* Fix VK and overhang detection in Tech Finesse Lock * Make Tech Finesse Lock overhang logic more lenient * Add finesse kill to Tech Finesse Lock (at this point if you still make a finesse error even after getting limited inputs then you have a huge skill issue) * Disable O rotation in Tech Finesse Lock if no O-spin + Added RS name (RS.name, P.RS.name) + Added hook_spawn and hook_hold * Update Zframework * Fix weird backfire location
13 KiB
13 KiB