83 lines
1.8 KiB
Lua
83 lines
1.8 KiB
Lua
local gc=love.graphics
|
|
local int=math.floor
|
|
local function puzzleCheck(P)
|
|
local F=FIELD[P.modeData.point+1]
|
|
for y=1,20 do
|
|
local L=P.field[y]
|
|
for x=1,10 do
|
|
local a,b=F[y][x],L and L[x]or 0
|
|
if a~=0 then
|
|
if a==-1 then if b>0 then return end
|
|
elseif a<12 then if a~=b then return end
|
|
elseif a>7 then if b==0 then return end
|
|
end
|
|
end
|
|
end
|
|
end
|
|
P.modeData.point=P.modeData.point+1
|
|
if FIELD[P.modeData.point+1]then
|
|
P.waiting=26
|
|
for _=#P.field,1,-1 do
|
|
FREEROW.discard(P.field[_])
|
|
FREEROW.discard(P.visTime[_])
|
|
P.field[_],P.visTime[_]=nil
|
|
end
|
|
sysFX.newShade(.7,.3,1,.3,P.x+150*P.size,P.y+60*P.size,300*P.size,610*P.size)
|
|
SFX.play("reach")
|
|
P.modeData.event=0
|
|
else
|
|
P.modeData.event=1
|
|
P:win("finish")
|
|
end
|
|
end
|
|
|
|
return{
|
|
color=COLOR.white,
|
|
env={
|
|
Fkey=function(P)P.modeData.event=1-P.modeData.event end,
|
|
dropPiece=puzzleCheck,
|
|
},
|
|
load=function()
|
|
for k,v in next,CUSTOMENV do
|
|
modeEnv[k]=v
|
|
end
|
|
if BAG[1]then
|
|
modeEnv.bag=BAG
|
|
else
|
|
modeEnv.bag=nil
|
|
end
|
|
if MISSION[1]then
|
|
modeEnv.mission=MISSION
|
|
else
|
|
modeEnv.mission=nil
|
|
end
|
|
PLY.newPlayer(1,340,15)
|
|
local L=modeEnv.opponent
|
|
if L~=0 then
|
|
modeEnv.target=nil
|
|
if L<6 then
|
|
PLY.newAIPlayer(2,965,360,.5,AIBUILDER("9S",2*L))
|
|
else
|
|
PLY.newAIPlayer(2,965,360,.5,AIBUILDER("CC",2*L-11,int(L*.5-1.5),modeEnv.hold,4000*L))
|
|
end
|
|
end
|
|
modeEnv.bg=CUSTOMENV.bg
|
|
modeEnv.bgm=CUSTOMENV.bgm
|
|
end,
|
|
mesDisp=function(P)
|
|
local dx,dy=P.fieldOff.x,P.fieldOff.y
|
|
setFont(55)
|
|
mStr(P.stat.row,69,295)
|
|
mText(drawableText.line,69,360)
|
|
if P.modeData.event==0 then
|
|
local m=puzzleMark
|
|
local F=FIELD[P.modeData.point+1]
|
|
for y=1,20 do for x=1,10 do
|
|
local T=F[y][x]
|
|
if T~=0 then
|
|
gc.draw(m[T],150+30*x-30+dx,70+600-30*y+dy)
|
|
end
|
|
end end
|
|
end
|
|
end,
|
|
} |