Files
Techmino/updateLog.lua
2020-04-30 01:23:11 +08:00

418 lines
9.9 KiB
Lua

local S=[=[
"Patron"(rmb10+)(ordered by first char):
10元
八零哥
Fireboos
gggf127
金巧
乐↗乐↘
立斐
仁参
Sasoric
sfqr
时雪
ThTsOd
夏小亚
心痕
蕴空之灵
yyangdid
?[D*a]
Thanks!
Future outlook:
New mode:
finesse
round-based dig
Infinite battle
Bigbang
Rhythm
Combo
Square
Shifting field
Other:
bag sep-line switch
more drop fx,like light on locked block
game recording
(powerinfo switch)
new virtualWidgets like joysticks
custom sequence
splashing block
more FXs & 3d features & animations
Encrypt source code(compile to byte code)
new AI:task-Z
CC smarter(think of garbage buffer)
0.8.13:
new:
a independent page to set DAS/ARR,with an animation for preview
changed:
new virtualkey animation
freer drawing mode(Incompatible with old ver.)
score of spins little changed
combo&b3b attack changed
fixed:
wrong behavior in pause scene
ospin error in 0.8.12
memory leakage in t49/t99
new behavior of widgets
0.8.12:
new:
layout setting:skin system with customizable block color/direction
more information when pause
block has more color(7→11)
skin:smooth(MrZ),contrast(MrZ),steel(kulumi),ball(shaw)
changed:
BGM secret7's Inst. changed
more stable space background
stat format changed when pause/stat menu
opaque background in pause when playing,transparent after game
canceled invalid game
easier to unlock custom mode
some text changed
//better line-clear process
//merge event.lua to player.lua
//new skin image format
//same format for all file
//better virtualkey-scanning opportunity,bit faster when many AI
//some player-method name changed
fixed:
an error of pause button
score may be float number
many syntax errors of texts
crash when paste illegal data to drawing mode
stage reset problem in t49/t99 mode
wrong info in tech-L/U/U+ mode
0.8.11:
changed:
better rule of checking invalid game
can setting when pause
opaque background when pause
//many code optimized(moduled)
fixed:
receive attack when paused in survivor mode
error when pasteboard has block_13
must hold R to restart when finished the game
sth about screen size
some O-spin error
line counting when pc(full b2b)
0.8.10:
new BGM:Distortion(master-final)
all background darker
better error page
fixed:
error when finish master/ultra mode
shakeFX no effect when below 3
0.8.9:
invalid game when pause too much
quick play re-added
new BGM:Oxygen(c4w&pc training)
space background little changed
fixed:
touch/press release with no press(don't know why)
0.8.8+:
fixed many fatal bugs
0.8.8:
background now is cool space with "planets" and "stars",not boring falling tetrominos!
records with date
adjustable waiting time before start
ajustable maxnext count
new error page and a new voice
tiny change in rotate system(JL pistol-spin)
marked the modes with limited das/arr
better board copy/paste
no black side in any screen size
an unlock-all easter egg
cannot press invisible func key
fixed:some mode error
add many fatal bugs
0.8.7:
better user experience in mode selecting
support 2^n G falling speed
speed of marathon mode changed
shorter clipboard string(when air above)
attack system/score system little changed
fixed:rank system,some mode error when enter(again!)
0.8.6:
gamepad can adjust key
add SFX when enter game
map GUI little adjusted
event system little changed(no ctrl when scene swapping)
fixed:rank system,some mode error when enter
0.8.5-:
mode map!Brandly new GUI for mode selecting
mode unlock system,not that scary for noob
every mode has rank calculating method(may some mistakes/inappropriate number)
save 10 best recoreds for each mode
can save/share custom map now
new mode:Big Bang
button appearance changed
better widget performence
remove Qplay
many bug fixed
0.8.4:
vocal more natural(important,may cause new bug)
a bit better performence on mobile devices
fatal bug fixed
0.8.3:
new widget appearence
cuter miya
0.8.2+:
GUI adjusted
miya figure added
0.8.2:
new widget appearence
GUI adjusted
bug fixed
0.8.1:
more FX level
better battery info displaying
3 next in GMroll
bug fixed
0.8.0:
remake text system
more details
bug fixed
0.7.35:
bug fixed
0.7.34:
shaking FX more natural
0.7.33+:
MORE POWERFUL 9-stack AI
add stereo-setting slider
code optimized
bug fixed
0.7.32:
Blind-GM now show section directly
easier&more standard classic mode
can switch Virtualkey's auto dodging
in-game setting
code optimized
bug fixed
0.7.31:
stereo system
fixed a problem in finesse calculating
0.7.30:
auto-tracking virtual key,adjustable parameters!
can switch on/off virtuakeys
add 7 more key
better finesse rate calculating
block generating position on Y-axis changed
new icon for android
can use preset in custom mode with keyboard
adjusted GUI
many bug fixed
0.7.28:
add fineese check(almost useful)
code optimized
0.7.27:
super O transform system
optimized light system(no used)
bug fixed
0.7.26:
new skin
import light lib
many bug fixed
0.7.25:
demo play at main menu
ALMOST reconstructed WHOLE PLAYER SYSTEM,NEED TEST
many bug fixed
0.7.24(0.7.23):
REMAKE ALL BGM!
