Files
Techmino/parts/scenes/main.lua
2021-04-10 16:56:27 +08:00

189 lines
4.7 KiB
Lua

local gc=love.graphics
local scene={}
local verName=("%s %s %s"):format(SYSTEM,VERSION.string,VERSION.name)
local tipLength=760
local tip=gc.newText(getFont(30),"")
local scrollX--Tip scroll position
local widgetX0={
-10,-10,-10,-10,
1290,1290,1290,1290,
}
local cmdEntryThread=coroutine.wrap(function()
while true do
if
YIELD()=="c"and(SFX.play("ren_6")or 1)and
YIELD()=="m"and(SFX.play("ren_9")or 1)and
YIELD()=="d"and(SFX.play("ren_11")or 1)
then
SCN.go("app_cmd")
end
end
end)
function scene.sceneInit()
tip:set(text.getTip())
scrollX=tipLength
BG.set()
cmdEntryThread()
--Set quick-play-button text
scene.widgetList[2].text=text.WidgetText.main.qplay..": "..text.modes[STAT.lastPlay][1]
quickSure=false
--Create demo player
destroyPlayers()
GAME.modeEnv=NONE
GAME.frame=0
GAME.seed=math.random(2e6)
PLY.newDemoPlayer(1)
PLAYERS[1]:setPosition(520,140,.8)
end
function scene.mouseDown(x,y)
if x>=520 and x<=760 and y>=140 and y<=620 then
cmdEntryThread(
x<520+80 and y>620-80 and"c"or
x>760-80 and y>620-80 and"m"or
x<520+80 and y<140+80 and"d"
)
end
end
scene.touchDown=scene.mouseDown
local function testButton(n)
if WIDGET.sel==scene.widgetList[n]then
return true
else
WIDGET.sel=scene.widgetList[n]
end
end
function scene.keyDown(key)
if key=="1"then
if testButton(1)then
SCN.go("mode")
end
elseif key=="q"then
if testButton(2)then
loadGame(STAT.lastPlay,true)
end
elseif key=="a"then
if testButton(3)then
if WS.status("user")=="running"then
if not NET.connected then
TEXT.show(text.noInternet,640,450,60,"flicker")
SFX.play("finesseError")
elseif not NET.allow_online then
TEXT.show(text.needUpdate,640,450,60,"flicker")
SFX.play("finesseError")
else
NET.getAccessToken()
end
else
SCN.go("login")
end
end
elseif key=="z"then
if testButton(4)then
SCN.go("customGame")
end
elseif key=="-"then
if testButton(5)then
SCN.go("setting_game")
end
elseif key=="p"then
if testButton(6)then
SCN.go("stat")
end
elseif key=="l"then
if testButton(7)then
SCN.go("dict")
end
elseif key==","then
if testButton(8)then
SCN.go("manual")
end
elseif key=="2"then
if testButton(9)then
SCN.go("music")
end
elseif key=="0"then
if testButton(10)then
SCN.go("lang")
end
elseif key=="x"then
if testButton(11)then
SCN.go("about")
end
elseif key=="escape"then
if testButton(12)then
SCN.back()
end
else
cmdEntryThread(key)
end
end
function scene.update(dt)
GAME.frame=GAME.frame+1
PLAYERS[1]:update(dt)
scrollX=scrollX-2.6
if scrollX<-tip:getWidth()then
scrollX=tipLength
tip:set(text.getTip())
end
local L=scene.widgetList
for i=1,8 do
L[i].x=L[i].x*.9+(widgetX0[i]-400+(WIDGET.sel==L[i]and(i<5 and 100 or -100)or 0))*.1
end
end
local function tipStencil()
gc.rectangle("fill",0,0,tipLength,42)
end
function scene.draw()
--Version
setFont(20)
gc.setColor(.6,.6,.6)
mStr(verName,640,110)
--Title
gc.setColor(1,1,1)
mDraw(TEXTURE.title_color,640,60,nil,.43)
--Tip
gc.push("transform")
gc.translate(260,650)
gc.setLineWidth(2)
gc.rectangle("line",0,0,tipLength,42)
gc.stencil(tipStencil,"replace",1)
gc.setStencilTest("equal",1)
gc.draw(tip,0+scrollX,0)
gc.setColor(1,1,1,.2)
gc.setStencilTest()
gc.pop()
--Player
PLAYERS[1]:draw()
end
scene.widgetList={
WIDGET.newButton{name="offline",x=-1200,y=210,w=800,h=100, color="lR", font=45,align="R",edge=30, code=pressKey"1"},
WIDGET.newButton{name="qplay", x=-1200,y=330,w=800,h=100, color="lM", font=40,align="R",edge=30, code=pressKey"q"},
WIDGET.newButton{name="online", x=-1200,y=450,w=800,h=100, color="lPurple",font=45,align="R",edge=30, code=pressKey"a"},
WIDGET.newButton{name="custom", x=-1200,y=570,w=800,h=100, color="lSea", font=45,align="R",edge=30, code=pressKey"z"},
WIDGET.newButton{name="setting",x=2480,y=210,w=800,h=100, color="lOrange",font=40,align="L",edge=30, code=pressKey"-"},
WIDGET.newButton{name="stat", x=2480,y=330,w=800,h=100, color="lLame", font=40,align="L",edge=30, code=pressKey"p"},
WIDGET.newButton{name="dict", x=2480,y=450,w=800,h=100, color="lGreen", font=40,align="L",edge=30, code=pressKey"l"},
WIDGET.newButton{name="manual", x=2480,y=570,w=800,h=100, color="lC", font=40,align="L",edge=30, code=pressKey","},
WIDGET.newButton{name="music", x=160,y=80,w=200,h=90, color="lOrange",font=35, code=pressKey"2"},
WIDGET.newButton{name="lang", x=1120,y=80,w=200,h=90, color="lY", font=40, code=pressKey"0"},
WIDGET.newButton{name="about", x=-110,y=670,w=600,h=70, color="lB", font=35,align="R",edge=30, code=pressKey"x"},
WIDGET.newButton{name="quit", x=1390,y=670,w=600,h=70, color="lR", font=40,align="L",edge=30, code=function()VOC.play("bye")SCN.swapTo("quit","slowFade")end},
}
return scene