Files
Techmino/modes/infinite_dig.lua
2020-04-30 01:23:11 +08:00

47 lines
976 B
Lua

local format,rnd=string.format,math.random
local function check_rise(P)
if #P.clearedRow==0 then
for i=1,8-P.garbageBeneath do
P:garbageRise(13,1,rnd(10))
end
end
end
return{
color=color.white,
env={
drop=1e99,lock=1e99,
oncehold=false,
dropPiece=check_rise,
pushSpeed=1,
bg="glow",bgm="infinite",
},
load=function()
newPlayer(1,340,15)
for _=1,8 do
players[1]:garbageRise(13,1,rnd(10))
end
end,
mesDisp=function(P,dx,dy)
setFont(45)
mStr(P.stat.dig,-81,190)
mStr(P.stat.atk,-81,310)
mStr(format("%.2f",P.stat.atk/P.stat.row),-81,420)
mText(drawableText.line,-81,243)
mText(drawableText.atk,-81,363)
mText(drawableText.eff,-81,475)
end,
score=function(P)return{P.stat.dig}end,
scoreDisp=function(D)return D[1].." Lines"end,
comp=function(a,b)return a[1]>b[1]end,
getRank=function(P)
local L=P.stat.dig
return
L>=626 and 5 or
L>=400 and 4 or
L>=200 and 3 or
L>=100 and 2 or
L>=40 and 1 or
L>=5 and 0
end,
}