修复绘制任务会报错

This commit is contained in:
MrZ626
2021-08-19 20:45:15 +08:00
parent 543aed0350
commit 027a228734

View File

@@ -473,10 +473,10 @@ local function drawLife(life)
if life>2 then gc_draw(IMG.lifeIcon,525,595,nil,.8)end
end
end
local function drawMission(curMission,L)
local function drawMission(curMission,L,missionkill)
--Draw current mission
setFont(35)
if P.gameEnv.missionkill then
if missionkill then
gc_setColor(1,.7+.2*sin(TIME()*6.26),.4)
else
gc_setColor(.97,.97,.97)
@@ -693,7 +693,7 @@ function draw.norm(P,repMode)
--Draw HUD
P:drawNext(repMode)
if P.curMission then drawMission(P.curMission,ENV.mission)end
if P.curMission then drawMission(P.curMission,ENV.mission,ENV.missionKill)end
if ENV.holdCount>0 then drawHold(P.holdQueue,ENV.holdCount,P.holdTime,P.skinLib)end
drawDial(499,505,P.dropSpeed)
if P.life>0 then drawLife(P.life)end