From 0012788eb15265b017eab4c56826cc7242b538b9 Mon Sep 17 00:00:00 2001 From: MrZ626 <1046101471@qq.com> Date: Sun, 2 May 2021 23:13:02 +0800 Subject: [PATCH] =?UTF-8?q?=E6=9B=B4=E6=97=A9=E5=8A=A0=E8=BD=BDSHADER?= =?UTF-8?q?=E6=A8=A1=E5=9D=97=EF=BC=8C=E9=85=8D=E5=90=88=E4=B9=8B=E5=89=8D?= =?UTF-8?q?=E4=BC=98=E5=8C=96=E7=BB=98=E5=88=B6?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- main.lua | 19 +++++++++---------- 1 file changed, 9 insertions(+), 10 deletions(-) diff --git a/main.lua b/main.lua index eca51bfb..fc5a418a 100644 --- a/main.lua +++ b/main.lua @@ -59,6 +59,15 @@ require"parts.list" require"parts.globalTables" require"parts.gametoolfunc" +--Load shader files from SOURCE ONLY +SHADER={} +for _,v in next,fs.getDirectoryItems("parts/shaders")do + if fs.getRealDirectory("parts/shaders/"..v)~=SAVEDIR then + local name=v:sub(1,-6) + SHADER[name]=love.graphics.newShader("parts/shaders/"..name..".glsl") + end +end + FREEROW= require"parts.freeRow" DATA= require"parts.data" @@ -204,16 +213,6 @@ LANG.init( }, } ) - ---Load shader files from SOURCE ONLY -SHADER={} -for _,v in next,fs.getDirectoryItems("parts/shaders")do - if fs.getRealDirectory("parts/shaders/"..v)~=SAVEDIR then - local name=v:sub(1,-6) - SHADER[name]=love.graphics.newShader("parts/shaders/"..name..".glsl") - end -end - --Load background files from SOURCE ONLY for _,v in next,fs.getDirectoryItems("parts/backgrounds")do if fs.getRealDirectory("parts/backgrounds/"..v)~=SAVEDIR then