418 lines
9.9 KiB
Lua
418 lines
9.9 KiB
Lua
local S=[=[
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"Patron"(rmb10+)(ordered by first char):
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10元
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八零哥
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Fireboos
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gggf127
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金巧
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乐↗乐↘
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立斐
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仁参
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Sasoric
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sfqr
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时雪
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ThTsOd
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夏小亚
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心痕
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蕴空之灵
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yyangdid
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?[D*a]
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Thanks!
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Future outlook:
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New mode:
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finesse
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round-based dig
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Infinite battle
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Bigbang
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Rhythm
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Combo
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Square
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Shifting field
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Other:
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bag sep-line switch
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more drop fx,like light on locked block
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game recording
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(powerinfo switch)
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new virtualWidgets like joysticks
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custom sequence
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splashing block
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more FXs & 3d features & animations
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Encrypt source code(compile to byte code)
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new AI:task-Z
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CC smarter(think of garbage buffer)
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0.8.13:
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new:
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a independent page to set DAS/ARR,with an animation for preview
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changed:
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new virtualkey animation
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freer drawing mode(Incompatible with old ver.)
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score of spins little changed
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combo&b3b attack changed
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fixed:
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wrong behavior in pause scene
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ospin error in 0.8.12
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memory leakage in t49/t99
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new behavior of widgets
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0.8.12:
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new:
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layout setting:skin system with customizable block color/direction
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more information when pause
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block has more color(7→11)
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skin:smooth(MrZ),contrast(MrZ),steel(kulumi),ball(shaw)
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changed:
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BGM secret7's Inst. changed
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more stable space background
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stat format changed when pause/stat menu
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opaque background in pause when playing,transparent after game
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canceled invalid game
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easier to unlock custom mode
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some text changed
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//better line-clear process
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//merge event.lua to player.lua
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//new skin image format
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//same format for all file
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//better virtualkey-scanning opportunity,bit faster when many AI
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//some player-method name changed
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fixed:
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an error of pause button
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score may be float number
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many syntax errors of texts
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crash when paste illegal data to drawing mode
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stage reset problem in t49/t99 mode
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wrong info in tech-L/U/U+ mode
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0.8.11:
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changed:
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better rule of checking invalid game
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can setting when pause
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opaque background when pause
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//many code optimized(moduled)
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fixed:
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receive attack when paused in survivor mode
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error when pasteboard has block_13
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must hold R to restart when finished the game
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sth about screen size
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some O-spin error
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line counting when pc(full b2b)
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0.8.10:
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new BGM:Distortion(master-final)
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all background darker
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better error page
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fixed:
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error when finish master/ultra mode
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shakeFX no effect when below 3
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0.8.9:
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invalid game when pause too much
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quick play re-added
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new BGM:Oxygen(c4w&pc training)
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space background little changed
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fixed:
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touch/press release with no press(don't know why)
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0.8.8+:
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fixed many fatal bugs
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0.8.8:
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background now is cool space with "planets" and "stars",not boring falling tetrominos!
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records with date
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adjustable waiting time before start
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ajustable maxnext count
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new error page and a new voice
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tiny change in rotate system(JL pistol-spin)
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marked the modes with limited das/arr
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better board copy/paste
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no black side in any screen size
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an unlock-all easter egg
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cannot press invisible func key
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fixed:some mode error
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add many fatal bugs
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0.8.7:
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better user experience in mode selecting
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support 2^n G falling speed
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speed of marathon mode changed
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shorter clipboard string(when air above)
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attack system/score system little changed
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fixed:rank system,some mode error when enter(again!)
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0.8.6:
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gamepad can adjust key
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add SFX when enter game
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map GUI little adjusted
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event system little changed(no ctrl when scene swapping)
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fixed:rank system,some mode error when enter
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0.8.5-:
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mode map!Brandly new GUI for mode selecting
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mode unlock system,not that scary for noob
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every mode has rank calculating method(may some mistakes/inappropriate number)
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save 10 best recoreds for each mode
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can save/share custom map now
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new mode:Big Bang
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button appearance changed
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better widget performence
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remove Qplay
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many bug fixed
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0.8.4:
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vocal more natural(important,may cause new bug)
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a bit better performence on mobile devices
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fatal bug fixed
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0.8.3:
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new widget appearence
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cuter miya
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0.8.2+:
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GUI adjusted
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miya figure added
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0.8.2:
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new widget appearence
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GUI adjusted
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bug fixed
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0.8.1:
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more FX level
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better battery info displaying
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3 next in GMroll
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bug fixed
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0.8.0:
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remake text system
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more details
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bug fixed
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0.7.35:
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bug fixed
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0.7.34:
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shaking FX more natural
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0.7.33+:
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MORE POWERFUL 9-stack AI
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add stereo-setting slider
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code optimized
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bug fixed
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0.7.32:
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Blind-GM now show section directly
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easier&more standard classic mode
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can switch Virtualkey's auto dodging
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in-game setting
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code optimized
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bug fixed
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0.7.31:
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stereo system
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fixed a problem in finesse calculating
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0.7.30:
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auto-tracking virtual key,adjustable parameters!
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can switch on/off virtuakeys
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add 7 more key
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better finesse rate calculating
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block generating position on Y-axis changed
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new icon for android
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can use preset in custom mode with keyboard
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adjusted GUI
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many bug fixed
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0.7.28:
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add fineese check(almost useful)
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code optimized
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0.7.27:
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super O transform system
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optimized light system(no used)
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bug fixed
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0.7.26:
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new skin
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import light lib
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many bug fixed
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0.7.25:
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demo play at main menu
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ALMOST reconstructed WHOLE PLAYER SYSTEM,NEED TEST
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many bug fixed
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0.7.24(0.7.23):
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REMAKE ALL BGM!
