移除加载时可能的强制重启(防止ios出问题)
几处love退出改为去quit场景(防止ios出问题) 整理代码 框架跟进
This commit is contained in:
Submodule Zframework updated: 8e39257d64...340639f33f
358
main.lua
358
main.lua
@@ -239,44 +239,24 @@ Z.setOnQuit(function()
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destroyPlayers()
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end)
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-- Load settings and statistics
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if
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not (
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pcall(TABLE.cover, loadFile('conf/user', '-json -canSkip') or loadFile('conf/user', '-luaon -canSkip') or{},USER) and
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pcall(TABLE.cover, loadFile('conf/unlock', '-json -canSkip') or loadFile('conf/unlock', '-luaon -canSkip') or{},RANKS) and
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pcall(TABLE.update,loadFile('conf/settings', '-json -canSkip') or loadFile('conf/settings', '-luaon -canSkip') or{},SETTING) and
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pcall(TABLE.coverR,loadFile('conf/data', '-json -canSkip') or loadFile('conf/data', '-luaon -canSkip') or{},STAT) and
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pcall(TABLE.cover, loadFile('conf/key', '-json -canSkip') or loadFile('conf/key', '-luaon -canSkip') or{},KEY_MAP) and
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pcall(TABLE.cover, loadFile('conf/virtualkey','-json -canSkip') or loadFile('conf/virtualkey','-luaon -canSkip') or{},VK_ORG)
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)
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then
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MES.new('error',"An error occured during loading, and some data was lost.")
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end
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-- Initialize fields, sequence, missions, gameEnv for cutsom game
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local fieldData=loadFile('conf/customBoards','-string -canSkip')
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if fieldData then
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fieldData=STRING.split(fieldData,"!")
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for i=1,#fieldData do
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DATA.pasteBoard(fieldData[i],i)
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-- Load mode files
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for i=1,#MODES do
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local m=MODES[i]-- Mode template
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if FILE.isSafe('parts/modes/'..m.name) then
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TABLE.complete(require('parts.modes.'..m.name),MODES[i])
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MODES[m.name],MODES[i]=MODES[i]
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end
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else
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FIELD[1]=DATA.newBoard()
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end
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local sequenceData=loadFile('conf/customSequence','-string -canSkip')
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if sequenceData then
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DATA.pasteSequence(sequenceData)
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for _,v in next,fs.getDirectoryItems('parts/modes') do
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if FILE.isSafe('parts/modes/'..v) and not MODES[v:sub(1,-5)] then
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local M={name=v:sub(1,-5)}
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local modeData=require('parts.modes.'..M.name)
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if modeData.env then
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TABLE.complete(modeData,M)
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MODES[M.name]=M
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end
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end
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end
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local missionData=loadFile('conf/customMissions','-string -canSkip')
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if missionData then
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DATA.pasteMission(missionData)
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end
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local customData=loadFile('conf/customEnv','-canSkip')
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if customData and customData['version']==VERSION.code then
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TABLE.complete(customData,CUSTOMENV)
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end
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TABLE.complete(require"parts.customEnv0",CUSTOMENV)
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-- Initialize image libs
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IMG.init{
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@@ -386,6 +366,134 @@ VOC.init{
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'welcome',
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}
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-- Load settings and statistics
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if
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not (
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pcall(TABLE.cover, loadFile('conf/user', '-json -canSkip') or loadFile('conf/user', '-luaon -canSkip') or{},USER) and
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pcall(TABLE.cover, loadFile('conf/unlock', '-json -canSkip') or loadFile('conf/unlock', '-luaon -canSkip') or{},RANKS) and
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pcall(TABLE.update,loadFile('conf/settings', '-json -canSkip') or loadFile('conf/settings', '-luaon -canSkip') or{},SETTING) and
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pcall(TABLE.coverR,loadFile('conf/data', '-json -canSkip') or loadFile('conf/data', '-luaon -canSkip') or{},STAT) and
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pcall(TABLE.cover, loadFile('conf/key', '-json -canSkip') or loadFile('conf/key', '-luaon -canSkip') or{},KEY_MAP) and
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pcall(TABLE.cover, loadFile('conf/virtualkey','-json -canSkip') or loadFile('conf/virtualkey','-luaon -canSkip') or{},VK_ORG)
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)
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then
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MES.new('error',"An error occured during loading, and some data was lost.")
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end
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-- Initialize fields, sequence, missions, gameEnv for cutsom game
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local fieldData=loadFile('conf/customBoards','-string -canSkip')
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if fieldData then
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fieldData=STRING.split(fieldData,"!")
