72 lines
1.6 KiB
Lua
72 lines
1.6 KiB
Lua
local gc=love.graphics
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local sin,min=math.sin,math.min
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local Timer=love.timer.getTime
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return{
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color=color.red,
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env={
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drop=30,lock=60,
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next=1,
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block=false,center=0,ghost=0,
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dropFX=0,lockFX=0,
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visible="none",
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dropPiece=PLY.check_lineReach,
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freshLimit=15,
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target=100,
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bg="none",bgm="way",
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},
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pauseLimit=true,
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load=function()
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PLY.newPlayer(1,340,15)
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if setting.spawn==0 then
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LOG.print(text.switchSpawnSFX,color.yellow)
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end
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end,
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mesDisp=function(P,dx,dy)
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if not game.result then
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if game.replaying then
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gc.setColor(.3,.3,.3,.7)
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gc.push("transform")
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gc.origin()
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gc.rectangle("fill",0,0,scr.w,scr.h)
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gc.pop()
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else
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gc.clear(.26,.26,.26)
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--Frame
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gc.setColor(.5,.5,.5)
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gc.push("transform")
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gc.translate(150,70)
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gc.rectangle("line",-1,-11,302,612)--Boarder
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gc.rectangle("line",301,-3,15,604)--AtkBuffer boarder
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gc.rectangle("line",-16,-3,15,604)--B2b bar boarder
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gc.pop()
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end
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end
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--Figures
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local t=Timer()
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gc.setColor(1,1,1,.5+.2*sin(t))
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gc.draw(IMG.hbm,-276,-16,0,1.5)
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gc.draw(IMG.electric,476,212,0,2.6)
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--Texts
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gc.setColor(.8,.8,.8)
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mText(drawableText.line,69,370)
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mText(drawableText.techrash,69,490)
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setFont(75)
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mStr(P.stat.row,69,290)
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mStr(P.stat.clears[4],69,410)
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end,
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score=function(P)return{min(P.stat.row or 200),P.stat.time}end,
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scoreDisp=function(D)return D[1].." Lines "..toTime(D[2])end,
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comp=function(a,b)return a[1]>b[1]or a[1]==b[1]and a[2]<b[2]end,
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getRank=function(P)
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local L=P.stat.row
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return
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L>=100 and 5 or
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L>=60 and 4 or
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L>=30 and 3 or
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L>=10 and 2 or
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L>=5 and 1 or
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L>=1 and 0
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end,
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} |