Files
Techmino/list.lua
2020-02-04 19:33:41 +08:00

374 lines
15 KiB
Lua

local gc=love.graphics
local sys=love.system
local fs=love.filesystem
actName={"moveLeft","moveRight","rotRight","rotLeft","rotFlip","hardDrop","softDrop","hold","func","restart","insLeft","insRight","insDown"}
color={
red={1,0,0},
green={0,1,0},
blue={.2,.2,1},
yellow={1,1,0},
magenta={1,0,1},
cyan={0,1,1},
grey={.6,.6,.6},
lightRed={1,.5,.5},
lightGreen={.5,1,.5},
lightBlue={.6,.6,1},
lightYellow={1,1,.5},
lightMagenta={1,.5,1},
lightCyan={.5,1,1},
lightGrey={.8,.8,.8},
darkRed={.6,0,0},
darkGreen={0,.6,0},
darkBlue={0,0,.6},
darkYellow={.6,.6,0},
darkMagenta={.6,0,.6},
darkCyan={0,.6,.6},
darkGrey={.3,.3,.3},
white={1,1,1},
orange={1,.6,0},
lightOrange={1,.7,.3},
purple={.5,0,1},
lightPurple={.8,.4,1},
darkPurple={.3,0,.6},
}
blockColor={
color.red,
color.green,
color.orange,
color.blue,
color.magenta,
color.yellow,
color.cyan,
color.darkGreen,
color.darkGrey,
color.grey,
color.darkPurple,
color.darkRed,
color.darkGreen,
}
sfx={
"button","swipe",
"ready","start","win","fail","collect",
"move","rotate","rotatekick","hold",
"prerotate","prehold",
"lock","drop","fall",
"reach",
"ren_1","ren_2","ren_3","ren_4","ren_5","ren_6","ren_7","ren_8","ren_9","ren_10","ren_11",
"clear_1","clear_2","clear_3","clear_4",
"spin_0","spin_1","spin_2","spin_3",
"emit","blip_1","blip_2",
"perfectclear",
}
bgm={
"blank",
"way",
"race",
"newera",
"push",
"reason",
"infinite",
"cruelty",
"final",
"secret7th",
"secret8th",
"rockblock",
"end",
}
customID={
"drop",
"lock",
"wait",
"fall",
"next",
"hold",
"sequence",
"visible",
"target",
"freshLimit",
"opponent",
}
customRange={
drop={0,1,2,3,4,5,6,7,8,9,10,12,14,16,18,20,25,30,40,60,180,1e99,-1},
lock={0,1,2,3,4,5,6,7,8,9,10,12,14,16,18,20,25,30,40,60,180,1e99},
wait={0,1,2,3,4,5,6,7,8,10,15,20,30,60},
fall={0,1,2,3,4,5,6,7,8,10,15,20,30,60},
next={0,1,2,3,4,5,6},
hold={true,false,true},
sequence={"bag7","his4","rnd"},
visible={"show","time","fast","none"},
target={10,20,40,100,200,500,1000,1e99},
freshLimit={0,8,15,1e99},
opponent={0,60,30,20,15,10,7,5,4,3,2,1},
}
RCPB={10,33,200,33,105,5,105,60}
snapLevelValue={1,10,20,40,60,80}
up0to4={[0]="000%UP","025%UP","050%UP","075%UP","100%UP",}
percent0to5={[0]="0%","20%","40%","60%","80%","100%",}
modeID={
[0]="custom",
"sprint","marathon","master","classic","zen","infinite","solo","tsd","blind","dig","survivor","tech",
"pctrain","pcchallenge","techmino41","techmino99","drought","hotseat",
}
modeLevel={
sprint={"10L","20L","40L","100L","400L","1000L"},
marathon={"EASY","NORMAL","HARD"},
master={"LUNATIC","ULTIMATE"},
classic={"CTWC"},
zen={"NORMAL"},
infinite={"NORMAL"},
solo={"EASY","NORMAL","HARD","LUNATIC"},
tsd={"NORMAL","HARD"},
blind={"EASY","HARD","HARD+","LUNATIC","ULTIMATE","GM"},
dig={"NORMAL","LUNATIC"},
survivor={"EASY","NORMAL","HARD","LUNATIC","ULTIMATE"},
tech={"EASY","NORMAL","HARD","LUNATIC","ULTIMATE"},
pctrain={"NORMAL","EXTRA"},
