更早加载SHADER模块,配合之前优化绘制
This commit is contained in:
19
main.lua
19
main.lua
@@ -59,6 +59,15 @@ require"parts.list"
|
||||
require"parts.globalTables"
|
||||
require"parts.gametoolfunc"
|
||||
|
||||
--Load shader files from SOURCE ONLY
|
||||
SHADER={}
|
||||
for _,v in next,fs.getDirectoryItems("parts/shaders")do
|
||||
if fs.getRealDirectory("parts/shaders/"..v)~=SAVEDIR then
|
||||
local name=v:sub(1,-6)
|
||||
SHADER[name]=love.graphics.newShader("parts/shaders/"..name..".glsl")
|
||||
end
|
||||
end
|
||||
|
||||
FREEROW= require"parts.freeRow"
|
||||
DATA= require"parts.data"
|
||||
|
||||
@@ -204,16 +213,6 @@ LANG.init(
|
||||
},
|
||||
}
|
||||
)
|
||||
|
||||
--Load shader files from SOURCE ONLY
|
||||
SHADER={}
|
||||
for _,v in next,fs.getDirectoryItems("parts/shaders")do
|
||||
if fs.getRealDirectory("parts/shaders/"..v)~=SAVEDIR then
|
||||
local name=v:sub(1,-6)
|
||||
SHADER[name]=love.graphics.newShader("parts/shaders/"..name..".glsl")
|
||||
end
|
||||
end
|
||||
|
||||
--Load background files from SOURCE ONLY
|
||||
for _,v in next,fs.getDirectoryItems("parts/backgrounds")do
|
||||
if fs.getRealDirectory("parts/backgrounds/"..v)~=SAVEDIR then
|
||||
|
||||
Reference in New Issue
Block a user