调整堆积模式:

评判标准改为洞数
使用blockrain背景
检测到0.16.0版本会自动清除该模式记录
This commit is contained in:
MrZ626
2021-08-14 14:28:19 +08:00
parent fbc1c6b60a
commit f53a37c496
4 changed files with 78 additions and 36 deletions

View File

@@ -1,28 +1,41 @@
local function getHoleCount(P)
local hole=0
for x=1,10 do
for y=1,20 do
if not P:solid(x,y)then
holes=holes+1
end
end
end
return hole
end
return{
color=COLOR.cyan,
env={
drop=60,lock=60,
freshLimit=15,
fieldH=20,
highCam=true,
fillClear=false,
bg='none',bgm='there',
seqData={1,2,3,4,5,6,7},
bg='blockrain',bgm='there',
},
mesDisp=function(P)
setFont(60)
mStr(P.stat.piece,63,280)
mText(drawableText.piece,63,350)
end,
score=function(P)return{P.stat.piece,P.stat.time}end,
scoreDisp=function(D)return D[1].." Pieces".." "..STRING.time(D[2])end,
comp=function(a,b)return a[1]>b[1]or a[1]==b[1]and a[2]<b[2]end,
score=function(P)return{getHoleCount(P),P.stat.time}end,
scoreDisp=function(D)return D[1].." Holes".." "..STRING.time(D[2])end,
comp=function(a,b)return a[1]<b[1]or a[1]==b[1]and a[2]<b[2]end,
getRank=function(P)
local B=P.stat.piece
local H=getHoleCount(P)
return
B>=55 and 5 or
B>=52 and 4 or
B>=49 and 3 or
B>=47 and 2 or
B>=44 and 1 or
0
H==0 and 5 or
H<=1 and 4 or
H<=2 and 3 or
H<=4 and 2 or
H<=7 and 1 or
H<=10 and 0
end,
}