pcchallenge={"NORMAL","HARD","LUNATIC"},
techmino41={"EASY","NORMAL","HARD","LUNATIC","ULTIMATE"},
techmino99={"EASY","NORMAL","HARD","LUNATIC","ULTIMATE"},
drought={"NORMAL","MESS"},
hotseat={"2P","3P","4P",},
custom={"Normal","Puzzle"},
}
local t,f=true,false
blocks={
{[0]={{f,t,t},{t,t,f}},{{t,f},{t,t},{f,t}}},
{[0]={{t,t,f},{f,t,t}},{{f,t},{t,t},{t,f}}},
{[0]={{t,t,t},{f,f,t}},{{t,t},{t,f},{t,f}},{{t,f,f},{t,t,t}},{{f,t},{f,t},{t,t}}},
{[0]={{t,t,t},{t,f,f}},{{t,f},{t,f},{t,t}},{{f,f,t},{t,t,t}},{{t,t},{f,t},{f,t}}},
{[0]={{t,t,t},{f,t,f}},{{t,f},{t,t},{t,f}},{{f,t,f},{t,t,t}},{{f,t},{t,t},{f,t}}},
{[0]={{t,t},{t,t}},{{t,t},{t,t}}},
{[0]={{t,t,t,t}},{{t},{t},{t},{t}}},
}
local l={1,2,6,7}for i=1,4 do blocks[l[i]][2],blocks[l[i]][3]=blocks[l[i]][0],blocks[l[i]][1]end
for i=1,7 do blocks[i+7]=blocks[i]end
local virtualkeySet={
{
{80,720-200,6400,80},--moveLeft
{320,720-200,6400,80},--moveRight
{1280-80,720-200,6400,80},--rotRight
{1280-200,720-80,6400,80},--rotLeft
{1280-200,720-320,6400,80},--rotFlip
{200,720-320,6400,80},--hardDrop
{200,720-80,6400,80},--softDrop
{1280-320,720-200,6400,80},--hold
{1280-80,280,6400,80},--func
{80,280,6400,80},--restart
},--Farter's set 3
{
{1280-320,720-200,6400,80},--moveLeft
{1280-80,720-200,6400,80},--moveRight
{200,720-80,6400,80},--rotRight
{80,720-200,6400,80},--rotLeft
{200,720-320,6400,80},--rotFlip
{1280-200,720-320,6400,80},--hardDrop
{1280-200,720-80,6400,80},--softDrop
{320,720-200,6400,80},--hold
{80,280,6400,80},--func
{1280-80,280,6400,80},--restart
},--Mirrored farter's set 3
{
{80,720-80,6400,80},--moveLeft
{240,720-80,6400,80},--moveRight
{1280-240,720-80,6400,80},--rotRight
{1280-400,720-80,6400,80},--rotLeft
{1280-240,720-240,6400,80},--rotFlip
{1280-80,720-80,6400,80},--hardDrop
{1280-80,720-240,6400,80},--softDrop
{1280-80,720-400,6400,80},--hold
{80,360,6400,80},--func
{80,80,6400,80},--restart
},--Author's set
{
{1280-400,720-80,6400,80},--moveLeft
{1280-80,720-80,6400,80},--moveRight
{240,720-80,6400,80},--rotRight
{80,720-80,6400,80},--rotLeft
{240,720-240,6400,80},--rotFlip
{1280-240,720-240,6400,80},--hardDrop
{1280-240,720-80,6400,80},--softDrop
{1280-80,720-240,6400,80},--hold
{80,720-240,6400,80},--func
{80,320,6400,80},--restart
},--Keyboard set
{
{1200-360,40,1600,40},--moveLeft
{1200-280,40,1600,40},--moveRight
{1200-520,40,1600,40},--rotRight
{1200-600,40,1600,40},--rotLeft
{1200-440,40,1600,40},--rotFlip
{1200-40,40,1600,40},--hardDrop
{1200-120,40,1600,40},--softDrop
{1200-200,40,1600,40},--hold
{1200-680,40,1600,40},--func
{1200-760,40,1600,40},--restart
},--PC key feedback
}
Buttons={
load={},
intro={},
main={
play= {x=380,y=300,w=240,h=240,rgb=color.red,f=70,code=function()gotoScene("mode")end,down="stat",right="setting"},
setting={x=640,y=300,w=240,h=240,rgb=color.lightBlue,f=55,code=function()gotoScene("setting")end,down="stat",left="play",right="help"},
