玩家ui场地坐标原点向下移动70单位

This commit is contained in:
MrZ626
2020-12-08 14:06:44 +08:00
parent d018265175
commit fc39239be1
76 changed files with 263 additions and 261 deletions

View File

@@ -52,7 +52,7 @@ local function check_LVup(P)
for i=1,10 do
P:createClearingFX(i,1.5)
end
SYSFX.newShade(2.5,1,1,1,P.x+150*P.size,P.y+370*P.size,300*P.size,300*P.size)
SYSFX.newShade(2.5,1,1,1,P.absFieldX,P.y+300*P.size,300*P.size,300*P.size)
ENV.lock=13
ENV.wait=6
@@ -150,9 +150,9 @@ return{
end,
mesDisp=function(P)
setFont(45)
mStr(P.modeData.point,69,390)
mStr(P.gameEnv.target,69,440)
gc.rectangle("fill",25,445,90,4)
mStr(P.modeData.point,69,320)
mStr(P.gameEnv.target,69,370)
gc.rectangle("fill",25,375,90,4)
end,
score=function(P)return{P.result=="WIN"and 260 or P.modeData.point,P.stat.frame/60}end,
scoreDisp=function(D)return D[1].."P "..toTime(D[2])end,