42 lines
1.2 KiB
Lua
42 lines
1.2 KiB
Lua
local lastLogoutTime
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local scene={}
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function scene.sceneInit()
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lastLogoutTime=-1e99
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BG.set()
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end
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function scene.sceneBack()
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NET.wsclose_play()
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end
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function scene.draw()
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drawSelfProfile()
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drawOnlinePlayerCount()
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end
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scene.widgetList={
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WIDGET.newKey{name="setting",fText=TEXTURE.setting,x=1200,y=160,w=90,h=90,code=goScene'setting_game'},
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WIDGET.newButton{name="league", x=640, y=180,w=350,h=120,font=40,color='D',code=goScene'net_league'},
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WIDGET.newButton{name="ffa", x=640, y=360,w=350,h=120,font=40,color='D',code=function()MES.new('warn',text.notFinished)--[[NET.enterRoom({name="ffa"})]]end},
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WIDGET.newButton{name="rooms", x=640, y=540,w=350,h=120,font=40,code=goScene'net_rooms'},
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WIDGET.newButton{name="logout", x=880, y=40,w=180,h=60,color='dR',
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code=function()
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if TIME()-lastLogoutTime<1 then
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if USER.uid then
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NET.wsclose_play()
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NET.wsclose_user()
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USER.uid=false
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USER.authToken=false
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FILE.save(USER,'conf/user')
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SCN.back()
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end
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else
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MES.new('info',text.sureQuit)
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lastLogoutTime=TIME()
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end
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end},
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WIDGET.newButton{name="back", x=1140, y=640,w=170,h=80,fText=TEXTURE.back,code=backScene},
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}
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return scene |