stat= {x=640,y=560,w=240,h=240,rgb=color.cyan,f=55,code=function()gotoScene("stat")end,up="setting",left="play",right="help"},
help= {x=900,y=560,w=240,h=240,rgb=color.yellow,f=55,code=function()gotoScene("help")end,up="setting",left="stat",right="quit"},
quit= {x=1180,y=620,w=120,h=120,rgb=color.lightGrey,f=50,code=function()gotoScene("quit")end,up="setting",left="help"},
},
mode={
up= {x=1000,y=210,w=200,h=140, rgb=color.white, f=64, code=function()keyDown.mode("up")end, hide=function()return modeSel==1 end,},
down= {x=1000,y=430,w=200,h=140, rgb=color.white, f=80, code=function()keyDown.mode("down")end, hide=function()return modeSel==#modeID end,},
left= {x=190, y=160,w=100,h=80, rgb=color.white, code=function()keyDown.mode("left")end, hide=function()return levelSel==1 end,},
right= {x=350, y=160,w=100,h=80, rgb=color.white, code=function()keyDown.mode("right")end,hide=function()return levelSel==#modeLevel[modeID[modeSel]]end,},
start={ x=1000, y=600,w=250,h=100, rgb=color.green, f=50, code=function()
loadGame(modeSel,levelSel)end},
custom= {x=275, y=420,w=200,h=90, rgb=color.yellow, code=function()gotoScene("custom")end},
back= {x=640, y=630,w=230,h=90, rgb=color.white, f=45, code=back},
},
custom={
up= {x=1000,y=220, w=100, h=100, rgb=color.white, code=function()optSel=(optSel-2)%#customID+1 end},
down= {x=1000,y=460, w=100, h=100, rgb=color.white,f=50, code=function()optSel=optSel%#customID+1 end},
left= {x=880, y=340, w=100, h=100, rgb=color.white,f=50, code=function()local k=customID[optSel]customSel[k]=(customSel[k]-2)%#customRange[k]+1 end},
right= {x=1120,y=340, w=100, h=100, rgb=color.white,f=50, code=function()local k=customID[optSel]customSel[k]=customSel[k]%#customRange[k]+1 end},
start1= {x=880, y=580, w=220, h=70, rgb=color.green, code=function()loadGame(0,1)end},
start2= {x=1120,y=580, w=220, h=70, rgb=color.lightPurple, code=function()loadGame(0,2)end},
draw= {x=1000,y=90, w=190, h=85, rgb=color.cyan, code=function()gotoScene("draw")end},
back= {x=640, y=630 ,w=180, h=60, rgb=color.white, code=back},
},
draw={
block1= {x=840, y=80,w=120,h=120, f=65, rgb=color.red, code=function()pen=1 end},
block2= {x=980, y=80,w=120,h=120, f=65, rgb=color.green, code=function()pen=2 end},
block3= {x=1120,y=80,w=120,h=120, f=65, rgb=color.orange, code=function()pen=3 end},
block4= {x=840, y=220,w=120,h=120, f=65, rgb=color.blue, code=function()pen=4 end},
block5= {x=980, y=220,w=120,h=120, f=65, rgb=color.magenta, code=function()pen=5 end},
block6= {x=1120,y=220,w=120,h=120, f=65, rgb=color.yellow, code=function()pen=6 end},
block7= {x=840, y=360,w=120,h=120, f=65, rgb=color.cyan, code=function()pen=7 end},
gb1= {x=980, y=360,w=120,h=120, f=65, rgb=color.darkGrey, code=function()pen=9 end},
gb2= {x=1120,y=360,w=120,h=120, f=65, rgb=color.grey, code=function()pen=10 end},
gb3= {x=840, y=500,w=120,h=120, f=65, rgb=color.darkPurple,code=function()pen=11 end},
gb4= {x=980, y=500,w=120,h=120, f=65, rgb=color.darkRed, code=function()pen=12 end},
