Files
Techmino/parts/modes/spinren.lua

96 lines
2.5 KiB
Lua

local skip
---@param RND love.RandomGenerator
local function randomizer(RND)
local last=RND:random(2)==1 and 1 or 4
local function get_next()
local list={1,2,3,1,3,2}
local ret=list[last]
last=last+1
if last>6 then last=1 end
return ret
end
local bag={}
local function fill_bag()
local weights=0
while weights<24 do
local x=get_next()
table.insert(bag,x)
weights=weights+(x==1 and 2 or 3)
end
local pos=RND:random(#bag)+1
table.insert(bag,pos,4)
if skip==1 then skip=0 end
end
return function()
if #bag==0 then fill_bag() end
return table.remove(bag,1)
end
end
local lines={
{1,1,1,1,0,0,1,1,1,1},
{1,1,1,0,0,0,1,1,1,1},
{1,1,1,1,0,0,0,1,1,1},
{1,1,1,0,0,0,0,1,1,1}
}
local function get_lines(n,P)
local ret={}
for _=1,n do
local L=TABLE.shift(lines[P.randomizer_spinren()])
for i=1,#L do
if L[i]==1 then
L[i]=P.modeData.colorSet[P.holeRND:random(4)]
end
end
table.insert(ret,L)
end
return ret
end
return {
load=function()
PLY.newPlayer(1)
local P=PLY_ALIVE[1]
P.modeData.colorSet={}
for i=1,4 do
P.modeData.colorSet[i]=P.holeRND:random(25)
end
P.randomizer_spinren=randomizer(P.holeRND)
P:pushLineList(get_lines(18,P))
P.fieldBeneath=0
end,
env={
lock=1e99,
drop=1e99,
minsdarr=3,
infHold=true,
highCam=false,
bgm='lounge',
eventSet='sprintEff_40',
hook_drop=function(P)
if P.lastPiece.row==0 then
if P.stat.row<10 then
P:lose()
else
P:win('finish')
end
end
local up=MATH.clamp(22-P.stat.row+P.lastPiece.row,0,P.lastPiece.row)
P:pushLineList(get_lines(up,P))
end
},
score=function(P) return {P.stat.atk/P.stat.row,P.stat.time} end,
scoreDisp=function(D) return ("%.2f"):format(D[1]).." Efficiency "..STRING.time(D[2]) end,
comp=function(a,b) return a[1]>b[1] or a[1]==b[1] and a[2]<b[2] end,
getRank=function(P)
if P.stat.row<10 then return end
local E=P.stat.atk/P.stat.row
return
E>=10 and 5 or
E>=9 and 4 or
E>=8 and 3 or
E>=6 and 2 or
E>=3 and 1 or
0
end
}