Update virtual control scene

This commit is contained in:
Squishy (C6H12O6+NaCl+H2O)
2024-05-29 22:24:48 +07:00
parent 8f902caa22
commit c9a97856fd
4 changed files with 71 additions and 58 deletions

View File

@@ -64,7 +64,7 @@ function control_type.button:new(data)
r=data.r or 80, -- size
shape=data.shape or 'circle',
key=data.key or 'X',
iconSize=data.iconSize or 80,
iconSize=data.iconSize or 60,
alpha=data.alpha or 0.75,
quad=virtual_quad[data.key]
},self)
@@ -148,6 +148,7 @@ local touches={}
local global_toggle=false
VCTRL={}
VCTRL.focus=nil -- Focusing buttons
VCTRL.hasChanged = false
---@class VCTRL.data
---@field type 'button'

View File

@@ -5,13 +5,11 @@ TouchConfigScene.title = "Touchscreen config"
local Grid = require 'game.grid'
local buttonList
local sliderList
local sliderList = {}
---@class VCTRL.data
local focusingButton
---@type number
local snapUnit = 1
---@type boolean
local hasChanged
---@type function
local function exitSceneFunc(saved)
@@ -29,23 +27,23 @@ buttonList = {
showToggle = BUTTON.new{
text = function()
if focusingButton then
return focusingButton.show and "[SHOW]\nHide" or "Show\n[HIDE]"
return focusingButton.show and ">SHOW<\nhide" or "show\n>HIDE<"
else
return "Show\nHide"
return "show\nhide"
end
end,
x = 275, y = 5, w = 50, h = 75,
codeWhenReleased = function ()
x = 400, y = 110, w = 60, h = 40,
codeWhenReleased = function()
if focusingButton then
focusingButton.show = not focusingButton.show
hasChanged = true
VCTRL.hasChanged = true
end
end,
update = function(self) self.textColor = focusingButton and {1, 1, 1} or {0.5, 0.5, 0.5} end
},
previewToggle = BUTTON.new{
text = "Preview\nON",
x = 570, y = 35, w = 60, h = 40,
x = 570, y = 60, w = 60, h = 40,
codeWhenReleased = function()
VCTRL.release()
BUTTON.release(buttonList)
@@ -54,7 +52,7 @@ buttonList = {
},
resetAll = BUTTON.new{
text = "RESET\nALL",
x = 570, y = 80, w = 60, h = 40,
x = 500, y = 110, w = 60, h = 40,
codeWhenReleased = function()
local selection = love.window.showMessageBox(
"Save config?", "Are you really sure about RESETTING ALL touchscreen configuration?",
@@ -63,7 +61,7 @@ buttonList = {
)
if selection == 1 then
VCTRL.focus = nil; focusingButton = nil
hasChanged = false
VCTRL.hasChanged = false
VCTRL.clearAll()
VCTRL.new(SETTINGS.__default__.input.virtual)
SETTINGS.input.virtual = SETTINGS.__default__.input.virtual
@@ -72,9 +70,9 @@ buttonList = {
},
menuScreen = BUTTON.new{
text = "MENU",
x = 570, y = 5, w = 60, h = 25,
x = 570, y = 10, w = 60, h = 40,
codeWhenReleased = function()
if hasChanged or SETTINGS.firstTime then
if VCTRL.hasChanged or SETTINGS.firstTime then
local selection = love.window.showMessageBox(
"Save config?", "Do you want to save your changes before exiting?",
{"Save", "Discard", "Keep editing", escapebutton = 3, enterbutton = 1},
@@ -98,45 +96,59 @@ buttonList = {
end
}
}
sliderList = {}
sliderList.buttonSize = newSlider(
200, 30, 120, 0, 0, 120,
function(v)
if focusingButton then
v = math.roundUnit(v, 5)
if focusingButton.r ~= v then
focusingButton.r = v
VCTRL.hasChanged = true
end
sliderList.buttonSize.value = v / 120
end
end,
{width = 40}
)
sliderList.iconSize = newSlider(
480, 30, 120, 0, 0, 100,
function(v)
if focusingButton then
v = math.roundUnit(v, 5)
if focusingButton.iconSize ~= v then
focusingButton.iconSize = v
VCTRL.hasChanged = true
end
sliderList.iconSize.value = v / 100
end
end,
{width = 40}
)
sliderList.opacity = newSlider(
155, 20+5, 120, 100, 0, 100,
200, 80, 120, 0, 0, 1,
function()
local v
if focusingButton then
v = math.roundUnit(sliderList.opacity.value, 0.01)
if focusingButton.alpha~=v then
focusingButton.alpha = v
hasChanged = true
VCTRL.hasChanged = true
end
sliderList.opacity.value = v
end
end,
{width = 30}
)
sliderList.size = newSlider(
155, 60+2.5, 120, 45, 0, 120,
function(v)
if focusingButton then
local v = math.roundUnit(v, 5)
if focusingButton.r ~= v then
focusingButton.r = v
hasChanged = true
end
sliderList.size.value = v / 120
end
end,
{width = 30}
{width = 40}
)
local gridSizeTable = {1, 2, 5, 10, 20, 50, 100}
sliderList.gridSize = newSlider(
405, 50, 100, 1, 1, #gridSizeTable - 1,
480, 80, 120, 1, 1, #gridSizeTable - 1,
function()
local v = math.roundUnit(sliderList.gridSize.value, 1 / 6)
local f = #gridSizeTable - 1
local v = math.roundUnit(sliderList.gridSize.value, 1 / f)
sliderList.gridSize.value = v
snapUnit = gridSizeTable[math.roundUnit(v * (#gridSizeTable - 1) + 1)]
snapUnit = gridSizeTable[math.roundUnit(v * f + 1)]
end,
{width = 30}
{width = 40}
); sliderList.gridSize.forceLight = true
local function sliderList_draw()
@@ -177,13 +189,15 @@ function TouchConfigScene:update()
if VCTRL.focus~=focusingButton then
focusingButton = VCTRL.focus
sliderList.opacity.value = focusingButton.alpha
sliderList.size.value = focusingButton.r / 120
sliderList.buttonSize.value = focusingButton.r / 120
sliderList.iconSize.value = focusingButton.iconSize / 100
end
BUTTON.update(buttonList)
sliderList_update()
end
local string_format = string.format
function TouchConfigScene:render()
MainBackground()
@@ -206,19 +220,16 @@ function TouchConfigScene:render()
end
love.graphics.setColor(0, 0, 0, 0.7)
-- Opacity and Size
love.graphics.rectangle("fill", 10, 5, 267, 75)
-- Snap to grid
love.graphics.rectangle("fill", 330, 5, 150, 75)
love.graphics.rectangle("fill", 5, 5, 560, 100)
-- Button Size
drawText(string_format("Size (buttons)\n%14.1d", focusingButton and focusingButton.r or 0), 10, 13, 100, "left")
-- Icon size
drawText(string_format("Size (icons)\n%13.1d%%", focusingButton and focusingButton.iconSize or 0), 290, 13, 100, "left")
-- Opacity
drawText("Opacity", 20, 15, 100, "left")
drawText(string.format("%3.1d%%", focusingButton and focusingButton.alpha * 100 or 0), 225, 15, 40, "left")
-- Size
drawText("Size", 20, 55, 100, "left")
drawText(string.format("%3.1dpx", focusingButton and focusingButton.r or 0), 225, 55, 40, "left")
drawText(string_format("Opacity\n%13.1d%%", focusingButton and focusingButton.alpha * 100 or 0), 10, 63, 100, "left")
-- Snap to grid
drawText(string.format("Snap to grid: %3s", snapUnit), 345, 15, 140, "left")
drawText(string_format("Snap to grid\n%14.1d", snapUnit), 290, 63, 100, "left")
for _, v in ipairs(VCTRL) do
if v ~= focusingButton then
@@ -245,10 +256,8 @@ end
---@param e SCENE_onInput
function TouchConfigScene:onInputMove(e)
if e.type == "touch" or (e.type == "mouse" and love.mouse.isDown(1)) then
if VCTRL.drag(e.dx, e.dy, e.id or 1) then hasChanged = true end
end
if e.type == "mouse" then
if VCTRL.drag(e.dx, e.dy, e.id or 1) then VCTRL.hasChanged = true end
elseif e.type == "mouse" then
BUTTON.checkHovering(buttonList, e.x, e.y)
end
end
@@ -258,7 +267,8 @@ function TouchConfigScene:onInputPress(e)
if not (
VCTRL.press(e.x, e.y, e.id and e.id or 1, true) or
BUTTON.press(buttonList, e.x, e.y, e.id) or
(e.x >= 80 and e.x <= 230 and e.y >= 10 and e.y <= 77)
(e.x >= 120 and e.x <= 280 and e.y >= 10 and e.y <= 100) or
(e.x >= 400 and e.x <= 560 and e.y >= 10 and e.y <= 100)
) then
VCTRL.focus = nil
focusingButton = nil

