Changed the 2-second rule to give the cool at exactly 2 seconds.
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@@ -354,7 +354,7 @@ function Marathon2020Game:updateSectionTimes(old_level, new_level)
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if (
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self.section_status[section - 1] == "cool" and
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self.secondary_section_times[section] < self.secondary_section_times[section - 1] + 120 and
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self.secondary_section_times[section] <= self.secondary_section_times[section - 1] + 120 and
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self.secondary_section_times[section] < cool_cutoffs[self.delay_level]
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) then
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sectionCool(section)
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@@ -219,7 +219,7 @@ function MarathonA3Game:updateSectionTimes(old_level, new_level)
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table.insert(self.secondary_section_times, section_70_time)
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if section <= 9 and self.section_status[section - 1] == "cool" and
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self.secondary_section_times[section] < self.secondary_section_times[section - 1] + 120 then
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self.secondary_section_times[section] <= self.secondary_section_times[section - 1] + 120 then
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self.section_cool = true
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self.coolregret_message = "COOL!!"
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self.coolregret_timer = 300
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