玩家ui场地坐标原点向下移动70单位

This commit is contained in:
MrZ626
2020-12-08 14:06:44 +08:00
parent d018265175
commit fc39239be1
76 changed files with 263 additions and 261 deletions

View File

@@ -475,28 +475,31 @@ function loadGame(M,ifQuickPlay)
end
end
function resetPlayerPosition()
local l=#PLAYERS
PLAYERS[1]:setPosition(340,15)
if l==2 then
PLAYERS[2]:setPosition(965,360,.5)
elseif l==49 then
local L=PLAYERS.alive
L[1]:setPosition(340,75)
if #L<=5 then
if L[2]then L[2]:setPosition(965,390,.5)end
if L[3]then L[3]:setPosition(965,30,.5)end
if L[4]then L[4]:setPosition(20,390,.5)end
if L[5]then L[5]:setPosition(20,30,.5)end
elseif #L==49 then
local n=2
for i=1,4 do for j=1,6 do
PLAYERS[n]:setPosition(78*i-54,115*j-98,.09)
L[n]:setPosition(78*i-54,115*j-98,.09)
n=n+1
end end
for i=9,12 do for j=1,6 do
PLAYERS[n]:setPosition(78*i+267,115*j-98,.09)
L[n]:setPosition(78*i+267,115*j-98,.09)
n=n+1
end end
elseif l==99 then
elseif #L==99 then
local n=2
for i=1,7 do for j=1,7 do
PLAYERS[n]:setPosition(46*i-36,97*j-72,.068)
L[n]:setPosition(46*i-36,97*j-72,.068)
n=n+1
end end
for i=15,21 do for j=1,7 do
PLAYERS[n]:setPosition(46*i+264,97*j-72,.068)
L[n]:setPosition(46*i+264,97*j-72,.068)
n=n+1
end end
end