lJ',
list={'U-D','L-R','180'},
func=function(P,O)P.gameEnv.flipBoard=O end,
unranked=true,
},
{no=9,id="DT",name="dropDelay",
key="a",x=140,y=350,color='R',
key="a",x=140,y=350,color='lR',
list={0,.125,.25,.5,1,2,3,4,5,6,7,8,9,10,12,14,16,18,20,25,30,40,60,180,1e99},
func=function(P,O)P.gameEnv.drop=O end,
unranked=true,
},
{no=10,id="LT",name="lockDelay",
key="s",x=260,y=350,color='R',
key="s",x=260,y=350,color='lR',
list={0,1,2,3,4,5,6,7,8,9,10,12,14,16,18,20,25,30,40,60,180,1e99},
func=function(P,O)P.gameEnv.lock=O end,
unranked=true,
},
{no=11,id="ST",name="waitDelay",
key="d",x=380,y=350,color='R',
key="d",x=380,y=350,color='lR',
list={0,1,2,3,4,5,6,7,8,10,15,20,30,60},
func=function(P,O)P.gameEnv.wait=O end,
unranked=true,
},
{no=12,id="CT",name="fallDelay",
key="f",x=500,y=350,color='R',
key="f",x=500,y=350,color='lR',
list={0,1,2,3,4,5,6,7,8,10,15,20,30,60},
func=function(P,O)P.gameEnv.fall=O end,
unranked=true,
},
{no=13,id="LF",name="life",
key="j",x=860,y=350,color='Y',
key="j",x=860,y=350,color='lY',
list={0,1,2,3,5,10,15,26,42,87,500},
func=function(P,O)P.gameEnv.life=O end,
unranked=true,
},
{no=14,id="FB",name="forceB2B",
key="k",x=980,y=350,color='Y',
key="k",x=980,y=350,color='lY',
func=function(P)P.gameEnv.b2bKill=true end,
unranked=true,
},
{no=15,id="PF",name="forceFinesse",
key="l",x=1100,y=350,color='Y',
key="l",x=1100,y=350,color='lY',
func=function(P)P.gameEnv.fineKill=true end,
unranked=true,
},
@@ -124,19 +124,19 @@ MODOPT={--Mod options
unranked=true,
},
{no=19,id="CS",name="customSeq",
key="b",x=680,y=470,color='B',
key="b",x=680,y=470,color='lB',
list={'bag','his','hisPool','c2','rnd','mess','reverb'},
func=function(P,O)P.gameEnv.sequence=O end,
unranked=true,
},
{no=20,id="PS",name="pushSpeed",
key="n",x=800,y=470,color='B',
key="n",x=800,y=470,color='lB',
list={.5,1,2,3,5,15,1e99},
func=function(P,O)P.gameEnv.pushSpeed=O end,
unranked=true,
},
{no=21,id="BN",name="boneBlock",
key="m",x=920,y=470,color='B',
key="m",x=920,y=470,color='lB',
list={'on','off'},
func=function(P,O)P.gameEnv.bone=O=='on'end,
unranked=true,