修复模式hook函数通关后TICK任务丢失
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@@ -2681,7 +2681,7 @@ function player.die(P)--Called when win/lose,not really die!
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P.update=Pupdate_dead
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P.waiting=1e99
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P.b2b=0
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for i=1,#P.tasks do rem(P.tasks)end
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P.tasks={}
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for i=1,#P.atkBuffer do
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P.atkBuffer[i].sent=true
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P.atkBuffer[i].time=0
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