Sakura ghost piece fix
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@@ -467,11 +467,11 @@ function SakuraGame:drawGrid()
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elseif effects[self.current_map] == "color" then
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self.grid:drawCustom(colourColor, self)
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else
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self.grid:draw()
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-- if self.piece ~= nil and self.level < 100 then
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self:drawGhostPiece(ruleset)
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-- end
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end
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self.grid:draw()
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end
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if self.piece ~= nil and self.level < 100 then
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self:drawGhostPiece()
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end
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end
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function SakuraGame:drawScoringInfo()
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