gb5= {x=1120,y=500,w=120,h=120, f=65, rgb=color.darkGreen,code=function()pen=13 end},
erase= {x=840, y=640,w=120,h=120, f=70, rgb=color.grey, code=function()pen=0 end},
clear= {x=1120,y=640,w=120,h=120, rgb=color.white, code=function()
if clearSureTime>0 then
for y=1,20 do for x=1,10 do preField[y][x]=0 end end
clearSureTime=0
else
clearSureTime=50
end
end},
back= {x=1235,y=45,w=80,h=80, f=35, rgb=color.white, code=back},
},
play={
pause={x=1235,y=45,w=80,h=80,rgb=color.white,f=30,code=pauseGame},
},
pause={
resume= {x=640,y=400,w=240,h=100, rgb=color.white,f=50,code=resumeGame},
quit= {x=640,y=550,w=240,h=100, rgb=color.white,f=50,code=back},
},
setting={--Normal setting
ghost= {x=290, y=90, w=210, h=60, rgb=color.white,code=function()setting.ghost=not setting.ghost end,down="grid",right="center"},
center= {x=505, y=90, w=210, h=60, rgb=color.white,code=function()setting.center=not setting.center end,down="swap",left="ghost",right="sfx"},
grid= {x=290, y=160, w=210, h=60, rgb=color.white,code=function()setting.grid=not setting.grid end,up="ghost",down="fxs",right="swap"},
swap= {x=505, y=160, w=210, h=60,f=28, rgb=color.white,code=function()setting.swap=not setting.swap end,up="center",down="bg",left="grid",right="vib"},
fxs= {x=290, y=230, w=210, h=60, rgb=color.white,code=function()setting.fxs=not setting.fxs end,up="grid",down="dasU",right="bg"},
bg= {x=505, y=230, w=210, h=60, rgb=color.white,code=function()setting.bg=not setting.bg end,up="swap",down="arrD",right="fullscreen"},
dasD= {x=210, y=300, w=50, h=50, rgb=color.white,code=function()setting.das=(setting.das-1)%31 end,up="fxs",down="sddasD",right="dasU"},
dasU= {x=370, y=300, w=50, h=50, rgb=color.white,code=function()setting.das=(setting.das+1)%31 end,up="fxs",down="sddasU",left="dasD",right="arrD"},
arrD= {x=425, y=300, w=50, h=50, rgb=color.white,code=function()setting.arr=(setting.arr-1)%16 end,up="bg",down="sdarrD",left="dasU",right="arrU"},
arrU= {x=585, y=300, w=50, h=50, rgb=color.white,code=function()setting.arr=(setting.arr+1)%16 end,up="bg",down="sdarrU",left="arrD",right="bgblock"},--3~6
sddasD= {x=210, y=370, w=50, h=50, rgb=color.white,code=function()setting.sddas=(setting.sddas-1)%11 end,up="dasD",down="lang",right="sddasU"},
sddasU= {x=370, y=370, w=50, h=50, rgb=color.white,code=function()setting.sddas=(setting.sddas+1)%11 end,up="dasU",down="lang",left="sddasD",right="sdarrD"},
sdarrD= {x=425, y=370, w=50, h=50, rgb=color.white,code=function()setting.sdarr=(setting.sdarr-1)%4 end,up="arrD",down="lang",left="sddasU",right="sdarrU"},
sdarrU= {x=585, y=370, w=50, h=50, rgb=color.white,code=function()setting.sdarr=(setting.sdarr+1)%4 end,up="arrU",down="lang",left="sdarrD",right="frame"},
sfx= {x=760,y=90, w=160, h=60, rgb=color.white,code=function()setting.sfx=not setting.sfx end,down="vib",left="center",right="bgm"},
bgm= {x=940,y=90, w=160, h=60, rgb=color.white,code=function()
BGM()
setting.bgm=not setting.bgm
BGM("blank")