View File

@@ -8,7 +8,7 @@ local buttonList
buttonList = {
previewToggle = BUTTON.new{
text = "Preview\nOFF",
x = 570, y = 35, w = 60, h = 40,
x = 570, y = 60, w = 60, h = 40,
codeWhenReleased = function()
VCTRL.release()
BUTTON.release(buttonList)
@@ -16,8 +16,6 @@ buttonList = {
end
},
}
local sliderList = {}
local secret_grade_grid = {}
do
local colour_names = {'R', 'O', 'Y', 'G', 'C', 'B', 'M'}
@@ -80,13 +78,17 @@ end
function TouchConfigPreviewScene:onInputPress(e)
if e.type ~= "virtual" and e.input == 'menu_back' then SCENE = InputConfigScene() end
if e.type == "mouse" or e.type == "touch" then
BUTTON.press(buttonList, e.x, e.y, e.id)
if not BUTTON.press(buttonList, e.x, e.y, e.id) then
VCTRL.press(e.x, e.y, e.id or 1)
end
end
end
---@param e SCENE_onInput
function TouchConfigPreviewScene:onInputRelease(e)
if e.type == "mouse" or e.type == "touch" then
BUTTON.release(buttonList, e.x, e.y, e.id)
if not BUTTON.release(buttonList, e.x, e.y, e.id) then
VCTRL.release(e.id or 1)
end
end
end

View File

@@ -28,7 +28,7 @@ local _defaultSettings = {
{type='button',x=320, y=420,key= 'restart',r=35,iconSize=60,alpha=0.4},
}
},
tvMode = false -- 79338732
tvMode = false
}
SETTINGS = setmetatable(