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more settings with brand new GUI!
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new mode:Master-Final
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new modes:attacker & defender(not survivor!)
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add restart button when pause
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Code Clear added,face it bravely!(Windows only)
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change falling animation
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new GUI details
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louder sound
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code optimized
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many bugs fixed
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0.7.22:
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scoring system
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smooth dropping
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can change FX level
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new attaking FX
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new bone skin
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battery info/time display
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in-game update log(this page)
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fast game
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much many more better GUI details
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add EXTRA level of survivor mode
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adjust difficulty of Tech mode
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compressed setting/data
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support 10% step alpha of virtual key
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many code optimized&bugs fixed
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0.7.21:
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new title image
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more GUI details
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many bugs fixed
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0.7.20:
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add music room
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change block/space apperance in draw mode
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field shake animation
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default sets of custom options
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can set BG/BGM in custom mode
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bug fixed
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0.7.19:
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secret option!
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macOS version!
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new mode:C4W training
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rendering of royale mode optimized again
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add "free cell" in draw mode
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add 2 new block skins
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new difficulty in infinite mode
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new background/sound effect in master mode
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bug fixed
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0.7.18:
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3 new block skins!(one skin origional by Miya(nya~))
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better restarting(to prevent mistakenly touching)
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switch display of puzzle mode
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adjust UI
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code optimized
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default custom options changed to as infinite mode
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0.7.17:
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display game stats when pause
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more options in statistics
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better pausing
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adjust difficulty of Tech mode
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adjust difficulty of PC training mode
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adjust vibrate level for mobile devices
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little optimized
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bugs fixed
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0.7.16:
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bugs fixed
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change rules of custom puzzle mode
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change rules of TSD mode
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better pausing
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speed optimized
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adjust difficulty of dig mode
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0.7.15:
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can make puzzle by drawing mode
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can pause game with animation
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change icon of "Functional key"
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speed optimized
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bugs fixed
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0.7.14:
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drawing mode in custom game
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adjustable virtual keys with mouse
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speed optimized
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rotate also create shade
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0.7.13+:
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change difficulty of survivor mode
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little game rule change
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bugs fixed(AI control error)
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0.7.13:
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Chinese game name:方块研究所
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SUPER COOL instant moving effect
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new b2b bar style & animation
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new transition animation
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change difficulty of master mode
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adjust delay algorithm(probably cause controlfeel changing,please reset your DAS setting)
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code reconstructed
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bugs fixed(error when seq=his,size of custom oppo)
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debug key change to F8
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0.7.12:
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AI learned to switch attack mode
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seperate master mode from marathon mode
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master mode more interesting
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countdown line in sprint mode
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smooth BGM swapping
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new garbage buffer
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new harddrop&lock SFX feel
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a bit change of rotate system
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grid switch
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swap target by combo key/press
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some Chinese translaton edited
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[reconstruct event system]
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0.7.11:
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some Chinese translaton edited
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add bone block in 2 hardest marathon(new block-fresh system)
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play sound when get badges in royale mode
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change b2b indicator display method
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more difficulty of blind mode
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colorful garbage lines
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clearer attacking pointer
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fix 6 next in classic mode
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add QR code in help page
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change some detials
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0.7.10:
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更完全的中文翻译
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add Classic mode
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change O spin's behaviour
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fix bugs
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0.7.9:
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O spin is a lie
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better attacking pointer
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language system
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change rotate system
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change BGM&BG set
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code optimized
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fix bugs
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0.7.8:
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GPU usage decreased much more than before
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add virtual key animation
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display player's rank after death in royale mode
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fix sequence error of PC training mode
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adjust difficulty of suvivor mode
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code optimized
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fix bugs
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0.7.7:
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add dig mode
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add survivor mode
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combine some modes
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change some GUI
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more SFXs
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fix bugs
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0.7.6:
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new font
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add DIFFICULTY selection
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virtual keys give visual feedback(PC/phone)
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add vibration
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add default set of visual keys
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add tech mode
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add drought mode
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better GUI&change speed&BGM in royale mode
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more FXs in royale mode
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fix all attacking bug of royale mode
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change sequence of TSD-only mode to bag7
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0.7.5:
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reduce difficuly of PC training mode,and add more patterns
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reduce difficuly of death mode
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add PC challenge mode
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swapping attack mode for royale mode(AI always use 'Random')
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royale mode use less GPU
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new GUI of royale mode
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add intro scene
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soft scene swapping
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adjust other details
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change game icon
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adjust GUI of royale mode
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change sequence of TSD-only mode
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royale mode use LESS GPU
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0.7.4:
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add a lot of bugs
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0.7.3:
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add infinite target in custom
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fix TSD-only mode result+1 when finishing with a wrong clear
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change sequence generator of TSD-only mode
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GUI position edited
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Fix Screen flow
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smarter AI
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0.7.2:
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add PC training mode
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add TSD-only mode
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remove non-sense s/z spin double
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GUI position edited
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grid BG changed
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smarter AI
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]=]
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local find,sub=string.find,string.sub
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local L,n,p={},1,1
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local EOF=#S
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repeat
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p1=find(S,"\n",p)
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L[n]=sub(S,p,p1-1)
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n,p=n+1,p1+1
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until p1==EOF
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return L |