end,down="vib",left="sfx"},
vib= {x=850,y=160, w=340,h=60,rgb=color.white, code=function()
setting.vib=(setting.vib+1)%5
VIB(2)
end,up="sfx",down="fullscreen",left="swap"},
fullscreen= {x=850,y=230, w=340,h=60,rgb=color.white, code=function()
setting.fullscreen=not setting.fullscreen
love.window.setFullscreen(setting.fullscreen)
if not setting.fullscreen then
love.resize(gc.getWidth(),gc.getHeight())
end
end,up="vib",down="bgblock",left="bg"},
bgblock={x=850,y=300, w=340,h=60,rgb=color.white, code=function()
setting.bgblock=not setting.bgblock
if not setting.bgblock then
for i=1,16 do
BGblockList[i].v=3*BGblockList[i].v
end
end
end,up="fullscreen",down="frame",left="arrU"},
frame= {x=850,y=370, w=340,h=60,rgb=color.white, code=function()
setting.frameMul=setting.frameMul+(setting.frameMul<50 and 5 or 10)
if setting.frameMul>100 then setting.frameMul=25 end
end,up="bgblock",down="control",left="sdarrU"},
control={x=850,y=440, w=340,h=60,rgb=color.green, code=function()gotoScene("setting2")end,up="frame",down="touch",left="lang"},
touch= {x=850,y=510, w=340,h=60,rgb=color.yellow,code=function()gotoScene("setting3")end,up="control",down="back",left="lang"},
lang= {x=280,y=510, w=200,h=60,rgb=color.red, code=function()
setting.lang=setting.lang%#langName+1
swapLanguage(setting.lang)
end,up="sddasD",down="back",right="touch"},
back= {x=640,y=620, w=300,h=70,rgb=color.white, code=back,up="touch"},
},
setting2={--Control setting
back={x=840,y=630,w=180,h=60,rgb=color.white,code=back},
},
setting3={--Touch setting
back={x=640,y=410,w=170,h=80,f=45,code=back},
hide={x=640,y=210,w=500,h=80,f=45,code=function()
setting.virtualkeySwitch=not setting.virtualkeySwitch
end},
default={x=450,y=310,w=170,h=80,code=function()
for K=1,#virtualkey do
local b,b0=virtualkey[K],virtualkeySet[defaultSel][K]
b[1],b[2],b[3],b[4]=b0[1],b0[2],b0[3],b0[4]
end--Default virtualkey
defaultSel=defaultSel%5+1
end},
snap={x=640,y=310,w=170,h=80,code=function()
snapLevel=snapLevel%6+1
end},
alpha={x=830,y=310,w=170,h=80,f=45,code=function()
setting.virtualkeyAlpha=(setting.virtualkeyAlpha+1)%6
--Adjust virtualkey alpha
end},
icon={x=450,y=410,w=170,h=80,f=45,code=function()
setting.virtualkeyIcon=not setting.virtualkeyIcon
--Switch virtualkey icon
end},
size={x=830,y=410,w=170,h=80,f=45,code=function()
if sel then
local b=virtualkey[sel]
b[4]=b[4]+10
if b[4]==150 then b[4]=40 end
b[3]=b[4]^2
end
end},
},
help={
back={x=640,y=590,w=180,h=60,rgb=color.white,code=back,right="qq"},
qq={x=980,y=590,w=230,h=60,hide=function()return system=="Android"end,rgb=color.white,code=function()sys.openURL("tencent://message/?uin=1046101471&Site=&Menu=yes")end,left="back"},
},
stat={
back={x=640,y=590,w=180,h=60,rgb=color.white,code=back,right="path"},
path={x=980,y=590,w=250,h=60,f=30,hide=function()return system=="Android"end,rgb=color.white,code=function()sys.openURL(fs.getSaveDirectory())end,left="back"},
},
sel=nil,--selected button id(integer)
}