55 lines
1.1 KiB
Lua
55 lines
1.1 KiB
Lua
local gc=love.graphics
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local scene={}
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local timer
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function scene.enter()
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timer=1
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scene.widgetList.pause.x=
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SETTING.menuPos=='right' and 1195 or
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SETTING.menuPos=='middle' and 860 or
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SETTING.menuPos=='left' and 190
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end
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function scene.keyDown(key)
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if key=='escape' then
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pauseGame()
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end
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end
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scene.mouseDown=NULL
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scene.touchDown=NULL
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function scene.update(dt)
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timer=timer-dt*.8
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if timer<0 then
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SFX.play('click')
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SCN.swapTo('game','none')
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end
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end
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function scene.draw()
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-- Game scene
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SCN.scenes.game.draw()
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-- Gray screen cover
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gc.setColor(.12,.12,.12,timer*8-7)
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gc.replaceTransform(SCR.origin)
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gc.rectangle('fill',0,0,SCR.w,SCR.h)
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gc.replaceTransform(SCR.xOy)
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-- Counter bar
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gc.setLineWidth(2)
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gc.setColor(.9,.9,.9,math.min(1,12*timer,8*(1-timer))*.6)
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gc.rectangle('line',494,336,292,48,14)
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gc.setColor(.9,.9,.9,math.min(1,12*timer,8*(1-timer))*.75)
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gc.rectangle('fill',500,342,280*timer,36,10)
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end
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scene.widgetList={
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WIDGET.newKey{name='pause',x=0,y=45,w=60,code=pauseGame,font=40,fText=CHAR.icon.pause},
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}
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return scene
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