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for i=1,#fieldData do
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DATA.pasteBoard(fieldData[i],i)
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end
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else
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FIELD[1]=DATA.newBoard()
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end
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local sequenceData=loadFile('conf/customSequence','-string -canSkip')
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if sequenceData then
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DATA.pasteSequence(sequenceData)
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end
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local missionData=loadFile('conf/customMissions','-string -canSkip')
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if missionData then
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DATA.pasteMission(missionData)
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end
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local customData=loadFile('conf/customEnv','-canSkip')
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if customData and customData['version']==VERSION.code then
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TABLE.complete(customData,CUSTOMENV)
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end
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TABLE.complete(require"parts.customEnv0",CUSTOMENV)
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-- Update data
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do
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if type(STAT.version)~='number' then
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STAT.version=0
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end
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if STAT.version<1700 and SETTING.dascut<5 then
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SETTING.dascut=SETTING.dascut+1
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end
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if RANKS.stack_e then
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RANKS.stack_e=nil; fs.remove('record/stack_e.rec')
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RANKS.stack_h=nil; fs.remove('record/stack_h.rec')
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RANKS.stack_u=nil; fs.remove('record/stack_u.rec')
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end
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if RANKS.stack_20l then
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RANKS.stack_20l=nil; fs.remove('record/stack_20l.rec')
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RANKS.stack_40l=nil; fs.remove('record/stack_40l.rec')
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RANKS.stack_100l=nil; fs.remove('record/stack_100l.rec')
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end
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if RANKS.rhythm_e then
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RANKS.rhythm_e=nil; fs.remove('record/rhythm_e.rec')
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RANKS.rhythm_h=nil; fs.remove('record/rhythm_h.rec')
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RANKS.rhythm_u=nil; fs.remove('record/rhythm_u.rec')
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end
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if RANKS.bigbang then fs.remove('record/bigbang.rec') end
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if RANKS.clearRush then fs.remove('record/clearRush.rec') end
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if STAT.version~=VERSION.code then
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for k,v in next,MODE_UPDATE_MAP do
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if RANKS[k] then
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RANKS[v]=RANKS[k]
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RANKS[k]=nil
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end
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k='record/'..k
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if fs.getInfo(k..'.dat') then
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fs.write('record/'..v..'.rec',fs.read(k..'.dat'))
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fs.remove(k..'.dat')
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end
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if fs.getInfo(k..'.rec') then
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fs.write('record/'..v..'.rec',fs.read(k..'.rec'))
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fs.remove(k..'.rec')
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end
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end
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STAT.version=VERSION.code
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end
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SETTING.appLock,SETTING.dataSaving,SETTING.swap,SETTING.autoLogin=nil
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if not SETTING.VKSkin then SETTING.VKSkin=1 end
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for _,v in next,SETTING.skin do if v<1 or v>17 then v=17 end end
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if not RSlist[SETTING.RS] then SETTING.RS='TRS' end
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if SETTING.ghostType=='greyCell' then SETTING.ghostType='grayCell' end
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if type(SETTING.skinSet)=='number' then SETTING.skinSet='crystal_scf' end
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if not TABLE.find({8,10,13,17,22,29,37,47,62,80,100},SETTING.frameMul) then SETTING.frameMul=100 end
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if SETTING.cv then SETTING.vocPack,SETTING.cv=SETTING.cv end
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if type(SETTING.bg)~='string' then SETTING.bg='on' end
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if SETTING.skin[18]==10 then SETTING.skin[18]=4 end
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if SETTING.reTime>3 or SETTING.reTime<.5 then SETTING.reTime=2 end
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if SETTING.locale=='zh_full' then SETTING.locale='zh' end
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if SETTING.vocPack=='rin' then SETTING.vocPack='miku' end
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if RANKS.infinite then RANKS.infinite=0 end
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if RANKS.infinite_dig then RANKS.infinite_dig=0 end
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if not RANKS.sprint_10l then RANKS.sprint_10l=0 end
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if RANKS.master_l then RANKS.master_n,RANKS.master_l=RANKS.master_l end
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if RANKS.master_u then RANKS.master_h,RANKS.master_u=RANKS.master_u end
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for _,v in next,VK_ORG do v.color=nil end
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for name,rank in next,RANKS do
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if type(name)=='number' or type(rank)~='number' then
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RANKS[name]=nil
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else
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local M=MODES[name]
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if M and M.unlock and rank>0 then
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for _,unlockName in next,M.unlock do
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if not RANKS[unlockName] then
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RANKS[unlockName]=0
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end
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end
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end
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if not (M and M.x) then
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RANKS[name]=nil
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end
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end
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end
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if not MODES[STAT.lastPlay] then
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STAT.lastPlay='sprint_10l'
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end
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saveStats()
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saveProgress()
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saveSettings()
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end
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-- Initialize language lib
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LANG.init('zh',
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{
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@@ -421,8 +529,6 @@ LANG.init('zh',
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end)()
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)
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table.insert(_LOADTIMELIST_,("Initialize Parts: %.3fs"):format(TIME()-_LOADTIME_))
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-- Load background files from SOURCE ONLY
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for _,v in next,fs.getDirectoryItems('parts/backgrounds') do
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if FILE.isSafe('parts/backgrounds/'..v) and v:sub(-3)=='lua' then
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@@ -431,6 +537,7 @@ for _,v in next,fs.getDirectoryItems('parts/backgrounds') do
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end
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end
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BG.remList('none')BG.remList('gray')BG.remList('custom')