more settings with brand new GUI!
new mode:Master-Final
new modes:attacker & defender(not survivor!)
add restart button when pause
Code Clear added,face it bravely!(Windows only)
change falling animation
new GUI details
louder sound
code optimized
many bugs fixed
0.7.22:
scoring system
smooth dropping
can change FX level
new attaking FX
new bone skin
battery info/time display
in-game update log(this page)
fast game
much many more better GUI details
add EXTRA level of survivor mode
adjust difficulty of Tech mode
compressed setting/data
support 10% step alpha of virtual key
many code optimized&bugs fixed
0.7.21:
new title image
more GUI details
many bugs fixed
0.7.20:
add music room
change block/space apperance in draw mode
field shake animation
default sets of custom options
can set BG/BGM in custom mode
bug fixed
0.7.19:
secret option!
macOS version!
new mode:C4W training
rendering of royale mode optimized again
add "free cell" in draw mode
add 2 new block skins
new difficulty in infinite mode
new background/sound effect in master mode
bug fixed
0.7.18:
3 new block skins!(one skin origional by Miya(nya~))
better restarting(to prevent mistakenly touching)
switch display of puzzle mode
adjust UI
code optimized
default custom options changed to as infinite mode
0.7.17:
display game stats when pause
more options in statistics
better pausing
adjust difficulty of Tech mode
adjust difficulty of PC training mode
adjust vibrate level for mobile devices
little optimized
bugs fixed
0.7.16:
bugs fixed
change rules of custom puzzle mode
change rules of TSD mode
better pausing
speed optimized
adjust difficulty of dig mode
0.7.15:
can make puzzle by drawing mode
can pause game with animation
change icon of "Functional key"
speed optimized
bugs fixed
0.7.14:
drawing mode in custom game
adjustable virtual keys with mouse
speed optimized
rotate also create shade
0.7.13+:
change difficulty of survivor mode
little game rule change
bugs fixed(AI control error)
0.7.13:
Chinese game name:方块研究所
SUPER COOL instant moving effect
new b2b bar style & animation
new transition animation
change difficulty of master mode
adjust delay algorithm(probably cause controlfeel changing,please reset your DAS setting)
code reconstructed
bugs fixed(error when seq=his,size of custom oppo)
debug key change to F8
0.7.12:
AI learned to switch attack mode
seperate master mode from marathon mode
master mode more interesting
countdown line in sprint mode
smooth BGM swapping
new garbage buffer
new harddrop&lock SFX feel
a bit change of rotate system
grid switch
swap target by combo key/press
some Chinese translaton edited
[reconstruct event system]
0.7.11:
some Chinese translaton edited
add bone block in 2 hardest marathon(new block-fresh system)
play sound when get badges in royale mode
change b2b indicator display method
more difficulty of blind mode
colorful garbage lines
clearer attacking pointer
fix 6 next in classic mode
add QR code in help page
change some detials
0.7.10:
更完全的中文翻译
add Classic mode
change O spin's behaviour
fix bugs
0.7.9:
O spin is a lie
better attacking pointer
language system
change rotate system
change BGM&BG set
code optimized
fix bugs
0.7.8:
GPU usage decreased much more than before
add virtual key animation
display player's rank after death in royale mode
fix sequence error of PC training mode
adjust difficulty of suvivor mode
code optimized
fix bugs
0.7.7:
add dig mode
add survivor mode
combine some modes
change some GUI
more SFXs
fix bugs
0.7.6:
new font
add DIFFICULTY selection
virtual keys give visual feedback(PC/phone)
add vibration
add default set of visual keys
add tech mode
add drought mode
better GUI&change speed&BGM in royale mode
more FXs in royale mode
fix all attacking bug of royale mode
change sequence of TSD-only mode to bag7
0.7.5:
reduce difficuly of PC training mode,and add more patterns
reduce difficuly of death mode
add PC challenge mode
swapping attack mode for royale mode(AI always use 'Random')
royale mode use less GPU
new GUI of royale mode
add intro scene
soft scene swapping
adjust other details
change game icon
adjust GUI of royale mode
change sequence of TSD-only mode
royale mode use LESS GPU
0.7.4:
add a lot of bugs
0.7.3:
add infinite target in custom
fix TSD-only mode result+1 when finishing with a wrong clear
change sequence generator of TSD-only mode
GUI position edited
Fix Screen flow
smarter AI
0.7.2:
add PC training mode
add TSD-only mode
remove non-sense s/z spin double
GUI position edited
grid BG changed
smarter AI
]=]
local find,sub=string.find,string.sub
local L,n,p={},1,1
local EOF=#S
repeat
p1=find(S,"\n",p)
L[n]=sub(S,p,p1-1)
n,p=n+1,p1+1
until p1==EOF
return L