VERSION改为全局table并包含版本名称
This commit is contained in:
@@ -390,7 +390,7 @@ function love.errorhandler(msg)
|
||||
--Write messages to log file
|
||||
love.filesystem.append("conf/error.log",
|
||||
os.date("%Y/%m/%d %A %H:%M:%S\n")..
|
||||
#ERRDATA.." crash(es) "..SYSTEM.."-"..VERSION_NAME.." scene: "..scn.."\n"..
|
||||
#ERRDATA.." crash(es) "..SYSTEM.."-"..VERSION.string.." scene: "..scn.."\n"..
|
||||
table.concat(err,"\n",1,c-2).."\n\n"
|
||||
)
|
||||
|
||||
@@ -432,7 +432,7 @@ function love.errorhandler(msg)
|
||||
setFont(100)gc_print(":(",100,0,0,1.2)
|
||||
setFont(40)gc.printf(errorMsg,100,160,SCR.w0-100)
|
||||
setFont(20)
|
||||
gc_print(SYSTEM.."-"..VERSION_NAME.." scene:"..(SCN and SCN.cur or"NULL"),100,660)
|
||||
gc_print(SYSTEM.."-"..VERSION.string.." scene:"..(SCN and SCN.cur or"NULL"),100,660)
|
||||
gc.printf(err[1],100,360,1260-100)
|
||||
gc_print("TRACEBACK",100,450)
|
||||
for i=4,#err-2 do
|
||||
|
||||
@@ -4,7 +4,7 @@ local ins,rem=table.insert,table.remove
|
||||
|
||||
local debugMesList={}
|
||||
local debugMesHistory={
|
||||
"Version: "..VERSION_NAME,
|
||||
"Version: "..VERSION.string,
|
||||
os.date("Launched at %Y/%m/%d %H:%M"),
|
||||
}
|
||||
local LOG={}
|
||||
|
||||
9
conf.lua
9
conf.lua
@@ -1,5 +1,8 @@
|
||||
VERSION_CODE=1401
|
||||
VERSION_NAME="Alpha V0.14.1 黎明 Dawn"
|
||||
VERSION={
|
||||
code=1401,
|
||||
string="Alpha V0.14.1",
|
||||
name="黎明 Dawn",
|
||||
}
|
||||
function love.conf(t)
|
||||
t.identity="Techmino"--Saving folder
|
||||
t.version="11.1"
|
||||
@@ -12,7 +15,7 @@ function love.conf(t)
|
||||
end
|
||||
|
||||
local W=t.window
|
||||
W.title="Techmino "..VERSION_NAME
|
||||
W.title="Techmino "..VERSION.string
|
||||
W.icon="media/image/icon.png"
|
||||
W.width,W.height=1280,720
|
||||
W.minwidth,W.minheight=640,360
|
||||
|
||||
4
main.lua
4
main.lua
@@ -327,9 +327,9 @@ do
|
||||
end
|
||||
USER.username=nil
|
||||
|
||||
if STAT.version~=VERSION_CODE then
|
||||
if STAT.version~=VERSION.code then
|
||||
newVersionLaunch=true
|
||||
STAT.version=VERSION_CODE
|
||||
STAT.version=VERSION.code
|
||||
FILE.save(STAT,"conf/data","q")
|
||||
end
|
||||
|
||||
|
||||
@@ -956,7 +956,7 @@ do--function saveRecording()
|
||||
local fileHead=
|
||||
os.date("%Y/%m/%d %A %H:%M:%S\n")..
|
||||
GAME.curModeName.."\n"..
|
||||
VERSION_NAME.."\n"..
|
||||
VERSION.string.."\n"..
|
||||
(USER.username or"Player")
|
||||
local fileBody=
|
||||
GAME.seed.."\n"..
|
||||
|
||||
@@ -305,7 +305,7 @@ if S then--Statistics
|
||||
STAT=S
|
||||
else
|
||||
STAT={
|
||||
version=VERSION_CODE,
|
||||
version=VERSION.code,
|
||||
run=0,game=0,time=0,frame=0,
|
||||
key=0,rotate=0,hold=0,
|
||||
extraPiece=0,finesseRate=0,
|
||||
|
||||
@@ -247,8 +247,8 @@ function NET.updateWS_app()
|
||||
local res=_parse(message)
|
||||
if res then
|
||||
NET.connected=true
|
||||
NET.allow_online=VERSION_CODE>=res.lowest
|
||||
if VERSION_CODE<res.newestCode then
|
||||
NET.allow_online=VERSION.code>=res.lowest
|
||||
if VERSION.code<res.newestCode then
|
||||
LOG.print(text.oldVersion:gsub("$1",res.newestName),180,COLOR.sky)
|
||||
end
|
||||
LOG.print(res.notice,300,COLOR.sky)
|
||||
|
||||
@@ -537,7 +537,7 @@ local function log_user(str)
|
||||
log(noLog and"CHEATER."or tostring(str))
|
||||
end
|
||||
local userG={
|
||||
_VERSION=VERSION_CODE,
|
||||
_VERSION=VERSION.code,
|
||||
assert=assert,error=error,
|
||||
tonumber=tonumber,tostring=tostring,
|
||||
select=select,next=next,
|
||||
|
||||
@@ -9,7 +9,7 @@ local scene={}
|
||||
|
||||
function scene.sceneInit()
|
||||
BGcolor=rnd()>.026 and{.3,.5,.9}or{.62,.3,.926}
|
||||
stateInfo=SYSTEM.."-"..VERSION_NAME.." scene:"..ERRDATA[#ERRDATA].scene
|
||||
stateInfo=SYSTEM.."-"..VERSION.string.." scene:"..ERRDATA[#ERRDATA].scene
|
||||
errorText=LOADED and text.errorMsg or"An error has occurred during loading.\nError info has been created, and you can send it to the author."
|
||||
errorShot,errorInfo=ERRDATA[#ERRDATA].shot,ERRDATA[#ERRDATA].mes
|
||||
if SETTING then SFX.fplay("error",SETTING.voc*.8 or 0)end
|
||||
|
||||
@@ -2,7 +2,7 @@ local gc=love.graphics
|
||||
|
||||
local scene={}
|
||||
|
||||
local verName=SYSTEM.." "..VERSION_NAME
|
||||
local verName=("%s %s %s"):format(SYSTEM,VERSION.string,VERSION.name)
|
||||
local tipLength=760
|
||||
local tip=gc.newText(getFont(30),"")
|
||||
local scrollX--Tip scroll position
|
||||
|
||||
@@ -17,7 +17,7 @@ end
|
||||
|
||||
scene.widgetList={
|
||||
WIDGET.newText{name="system", x=750,y=280,fText=SYSTEM,color="white",font=30,align="L"},
|
||||
WIDGET.newText{name="version", x=950,y=280,fText=VERSION_NAME,color="white",font=30,align="L"},
|
||||
WIDGET.newText{name="version", x=950,y=280,fText=VERSION.string,color="white",font=30,align="L"},
|
||||
WIDGET.newButton{name="sprint", x=260,y=480,w=260,font=50,code=function()loadGame("sprint_40l",true)end},
|
||||
WIDGET.newButton{name="marathon",x=640,y=480,w=260,font=50,code=function()loadGame("marathon_n",true)end},
|
||||
WIDGET.newButton{name="setting",x=1000,y=400,w=120,fText="...",font=50,code=goScene"setting_game"},
|
||||
|
||||
Reference in New Issue
Block a user