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-- Load scene files from SOURCE ONLY
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for _,v in next,fs.getDirectoryItems('parts/scenes') do
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if FILE.isSafe('parts/scenes/'..v) then
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@@ -439,179 +546,9 @@ for _,v in next,fs.getDirectoryItems('parts/scenes') do
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LANG.addScene(sceneName)
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end
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end
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-- Load mode files
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for i=1,#MODES do
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local m=MODES[i]-- Mode template
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if FILE.isSafe('parts/modes/'..m.name) then
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TABLE.complete(require('parts.modes.'..m.name),MODES[i])
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MODES[m.name],MODES[i]=MODES[i]
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end
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end
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for _,v in next,fs.getDirectoryItems('parts/modes') do
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if FILE.isSafe('parts/modes/'..v) and not MODES[v:sub(1,-5)] then
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local M={name=v:sub(1,-5)}
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local modeData=require('parts.modes.'..M.name)
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if modeData.env then
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TABLE.complete(modeData,M)
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MODES[M.name]=M
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end
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end
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end
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table.insert(_LOADTIMELIST_,("Load Files: %.3fs"):format(TIME()-_LOADTIME_))
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-- Update data
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do
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local needSave
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if not fs.getInfo('conf/data') then
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needSave=true
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end
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if type(STAT.version)~='number' then
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STAT.version=0
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needSave=true
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end
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if STAT.version<1500 then
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FILE.clear_s('')
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end
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if STAT.version<1505 then
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fs.remove('record/bigbang.rec')
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fs.remove('conf/replay')
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end
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if STAT.version==1506 then
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local temp1,temp2
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if fs.getInfo('record/master_l.rec') then
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temp1=fs.read('record/master_l.rec')
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end
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if fs.getInfo('record/master_u.rec') then
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temp2=fs.read('record/master_u.rec')
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end
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if temp1 then
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fs.write('record/master_u.rec',temp1)
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end
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if temp2 then
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fs.write('record/master_l.rec',temp2)
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end
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RANKS.master_l,RANKS.master_u=RANKS.master_u,RANKS.master_l
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if RANKS.tsd_u then
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RANKS.tsd_u=0
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end
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end
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if STAT.version==1601 then
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RANKS.round_e=nil
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RANKS.round_n=nil
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RANKS.round_h=nil
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RANKS.round_l=nil
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RANKS.round_u=nil
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fs.remove('record/round_e.rec')
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fs.remove('record/round_n.rec')
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fs.remove('record/round_h.rec')
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fs.remove('record/round_l.rec')
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fs.remove('record/round_u.rec')
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end
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if STAT.version<1700 and SETTING.dascut<5 then
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SETTING.dascut=SETTING.dascut+1
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needSave=true
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end
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if RANKS.stack_e then
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RANKS.stack_e=nil
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RANKS.stack_h=nil
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RANKS.stack_u=nil
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fs.remove('record/stack_e.rec')
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fs.remove('record/stack_h.rec')
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fs.remove('record/stack_u.rec')
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end
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if RANKS.stack_20l then
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RANKS.stack_20l=nil
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RANKS.stack_40l=nil
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RANKS.stack_100l=nil
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fs.remove('record/stack_20l.rec')
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fs.remove('record/stack_40l.rec')
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fs.remove('record/stack_100l.rec')
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end
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if RANKS.rhythm_e then
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RANKS.rhythm_e=nil
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RANKS.rhythm_h=nil
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RANKS.rhythm_u=nil
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fs.remove('record/rhythm_e.rec')
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fs.remove('record/rhythm_h.rec')
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fs.remove('record/rhythm_u.rec')
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end
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if RANKS.bigbang or RANKS.clearRush then
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fs.remove('record/clearRush.rec')
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fs.remove('record/bigbang.rec')
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end
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if STAT.version~=VERSION.code then
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for k,v in next,MODE_UPDATE_MAP do
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if RANKS[k] then
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RANKS[v]=RANKS[k]
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RANKS[k]=nil
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end
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k='record/'..k
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if fs.getInfo(k..'.dat') then
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fs.write('record/'..v..'.rec',fs.read(k..'.dat'))
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fs.remove(k..'.dat')
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end
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if fs.getInfo(k..'.rec') then
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fs.write('record/'..v..'.rec',fs.read(k..'.rec'))
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fs.remove(k..'.rec')
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end
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end
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STAT.version=VERSION.code
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needSave=true
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end
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SETTING.appLock,SETTING.dataSaving,SETTING.swap,SETTING.autoLogin=nil
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if not SETTING.VKSkin then SETTING.VKSkin=1 end
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for _,v in next,SETTING.skin do if v<1 or v>17 then v=17 end end
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if not RSlist[SETTING.RS] then SETTING.RS='TRS' end
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if SETTING.ghostType=='greyCell' then SETTING.ghostType='grayCell' end
