新增可变场地高度
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@@ -818,7 +818,7 @@ function checkWarning()
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end
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end
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end
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GAME.warnLVL0=math.log(height-15+P1.atkBuffer.sum*.8)
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GAME.warnLVL0=math.log(height-(P1.gameEnv.fieldH-5)+P1.atkBuffer.sum*.8)
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end
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local _=GAME.warnLVL
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if _<GAME.warnLVL0 then
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