Files
Techmino/parts/modes/attacker_h.lua

58 lines
1.7 KiB
Lua

return{
color=COLOR.magenta,
env={
drop=30,lock=60,
fall=12,
freshLimit=15,
pushSpeed=2,
task=function(P)
while true do
YIELD()
if P.control and P.atkBufferSum==0 then
local D=P.modeData
if D.wave<20 then
local t=1500-30*D.wave--1500~900
table.insert(P.atkBuffer,{line=generateLine(P.holeRND:random(4,7)),amount=12,countdown=t,cd0=t,time=0,sent=false,lv=3})
table.insert(P.atkBuffer,{line=generateLine(P.holeRND:random(3,8)),amount=10,countdown=t,cd0=t,time=0,sent=false,lv=4})
else
local t=900-10*(D.wave-20)--900~600
table.insert(P.atkBuffer,{line=generateLine(P.holeRND:random(10)),amount=14,countdown=t,cd0=t,time=0,sent=false,lv=4})
table.insert(P.atkBuffer,{line=generateLine(P.holeRND:random(4,7)),amount=8,countdown=t,cd0=t,time=0,sent=false,lv=5})
end
P.atkBufferSum=P.atkBufferSum+22
P.stat.recv=P.stat.recv+22
D.wave=D.wave+1
if D.wave%10==0 then
if D.wave==20 then
P:showTextF(text.great,0,-140,100,'appear',.6)
P.gameEnv.pushSpeed=3
elseif D.wave==50 then
P:showTextF(text.maxspeed,0,-140,100,'appear',.6)
end
end
end
end
end,
bg='rainbow2',bgm='shining terminal',
},
mesDisp=function(P)
setFont(55)
mStr(P.modeData.wave,63,200)
mStr("22",63,320)
mText(drawableText.wave,63,260)
mText(drawableText.nextWave,63,380)
end,
score=function(P)return{P.modeData.wave,P.stat.time}end,
scoreDisp=function(D)return D[1].." Waves "..STRING.time(D[2])end,
comp=function(a,b)return a[1]>b[1]or a[1]==b[1]and a[2]<b[2]end,
getRank=function(P)
local W=P.modeData.wave
return
W>=50 and 5 or
W>=40 and 4 or
W>=30 and 3 or
W>=20 and 2 or
W>=10 and 1 or
W>=5 and 0
end,
}