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if type(SETTING.skinSet)=='number' then SETTING.skinSet='crystal_scf' end
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if not TABLE.find({8,10,13,17,22,29,37,47,62,80,100},SETTING.frameMul) then SETTING.frameMul=100 end
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if SETTING.cv then SETTING.vocPack,SETTING.cv=SETTING.cv end
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if type(SETTING.bg)~='string' then SETTING.bg='on' end
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if SETTING.skin[18]==10 then SETTING.skin[18]=4 end
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if SETTING.reTime>3 or SETTING.reTime<.5 then SETTING.reTime=2 end
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if SETTING.locale=='zh_full' then SETTING.locale='zh' end
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if SETTING.vocPack=='rin' then SETTING.vocPack='miku' end
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if RANKS.infinite then RANKS.infinite=0 end
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if RANKS.infinite_dig then RANKS.infinite_dig=0 end
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if not RANKS.sprint_10l then RANKS.sprint_10l=0 end
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if RANKS.master_l then RANKS.master_n,RANKS.master_l=RANKS.master_l needSave=true end
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if RANKS.master_u then RANKS.master_h,RANKS.master_u=RANKS.master_u needSave=true end
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for _,v in next,VK_ORG do v.color=nil end
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for name,rank in next,RANKS do
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if type(name)=='number' or type(rank)~='number' then
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RANKS[name]=nil
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needSave=true
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else
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local M=MODES[name]
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if M and M.unlock and rank>0 then
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for _,unlockName in next,M.unlock do
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if not RANKS[unlockName] then
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RANKS[unlockName]=0
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needSave=true
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end
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end
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end
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if not (M and M.x) then
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RANKS[name]=nil
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needSave=true
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end
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end
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end
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if not MODES[STAT.lastPlay] then
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STAT.lastPlay='sprint_10l'
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needSave=true
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end
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if needSave then
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saveStats()
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saveProgress()
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saveSettings()
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love.event.quit('restart')
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end
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end
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-- First start
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FIRSTLAUNCH=STAT.run==0
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if FIRSTLAUNCH and MOBILE then
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@@ -669,6 +606,10 @@ for _,fileName in next,fs.getDirectoryItems('replay') do
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end
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table.sort(REPLAY,function(a,b) return a.fileName>b.fileName end)
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WS.switchHost('cafuuchino1.3322.org','10026','/techmino/ws/v1')
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HTTP.setHost("cafuuchino1.3322.org:10026")
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HTTP.setThreadCount(1)
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table.insert(_LOADTIMELIST_,("Initialize Data: %.3fs"):format(TIME()-_LOADTIME_))
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for i=1,#_LOADTIMELIST_ do LOG(_LOADTIMELIST_[i]) end
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||||
@@ -706,6 +647,3 @@ if TABLE.find(arg,'-- test') then
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||||
love.event.quit(1)
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||||
end)
|
||||
end
|
||||
WS.switchHost('cafuuchino1.3322.org','10026','/techmino/ws/v1')
|
||||
HTTP.setHost("cafuuchino1.3322.org:10026")
|
||||
HTTP.setThreadCount(1)
|
||||
|
||||
@@ -4,7 +4,7 @@ local sin=math.sin
|
||||
|
||||
local scene={}
|
||||
|
||||
function scene.sceneInit()
|
||||
function scene.enter()
|
||||
BG.set()
|
||||
end
|
||||
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
|
||||
local scene={}
|
||||
|
||||
function scene.sceneInit()
|
||||
function scene.enter()
|
||||
|
||||
end
|
||||
|
||||
|
||||
@@ -14,7 +14,7 @@ local slide,pathVis,revKB
|
||||
local function ifGaming() return state==1 end
|
||||
local colorSelector=WIDGET.newSelector{name='color',x=150,y=240,w=200,list={'color1','rainbow','color2','gray','black'},color='lY',disp=function() return color end,code=function(v) if state~=1 then color=v end end,hideF=ifGaming}
|
||||
|
||||
function scene.sceneInit()
|
||||
function scene.enter()
|
||||
BG.set('rainbow2')
|
||||
BGM.play('push')
|
||||
board={{1,2,3,4},{5,6,7,8},{9,10,11,12},{13,14,15,16}}
|
||||
|
||||
@@ -225,7 +225,7 @@ local function skip()
|
||||
end
|
||||
end
|
||||
|
||||
function scene.sceneInit()
|
||||
function scene.enter()
|
||||
BG.set('cubes')
|
||||
BGM.play('truth')
|
||||
board={}
|
||||
|
||||
@@ -29,7 +29,7 @@ local startTime,time
|
||||
local state,progress
|
||||
local frameKeyCount,mistake
|
||||
|
||||
function scene.sceneInit()
|
||||
function scene.enter()
|
||||
BG.set('bg2')
|
||||
BGM.play('way')
|
||||
levelName="A_Z"
|
||||
|
||||
@@ -94,7 +94,7 @@ end
|
||||
|
||||
local scene={}
|
||||
|
||||
function scene.sceneInit()
|
||||
function scene.enter()
|
||||
restart()
|
||||
BGM.play('truth')
|
||||
BG.set('rainbow')
|
||||
|
||||
@@ -153,7 +153,7 @@ end
|
||||
|
||||
local scene={}
|
||||
|
||||
function scene.sceneInit()
|
||||
function scene.enter()
|
||||
reset()
|
||||
BGM.play('truth')
|
||||
end
|
||||
|
||||
@@ -24,12 +24,12 @@ local function _autoReturn()
|
||||
end
|
||||
end
|
||||
|
||||
function scene.sceneInit()
|
||||
function scene.enter()
|
||||
BG.set('none')
|
||||
BGM.stop()
|
||||
reg,val,sym=false,"0",false
|
||||
end
|
||||
function scene.sceneBack()
|
||||
function scene.leave()
|
||||
BGM.play()
|
||||
end
|
||||
|
||||
|
||||
@@ -6,7 +6,7 @@ local state,timer,score,combo
|
||||
local x,y,vx,vy,ex,ey
|
||||
|
||||
local scene={}
|
||||
function scene.sceneInit()
|
||||
function scene.enter()
|
||||
pow,ang=0,0
|
||||
state=0
|
||||
timer=0
|
||||
|
||||
@@ -711,20 +711,22 @@ local commands={} do
|
||||
local button=WIDGET.newButton{name='bye',x=640,y=615,w=426,h=100,code=function()
|
||||
TASK.new(function()
|
||||
scene.widgetList.bye.hide=true
|
||||
for _=1,30 do coroutine.yield() end
|
||||
TEST.yieldN(30)
|
||||
log{C.R,"Deleting all data in 10..."}SFX.play('ready')SFX.play('clear_1')TEST.yieldN(60)
|
||||
log{C.R,"Deleting all data in 9..."}SFX.play('ready')SFX.play('clear_1')TEST.yieldN(60)
|
||||
log{C.R,"Deleting all data in 8..."}SFX.play('ready')SFX.play('clear_1')TEST.yieldN(60)
|
||||
log{C.R,"Deleting all data in 7..."}SFX.play('ready')SFX.play('clear_2')TEST.yieldN(60)
|
||||
log{C.R,"Deleting all data in 6..."}SFX.play('ready')SFX.play('clear_2')TEST.yieldN(60)
|
||||
log{C.R,"Deleting all data in 5..."}SFX.play('ready')SFX.play('clear_3')TEST.yieldN(60)
|
||||
log{C.R,"Deleting all data in 4..."}SFX.play('ready')SFX.play('clear_3')TEST.yieldN(60)
|
||||
log{C.R,"Deleting all data in 3..."}SFX.play('ready')SFX.play('clear_4')TEST.yieldN(60)
|
||||
log{C.R,"Deleting all data in 2..."}SFX.play('ready')SFX.play('clear_4')TEST.yieldN(60)
|
||||
log{C.R,"Deleting all data in 1..."}SFX.play('ready')SFX.play('clear_5')TEST.yieldN(60)
|
||||
log{C.R,"Deleting all data in 0..."}SFX.play('start')SFX.play('clear_6')TEST.yieldN(60)
|
||||
outputBox.hide=true TEST.yieldN(26)
|
||||
FILE.clear_s('')love.event.quit()
|
||||
log{C.R,"Deleting all data in 9..."} SFX.play('ready')SFX.play('clear_1')TEST.yieldN(60)
|
||||
log{C.R,"Deleting all data in 8..."} SFX.play('ready')SFX.play('clear_1')TEST.yieldN(60)
|
||||
log{C.R,"Deleting all data in 7..."} SFX.play('ready')SFX.play('clear_2')TEST.yieldN(60)
|
||||
log{C.R,"Deleting all data in 6..."} SFX.play('ready')SFX.play('clear_2')TEST.yieldN(60)
|
||||
log{C.R,"Deleting all data in 5..."} SFX.play('ready')SFX.play('clear_3')TEST.yieldN(60)
|
||||
log{C.R,"Deleting all data in 4..."} SFX.play('ready')SFX.play('clear_3')TEST.yieldN(60)
|
||||
log{C.R,"Deleting all data in 3..."} SFX.play('ready')SFX.play('clear_4')TEST.yieldN(60)
|
||||
log{C.R,"Deleting all data in 2..."} SFX.play('ready')SFX.play('clear_4')TEST.yieldN(60)
|
||||
log{C.R,"Deleting all data in 1..."} SFX.play('ready')SFX.play('clear_5')TEST.yieldN(60)
|
||||
log{C.R,"Deleting all data in 0..."} SFX.play('start')SFX.play('clear_6')TEST.yieldN(60)
|
||||
outputBox.hide=true
|
||||
TEST.yieldN(26)
|
||||
FILE.clear_s('')
|
||||
love.event.quit()
|
||||
end)
|
||||
end}
|
||||
button:setObject("Techmino is fun. Bye.")
