Files
Techmino/parts/scenes/minigame.lua
2020-12-14 23:26:21 +08:00

13 lines
807 B
Lua

function sceneInit.minigame()
BG.set("space")
end
WIDGET.init("minigame",{
WIDGET.newButton{name="mg_15p", x=240, y=250,w=350,h=120,font=40,code=WIDGET.lnk_goScene("mg_15p")},
WIDGET.newButton{name="mg_schulteG",x=640, y=250,w=350,h=120,font=40,code=WIDGET.lnk_goScene("mg_schulteG")},
WIDGET.newButton{name="mg_pong", x=1040, y=250,w=350,h=120,font=40,code=WIDGET.lnk_goScene("mg_pong")},
WIDGET.newButton{name="mg_AtoZ", x=240, y=400,w=350,h=120,font=40,code=WIDGET.lnk_goScene("mg_AtoZ")},
WIDGET.newButton{name="mg_UTTT", x=640, y=400,w=350,h=120,font=30,code=WIDGET.lnk_goScene("mg_UTTT")},
WIDGET.newButton{name="mg_cubefield",x=1040,y=400,w=350,h=120,font=40,code=WIDGET.lnk_goScene("mg_cubefield")},
WIDGET.newButton{name="back", x=1140, y=640,w=170,h=80,font=40,code=WIDGET.lnk_BACK},
})