Files
Techmino/parts/modes/attacker_u.lua

66 lines
2.1 KiB
Lua

return{
color=COLOR.lYellow,
env={
drop=5,lock=60,
fall=8,
freshLimit=15,
task=function(P)
while true do
YIELD()
if P.control and P.atkBufferSum<4 then
local D=P.modeData
local s
local t=800-10*D.wave--800~700~600~500
if D.wave<10 then
table.insert(P.atkBuffer,{line=generateLine(P.holeRND:random(5,6)),amount=9,countdown=t,cd0=t,time=0,sent=false,lv=3})
table.insert(P.atkBuffer,{line=generateLine(P.holeRND:random(4,7)),amount=11,countdown=t,cd0=t+62,time=0,sent=false,lv=4})
s=20
elseif D.wave<20 then
table.insert(P.atkBuffer,{line=generateLine(P.holeRND:random(3,8)),amount=11,countdown=t,cd0=t,time=0,sent=false,lv=4})
table.insert(P.atkBuffer,{line=generateLine(P.holeRND:random(4,7)),amount=13,countdown=t,cd0=t+62,time=0,sent=false,lv=5})
s=24
else
table.insert(P.atkBuffer,{line=generateLine(P.holeRND:random(2)*9-8),amount=14,countdown=t,cd0=t,time=0,sent=false,lv=5})
table.insert(P.atkBuffer,{line=generateLine(P.holeRND:random(3,8)),amount=14,countdown=t+62,cd0=t,time=0,sent=false,lv=5})
s=28
end
P.atkBufferSum=P.atkBufferSum+s
P.stat.recv=P.stat.recv+s
D.wave=D.wave+1
if D.wave%10==0 then
if D.wave==10 then
P:showTextF(text.great,0,-140,100,'appear',.6)
P.gameEnv.pushSpeed=4
elseif D.wave==20 then
P:showTextF(text.awesome,0,-140,100,'appear',.6)
P.gameEnv.pushSpeed=5
elseif D.wave==30 then
P:showTextF(text.maxspeed,0,-140,100,'appear',.6)
end
end
end
end
end,
bg='rainbow2',bgm='shining terminal',
},
mesDisp=function(P)
setFont(55)
mStr(P.modeData.wave,63,200)
mStr(20+4*math.min(math.floor(P.modeData.wave/10),2),63,320)
mText(drawableText.wave,63,260)
mText(drawableText.nextWave,63,380)
end,
score=function(P)return{P.modeData.wave,P.stat.time}end,
scoreDisp=function(D)return D[1].." Waves "..STRING.time(D[2])end,
comp=function(a,b)return a[1]>b[1]or a[1]==b[1]and a[2]<b[2]end,
getRank=function(P)
local W=P.modeData.wave
return
W>=50 and 5 or
W>=40 and 4 or
W>=30 and 3 or
W>=20 and 2 or
W>=10 and 1 or
W>=5 and 0
end,
}