|
||||
@@ -1014,7 +1016,7 @@ userG.the_key=first_key
|
||||
|
||||
|
||||
|
||||
function scene.sceneInit()
|
||||
function scene.enter()
|
||||
WIDGET.focus(inputBox)
|
||||
BG.set('none')
|
||||
end
|
||||
|
||||
@@ -45,7 +45,7 @@ end
|
||||
|
||||
local scene={}
|
||||
|
||||
function scene.sceneInit()
|
||||
function scene.enter()
|
||||
cubesX={} for i=1,40 do cubesX[i]=rnd()*16-8 end
|
||||
cubesY={} for i=1,40 do cubesY[i]=i/40*9 end
|
||||
lastCube=1
|
||||
|
||||
@@ -33,7 +33,7 @@ local function restart()
|
||||
end
|
||||
end
|
||||
|
||||
function scene.sceneInit()
|
||||
function scene.enter()
|
||||
restart()
|
||||
state='menu'
|
||||
BGM.play('hang out')
|
||||
|
||||
@@ -197,7 +197,7 @@ end
|
||||
|
||||
local scene={}
|
||||
|
||||
function scene.sceneInit()
|
||||
function scene.enter()
|
||||
reset()
|
||||
BG.set('fixColor',.26,.26,.26)
|
||||
BGM.play(bgm)
|
||||
|
||||
@@ -243,7 +243,7 @@ end
|
||||
|
||||
local scene={}
|
||||
|
||||
function scene.sceneInit()
|
||||
function scene.enter()
|
||||
invis=false
|
||||
newGame()
|
||||
BGM.play('truth')
|
||||
|
||||
@@ -105,7 +105,7 @@ end
|
||||
|
||||
local scene={}
|
||||
|
||||
function scene.sceneInit()
|
||||
function scene.enter()
|
||||
BG.set('fixColor',.26,.62,.26)
|
||||
_newGame()
|
||||
selected=false
|
||||
|
||||
@@ -29,7 +29,7 @@ local function _reset()
|
||||
freshLevel()
|
||||
end
|
||||
|
||||
function scene.sceneInit()
|
||||
function scene.enter()
|
||||
state=1
|
||||
timeUsed=0
|
||||
level=0
|
||||
|
||||
@@ -13,7 +13,7 @@ local offset
|
||||
|
||||
local scene={}
|
||||
|
||||
function scene.sceneInit()
|
||||
function scene.enter()
|
||||
inst='lead'
|
||||
offset=0
|
||||
end
|
||||
|
||||
@@ -27,7 +27,7 @@ end
|
||||
|
||||
local scene={}
|
||||
|
||||
function scene.sceneInit()
|
||||
function scene.enter()
|
||||
state=0
|
||||
ang,pos=0,-tau/4
|
||||
timer=50
|
||||
|
||||
@@ -14,7 +14,7 @@ local ry=0-- Rotation Y
|
||||
|
||||
local p1,p2-- Player data
|
||||
|
||||
function scene.sceneInit()
|
||||
function scene.enter()
|
||||
BG.set('none')
|
||||
BGM.play('way')
|
||||
state=0
|
||||
|
||||
@@ -15,7 +15,7 @@ local function reset()
|
||||
s1,s2=0,0
|
||||
end
|
||||
|
||||
function scene.sceneInit()
|
||||
function scene.enter()
|
||||
reset()
|
||||
BG.set('none')
|
||||
end
|
||||
|
||||
@@ -11,7 +11,7 @@ local startTime,time
|
||||
local state,progress
|
||||
local tapFX,mistake
|
||||
|
||||
function scene.sceneInit()
|
||||
function scene.enter()
|
||||
BG.set('space')
|
||||
BGM.play('way')
|
||||
board={}
|
||||
|
||||
@@ -23,7 +23,7 @@ end
|
||||
|
||||
local scene={}
|
||||
|
||||
function scene.sceneInit()
|
||||
function scene.enter()
|
||||
state=0
|
||||
time1=STRING.time(0)
|
||||
time2=STRING.time(0)
|
||||
|
||||
@@ -8,7 +8,7 @@ local scene={}
|
||||
local lastKey,keyTime
|
||||
local speed,maxSpeed=0,260
|
||||
|
||||
function scene.sceneInit()
|
||||
function scene.enter()
|
||||
lastKey=nil
|
||||
speed=0
|
||||
keyTime={} for i=1,40 do keyTime[i]=-1e99 end
|
||||
|
||||
@@ -54,7 +54,7 @@ local function reset()
|
||||
fallingTimer=false
|
||||
failPos=false
|
||||
end
|
||||
function scene.sceneInit()
|
||||
function scene.enter()
|
||||
BG.set('rainbow2')
|
||||
BGM.play('truth')
|
||||
preview={}
|
||||
|
||||
@@ -264,7 +264,7 @@ end
|
||||
|
||||
local scene={}
|
||||
|
||||
function scene.sceneInit()
|
||||
function scene.enter()
|
||||
player:reset()
|
||||
BGM.play('truth')
|
||||
end
|
||||
|
||||
@@ -24,12 +24,12 @@ local sList={
|
||||
|
||||
local scene={}
|
||||
|
||||
function scene.sceneInit()
|
||||
function scene.enter()
|
||||
destroyPlayers()
|
||||
BG.set(CUSTOMENV.bg)
|
||||
BGM.play(CUSTOMENV.bgm)
|
||||
end
|
||||
function scene.sceneBack()
|
||||
function scene.leave()
|
||||
saveFile(CUSTOMENV,'conf/customEnv')
|
||||
BGM.play()
|
||||
end
|
||||
|
||||
@@ -117,14 +117,14 @@ local function _pDraw()
|
||||
while #F>0 and isEmpty(F[#F]) do rem(F) end
|
||||
end
|
||||
|
||||
function scene.sceneInit()
|
||||
function scene.enter()
|
||||
curPen=false
|
||||
penMode=0
|
||||
penX,penY=1,1
|
||||
demo=false
|
||||
page=1
|
||||
end
|
||||
function scene.sceneBack()
|
||||
function scene.leave()
|
||||
saveFile(DATA.copyBoards(),'conf/customBoards')
|
||||
end
|
||||
|
||||
|
||||
@@ -9,11 +9,11 @@ local scene={}
|
||||
local input-- Input buffer
