Update stuffs

This commit is contained in:
SweetSea-ButImNotSweet
2024-12-10 14:50:39 +07:00
parent d78ea3cc6e
commit 5ff45c3392
5 changed files with 53 additions and 35 deletions

View File

@@ -4,6 +4,7 @@ if os.getenv("LOCAL_LUA_DEBUGGER_VSCODE")=="1" then
end
function love.load()
ALIGN_VIEW_RIGHT = 0.5
highscores = {}
love.graphics.setDefaultFilter("linear", "nearest")
@@ -132,14 +133,12 @@ function love.draw()
local height = love.graphics.getHeight()
local scale_factor = math.min(width / 640, height / 480)
love.graphics.translate(
(width - scale_factor * 640) / 2,
(height - scale_factor * 480) / 2
(width - scale_factor * 640) * ALIGN_VIEW_RIGHT,
(height - scale_factor * 480) * 0.5
)
love.graphics.scale(scale_factor)
scene:render()
if scene.title ~= TouchConfigScene.title then VCTRL.draw() end
if config.gamesettings.display_gamemode == 1 or scene.title == "Title" then
love.graphics.setFont(font_3x5_2)
love.graphics.setColor(1, 1, 1, 1)
@@ -148,6 +147,20 @@ function love.draw()
"fps - " .. version, 0, 460, 635, "right"
)
end
if scene.title ~= TouchConfigScene.title then
if ALIGN_VIEW_RIGHT then
love.graphics.push()
love.graphics.origin()
love.graphics.translate(
(width - scale_factor * 640) * 0.5,
(height - scale_factor * 480) * 0.5
)
love.graphics.scale(scale_factor)
end
VCTRL.draw()
if ALIGN_VIEW_RIGHT then love.graphics.pop() end
end
love.graphics.pop()