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Test
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@@ -117,17 +117,13 @@ end
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---Trigger release action, don't need ``self._hovering`` to ``true``
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---@param isMouse? boolean Button just released by mouse?
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function button:release(x, y, isMouse)
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if self:isHovering(x, y) then
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if self._pressed then
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self.codeWhenReleased()
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self._pressed = false
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if isMouse then
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self._hovering = self:isHovering(x, y)
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error("mouse")
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else
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self._hovering = false
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error("touch")
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end
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if self:isHovering(x, y) and self._pressed then
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self.codeWhenReleased()
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self._pressed = false
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if isMouse then
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self._hovering = self:isHovering(x, y)
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else
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self._hovering = false
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end
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end
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end
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2
main.lua
2
main.lua
@@ -120,10 +120,12 @@ function love.draw()
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end
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function love.mousepressed(x, y, b, isTouch, presses)
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if isTouch then return end
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local x,y=GLOBAL_TRANSFORM:inverseTransformPoint(x,y)
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SCENE:onInputPress{type = "mouse", x = x, y = y, button = b, presses = presses}
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end
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function love.mousereleased(x, y, b, isTouch, presses)
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if isTouch then return end
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local x,y=GLOBAL_TRANSFORM:inverseTransformPoint(x,y)
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SCENE:onInputRelease{type = "mouse", x = x, y = y, button = b, presses = presses}
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end
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