|
||||
local cur-- Cursor position
|
||||
|
||||
function scene.sceneInit()
|
||||
function scene.enter()
|
||||
input=""
|
||||
cur=#MISSION
|
||||
end
|
||||
function scene.sceneBack()
|
||||
function scene.leave()
|
||||
saveFile(DATA.copyMission(),'conf/customMissions')
|
||||
end
|
||||
|
||||
|
||||
@@ -9,10 +9,10 @@ local scene={}
|
||||
|
||||
local cur-- Cursor position
|
||||
|
||||
function scene.sceneInit()
|
||||
function scene.enter()
|
||||
cur=#BAG
|
||||
end
|
||||
function scene.sceneBack()
|
||||
function scene.leave()
|
||||
saveFile(DATA.copySequence(),'conf/customSequence')
|
||||
end
|
||||
|
||||
|
||||
@@ -4,7 +4,7 @@ local scene={}
|
||||
|
||||
local timer
|
||||
|
||||
function scene.sceneInit()
|
||||
function scene.enter()
|
||||
timer=1
|
||||
scene.widgetList.pause.x=
|
||||
SETTING.menuPos=='right' and 1195 or
|
||||
|
||||
@@ -75,7 +75,7 @@ local function _search()
|
||||
lastSearch=input
|
||||
end
|
||||
|
||||
function scene.sceneInit()
|
||||
function scene.enter()
|
||||
dict=require("parts.language.dict_"..(SETTING.locale:find'zh' and 'zh' or SETTING.locale:find'ja' and 'ja' or 'en'))
|
||||
_scanDict(dict)
|
||||
|
||||
|
||||
@@ -4,7 +4,7 @@ local errorShot,errorInfo
|
||||
|
||||
local scene={}
|
||||
|
||||
function scene.sceneInit()
|
||||
function scene.enter()
|
||||
BGcolor=math.random()>.026 and {.3,.5,.9} or {.62,.3,.926}
|
||||
sysAndScn=SYSTEM.."-"..VERSION.string.." scene:"..Z.getErr('#').scene
|
||||
errorText=LOADED and text.errorMsg or "An error has occurred while the game was loading.\nAn error log has been created so you can send it to the author."
|
||||
@@ -34,7 +34,7 @@ end
|
||||
|
||||
scene.widgetList={
|
||||
WIDGET.newKey{name='console',x=940,y=640,w=170,h=80,font=65,fText=CHAR.icon.console,code=goScene'app_console'},
|
||||
WIDGET.newKey{name='quit',x=1140,y=640,w=170,h=80,font=40,fText=CHAR.icon.cross_thick,code=love.event.quit},
|
||||
WIDGET.newKey{name='quit',x=1140,y=640,w=170,h=80,font=40,fText=CHAR.icon.cross_thick,code=goScene('quit','none')},
|
||||
}
|
||||
|
||||
return scene
|
||||
|
||||
@@ -133,7 +133,7 @@ local function _checkGameKeyDown(key)
|
||||
return true-- No key pressed
|
||||
end
|
||||
|
||||
function scene.sceneInit()
|
||||
function scene.enter()
|
||||
if GAME.init then
|
||||
resetGameData()
|
||||
GAME.init=false
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
local scene={}
|
||||
|
||||
function scene.sceneInit()
|
||||
function scene.enter()
|
||||
BG.set('cubes')
|
||||
scene.widgetList.texts:setTexts(require"parts.updateLog":split("\n"))
|
||||
end
|
||||
|
||||
@@ -20,7 +20,7 @@ local curLang=1
|
||||
|
||||
local scene={}
|
||||
|
||||
function scene.sceneBack()
|
||||
function scene.leave()
|
||||
saveSettings()
|
||||
end
|
||||
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
local scene={}
|
||||
function scene.sceneInit()
|
||||
function scene.enter()
|
||||
BG.set('cubes')
|
||||
local fileData=love.filesystem.read("legals.md")
|
||||
if fileData then
|
||||
|
||||
@@ -110,15 +110,15 @@ local loadingThread=coroutine.wrap(function()
|
||||
return 'finish'
|
||||
end)
|
||||
|
||||
function scene.sceneInit()
|
||||
function scene.enter()
|
||||
studioLogo=GC.newText(getFont(90),"26F Studio")
|
||||
progress=0
|
||||
maxProgress=10
|
||||
t1,t2=0,0-- Timer
|
||||
animeType={} for i=1,#SVG_TITLE_FILL do animeType[i]=math.random(#titleTransform) end-- Random animation type
|
||||
end
|
||||
function scene.sceneBack()
|
||||
love.event.quit()
|
||||
function scene.leave()
|
||||
SCN.go('quit','none')
|
||||
end
|
||||
|
||||
function scene.mouseDown()
|
||||
@@ -134,7 +134,7 @@ end
|
||||
scene.touchDown=scene.mouseDown
|
||||
function scene.keyDown(key)
|
||||
if key=='escape' then
|
||||
love.event.quit()
|
||||
SCN.go('quit','none')
|
||||
else
|
||||
scene.mouseDown()
|
||||
end
|
||||
|
||||
@@ -29,7 +29,7 @@ local function _paste()
|
||||
MES.new('warn',text.wrongCode)
|
||||
end
|
||||
|
||||
function scene.sceneInit()
|
||||
function scene.enter()
|
||||
scene.widgetList.email:setText(USER.email or "")
|
||||
scene.widgetList.code:clear()
|
||||
end
|
||||
|
||||
@@ -15,7 +15,7 @@ end
|
||||
|
||||
local scene={}
|
||||
|
||||
function scene.sceneInit()
|
||||
function scene.enter()
|
||||
showEmail=false
|
||||
emailBox.secret=true
|
||||
emailBox:setText(USER.email)
|
||||
|
||||
@@ -18,7 +18,7 @@ local enterConsole=coroutine.wrap(function()
|
||||
Snd('bell',.6,'A4',.7,'A5',1,'A6')SFX.play('ren_mega')SCN.go('app_console')coroutine.yield()
|
||||
end
|
||||
end)
|
||||
function scene.sceneInit()
|
||||
function scene.enter()
|
||||
if THEME.cur=='halloween' then
|
||||
TASK.new(function()
|
||||
TEST.yieldT(.26)
|
||||
|
||||
@@ -2,7 +2,7 @@ local scene={}
|
||||
|
||||
local tip=GC.newText(getFont(30),"")
|
||||
|
||||
function scene.sceneInit()
|
||||
function scene.enter()
|
||||
tip:set(text.getTip())
|
||||
BG.set()
|
||||
end
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
local scene={}
|
||||
|
||||
function scene.sceneInit()
|
||||
function scene.enter()
|
||||
BG.set('cubes')
|
||||
local fileData=FILE.load('parts/language/manual_'..(SETTING.locale:find'zh' and 'zh' or SETTING.locale:find'ja' and 'ja' or 'en')..'.txt','-string')
|
||||
if fileData then
|
||||
|
||||
@@ -38,7 +38,7 @@ local function _toggleMod(M,back)
|
||||
scene.widgetList.unranked.hide=scoreValid()
|
||||
end
|
||||
|
||||
function scene.sceneInit()
|
||||
function scene.enter()
|
||||
selected=false
|
||||
scene.widgetList.unranked.hide=scoreValid()
|
||||
BG.set('tunnel')
|
||||
|
||||
@@ -24,7 +24,7 @@ local touchDist
|
||||
|
||||
local scene={}
|
||||
|
||||
function scene.sceneInit()
|
||||
function scene.enter()
|
||||
BG.set()
|
||||
mapCam.zoomK=SCN.prev=='main' and 5 or 1
|
||||
visibleModes={}-- 1=unlocked, 2=locked but visible
|
||||
|
||||
@@ -23,7 +23,7 @@ local selected-- Music selected
|
||||
local bgmList=BGM.getList()
|
||||
if #bgmList==0 then bgmList={"[NO BGM]"} end
|
||||
|
||||
function scene.sceneInit()
|
||||
function scene.enter()
|
||||
playing=BGM.getPlaying()[1]
|
||||
selected=TABLE.find(bgmList,playing) or 1
|
||||
end
|
||||
|
||||
@@ -59,7 +59,7 @@ end
|
||||
|
||||
local scene={}
|
||||
|
||||
function scene.sceneInit()
|
||||
function scene.enter()
|
||||
noTouch=not SETTING.VKSwitch
|
||||
playing=false
|
||||
lastUpstreamTime=0
|
||||
@@ -73,7 +73,7 @@ function scene.sceneInit()
|
||||
GAME.prevBG=false
|
||||
end
|
||||
end
|
||||
function scene.sceneBack()
|
||||
function scene.leave()
|
||||
TASK.unlock('netPlaying')
|
||||
end
|
||||
|
||||
|
||||
@@ -2,7 +2,7 @@ local gc=love.graphics
|
||||
|
||||
local scene={}
|
||||
|
||||
function scene.sceneInit()
|
||||
function scene.enter()
|
||||
BG.set('league')
|
||||
BGM.play('exploration')
|
||||
end
|
||||
|
||||
@@ -1,9 +1,9 @@
|
||||
local scene={}
|
||||
|
||||
function scene.sceneInit()
|
||||
function scene.enter()
|
||||
BG.set()
|
||||
end
|
||||
function scene.sceneBack()
|
||||
function scene.leave()
|
||||
NET.ws_close()
|
||||
TASK.removeTask_code(NET.ws_update)
|
||||
end
|
||||
|
||||
@@ -50,11 +50,11 @@ local function _createRoom()
|
||||
end
|
||||
end
|
||||
|
||||
function scene.sceneInit()
|
||||
function scene.enter()
|
||||
sure=0
|
||||
destroyPlayers()
|
||||
end
|
||||
function scene.sceneBack()
|
||||
function scene.leave()
|
||||
BGM.play()
|
||||
end
|
||||
|
||||
|
||||
@@ -71,7 +71,7 @@ local function _fetchRoom()
|
||||
end
|
||||
local scene={}
|
||||
|
||||
function scene.sceneInit()
|
||||
function scene.enter()
|
||||
BG.set()
|
||||
_fetchRoom()
|
||||
end
|
||||
|
||||
@@ -17,7 +17,7 @@ local rank-- Current rank
|
||||
local trophy-- Current trophy
|
||||
local trophyColor-- Current trophy color
|
||||
|
||||
function scene.sceneInit()
|
||||
function scene.enter()
|
||||
page=0
|
||||
if SCN.prev:find("setting") then
|
||||
TEXT.show(text.needRestart,640,410,50,'fly',.6)
|
||||
@@ -116,7 +116,7 @@ function scene.sceneInit()
|
||||
GAME.prevBG=false
|
||||
end
|
||||
end
|
||||
function scene.sceneBack()
|
||||
function scene.leave()
|
||||
trySave()
|
||||
end
|
||||
|
||||
|
||||
@@ -1,19 +1,19 @@
|
||||
local scene={}
|
||||
|
||||
function scene.sceneInit()
|
||||
if SYSTEM~="iOS" then
|
||||
function scene.enter()
|
||||
if SYSTEM=="iOS" then
|
||||
MES.update(1e99)
|
||||
Z.setPowerInfo(false)
|
||||
Z.setClickFX(false)
|
||||
VERSION.string=""
|
||||
MES.new('error',"Please swipe up or press Home button to quit Techmino on iOS",1e99)
|
||||
else
|
||||
if math.random()>.0000626 then
|
||||
love.timer.sleep(.26)
|
||||
love.event.quit()
|
||||
else
|
||||
error("So lucky! 0.00626% to get this!! You can quit the game now.")
|
||||
end
|
||||
else
|
||||
MES.update(1e99)
|
||||
Z.setPowerInfo(false)
|
||||
Z.setClickFX(false)
|
||||
VERSION.string=""
|
||||
MES.new('error',"Please swipe up or press Home button to quit Techmino on iOS",1e99)
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
@@ -68,7 +68,7 @@ local function _updateButtonVisibility()
|
||||
scene.widgetList[i].hide=hide
|
||||
end
|
||||
end
|
||||
function scene.sceneInit()
|
||||
function scene.enter()
|
||||
BG.set()
|
||||
listBox:setList(REPLAY)
|
||||
_updateButtonVisibility()
|
||||
|
||||
@@ -5,7 +5,7 @@ local scene={}
|
||||
local das,arr
|
||||
local pos,dir,wait
|
||||
|
||||
function scene.sceneInit()
|
||||
function scene.enter()
|
||||
das,arr=SETTING.das,SETTING.arr
|
||||
pos,dir,wait=0,1,30
|
||||
BG.set('bg1')
|
||||
|
||||
@@ -2,10 +2,10 @@ local gc=love.graphics
|
||||
|
||||
local scene={}
|
||||
|
||||
function scene.sceneInit()
|
||||
function scene.enter()
|
||||
BG.set()
|
||||
end
|
||||
function scene.sceneBack()
|
||||
function scene.leave()
|
||||
saveSettings()
|
||||
end
|
||||
|
||||
|
||||
@@ -98,12 +98,12 @@ local function _freshKeyList()
|
||||
end
|
||||
end
|
||||
|
||||
function scene.sceneInit()
|
||||
function scene.enter()
|
||||
selected=false
|
||||
_freshKeyList()
|
||||
BG.set('none')
|
||||
end
|
||||
function scene.sceneBack()
|
||||
function scene.leave()
|
||||
saveFile(KEY_MAP,'conf/key')
|
||||
end
|
||||
|
||||
|
||||
@@ -11,7 +11,7 @@ local playEgg=WIDGET.newButton{name='playEgg', x=1140,y=540,w=140,h=65,color='l
|
||||
|
||||
local scene={}
|
||||
|
||||
function scene.sceneInit()
|
||||
function scene.enter()
|
||||
selEggMode=false
|
||||
scene.widgetList.playEgg.hide=true
|
||||
BG.set()
|
||||
|
||||
@@ -8,7 +8,7 @@ local last1,last2-- Last touch/sound time
|
||||
local sfxPack=SETTING.sfxPack
|
||||
local vocPack=SETTING.vocPack
|
||||
|
||||
function scene.sceneInit()
|
||||
function scene.enter()
|
||||
last1,last2=0,0
|
||||
sfxPack=SETTING.sfxPack
|
||||
vocPack=SETTING.vocPack
|
||||
@@ -16,7 +16,7 @@ function scene.sceneInit()
|
||||
scene.widgetList.vocPack:reset()
|
||||
BG.set()
|
||||
end
|
||||
function scene.sceneBack()
|
||||
function scene.leave()
|
||||
saveSettings()
|
||||
end
|
||||
|
||||
|
||||
@@ -31,12 +31,12 @@ local function _load2()
|
||||
end
|
||||
end
|
||||
|
||||
function scene.sceneInit()
|
||||
function scene.enter()
|
||||
BG.set('rainbow')
|
||||
defaultSetSelect=1
|
||||
selected=false
|
||||
end
|
||||
function scene.sceneBack()
|
||||
function scene.leave()
|
||||
saveFile(VK_ORG,'conf/virtualkey')
|
||||
end
|
||||
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
local scene={}
|
||||
|
||||
function scene.sceneInit()
|
||||
function scene.enter()
|
||||
BG.set('matrix')
|
||||
end
|
||||
|
||||
|
||||
@@ -2,7 +2,7 @@ local gc=love.graphics
|
||||
|
||||
local scene={}
|
||||
|
||||
function scene.sceneBack()
|
||||
function scene.leave()
|
||||
saveSettings()
|
||||
end
|
||||
|
||||
|
||||
@@ -10,7 +10,7 @@ local patron=require"parts.patron"
|
||||
local names
|
||||
local counter
|
||||
|
||||
function scene.sceneInit()
|
||||
function scene.enter()
|
||||
time=0
|
||||
v=22.6
|
||||
BG.set()
|
||||
|
||||
@@ -3,7 +3,7 @@ local scene={}
|
||||
local form-- Form of clear & spins
|
||||
local item-- Detail datas
|
||||
|
||||
function scene.sceneInit()
|
||||
function scene.enter()
|
||||
BG.set()
|
||||
local S=STAT
|
||||
local X1,X2,Y1,Y2={0,0,0,0},{0,0,0,0},{},{}
|
||||
|
||||
@@ -9,7 +9,7 @@ local function _push(mes)
|
||||
timer=1
|
||||
end
|
||||
|
||||
function scene.sceneInit()
|
||||
function scene.enter()
|
||||
backCounter=5
|
||||
list={}
|
||||
timer=0
|
||||
|
||||
Reference in New Issue
Block a user