小游戏改名小程序

This commit is contained in:
MrZ626
2021-03-08 01:40:16 +08:00
parent bcf1c9c7d4
commit f418a22c42
23 changed files with 63 additions and 63 deletions

View File

@@ -765,8 +765,8 @@ return{
"Techmino's Github repository. Stars are appreciated",
"https://github.com/26F-Studio/Techmino",
},
{"Minigame",
"minigame",
{"Applets",
"applets minigame",
"other",
"Type the following codes for some fun applets!\n15-Puzzle: 15p; Schulte Grid: grid\nPong: pong; AtoZ: atoz; 2048: 2048\nCubefield: cube; Just get ten: ten\nUltimate Tic-tac-toe: uttt\nTapping speed test: tap\nDon't touch white: dtw\nCannon: can; Dropper: drp\nCalculater: calc\nCommand Line: cmd",
},

View File

@@ -772,8 +772,8 @@ return{
"Techmino的github仓库地址欢迎star",
"https://github.com/26F-Studio/Techmino",
},
{"游戏",
"游戏 minigame xiaoyouxi",
{"程序",
"程序 小游戏 applets minigame",
"other",
"输入以下词语打开小程序:\n15-Puzzle: 15p; Schulte Grid: grid\nPong: pong; AtoZ: atoz; 2048: 2048\nCubefield: cube; Just get ten: ten\nUltimate Tic-tac-toe: uttt\nTapping speed test: tap\nDon't touch white: dtw\nCannon: can; Dropper: drp\nCalculater: calc\nCommand Line: cmd",
},

View File

@@ -604,7 +604,7 @@ return{
b3b="B3B",
pc="PC",
},
mg_15p={
app_15p={
reset="Shuffle",
color="Color",
blind="Blind",
@@ -612,35 +612,35 @@ return{
pathVis="Show Path",
revKB="Reverse",
},
mg_schulteG={
app_schulteG={
reset="Reset",
rank="Size",
blind="Blind",
disappear="Hide",
tapFX="Tap FX",
},
mg_pong={
app_pong={
reset="Restart",
},
mg_AtoZ={
app_AtoZ={
level="Level",
keyboard="Keyboard",
reset="Reset",
},
mg_2048={
app_2048={
reset="Reset",
blind="Blind",
tapControl="Tap control",
skip="Skip Round",
},
mg_ten={
app_ten={
reset="Reset",
next="Next",
blind="Blind",
fast="Fast",
},
mg_dtw={
app_dtw={
reset="Reset",
mode="Mode",
},

View File

@@ -515,7 +515,7 @@ return{
_3="Triple",
_4="Techrash",
},
mg_15p={
app_15p={
reset="Réinitialiser",
color="Couleur",
blind="Aveugler",
@@ -523,34 +523,34 @@ return{
pathVis="Montrer le tracé",
revKB="Inverser",
},
mg_schulteG={
app_schulteG={
reset="Réinitialiser",
rank="Taille",
blind="Aveugler",
disappear="Cacher",
tapFX="Effet quand tapé",
},
mg_pong={
app_pong={
reset="Redémarrer",
},
mg_AtoZ={
app_AtoZ={
level="niveau",
keyboard="Clavier",
reset="Redémarrer",
},
mg_2048={
app_2048={
reset="Réinitialiser",
blind="Aveugler",
tapControl="Contrôle par toucher",
skip="Passer Round",
},
mg_ten={
app_ten={
reset="Réinitialiser",
next="Prévisualisations",
blind="Aveugler",
-- fast="Fast",
},
mg_dtw={
app_dtw={
reset="Réinitialiser",
-- mode="Mode",
},

View File

@@ -604,7 +604,7 @@ return{
b3b="B3B",
pc="PC",
},
mg_15p={
app_15p={
reset="Embaralhar",
color="Cor",
blind="Cego",
@@ -612,34 +612,34 @@ return{
pathVis="Mostrar caminho",
revKB="Reverso",
},
mg_schulteG={
app_schulteG={
reset="Resetar",
rank="Tamanho",
blind="Cego",
disappear="Escond.",
tapFX="FX De Toque",
},
mg_pong={
app_pong={
reset="Reiniciar",
},
mg_AtoZ={
app_AtoZ={
level="Nivel",
keyboard="Teclado",
reset="Reiniciar",
},
mg_2048={
app_2048={
reset="Resetar",
blind="Cego",
-- tapControl="Tap control",
-- skip="Skip Round",
},
mg_ten={
app_ten={
reset="Resetar",
next="Próxima",
blind="Cego",
-- fast="Fast",
},
mg_dtw={
app_dtw={
reset="Resetar",
-- mode="Mode",
},

View File

@@ -521,7 +521,7 @@ return{
_3="Triple",
_4="Techrash",
},
mg_15p={
app_15p={
reset="Mezclar",
color="Color",
blind="A ciegas",
@@ -529,34 +529,34 @@ return{
pathVis="Mostrar Movs.",
revKB="Deshacer",
},
mg_schulteG={
app_schulteG={
reset="Reiniciar",
rank="Tamaño",
blind="A ciegas",
disappear="No mostrar",
tapFX="Sonido al pulsar",
},
mg_pong={
app_pong={
reset="Reiniciar",
},
mg_AtoZ={
app_AtoZ={
-- level="Level",
-- keyboard="Keyboard",
reset="Reiniciar",
},
mg_2048={
app_2048={
reset="Reiniciar",
blind="A ciegas",
-- tapControl="Tap control",
-- skip="Skip Round",
},
mg_ten={
app_ten={
reset="Reiniciar",
next="Siguiente",
blind="A ciegas",
-- fast="Fast",
},
mg_dtw={
app_dtw={
reset="Reiniciar",
-- mode="Mode",
},

View File

@@ -448,7 +448,7 @@ return{
b3b="^^",
pc="#<>#",
},
mg_15p={
app_15p={
reset="!@#$%",
color="~~~",
blind="???",
@@ -456,34 +456,34 @@ return{
pathVis="--==>",
revKB="Reverse",
},
mg_schulteG={
app_schulteG={
reset="!@#$%",
rank="←?→",
blind="???",
disappear="=X=",
tapFX="↓ !",
},
mg_pong={
app_pong={
reset="R",
},
mg_AtoZ={
app_AtoZ={
level="_ _ _",
keyboard="[##]",
reset="R",
},
mg_2048={
app_2048={
reset="R",
blind="???",
tapControl="_↓",
skip=">>",
},
mg_ten={
app_ten={
reset="R",
next="",
blind="???",
fast="~~→",
},
mg_dtw={
app_dtw={
reset="R",
mode="?",
},

View File

@@ -168,7 +168,7 @@ return{
b3b="很牛逼",
pc="消干净了",
},
mg_15p={
app_15p={
reset="打乱",
color="",
blind="",
@@ -176,7 +176,7 @@ return{
pathVis="路径显示",
revKB="键盘反向",
},
mg_schulteG={
app_schulteG={
reset="重开",
rank="尺寸",
blind="",

View File

@@ -603,7 +603,7 @@ return{
b3b="B3B",
pc="PC",
},
mg_15p={
app_15p={
reset="打乱",
color="颜色",
blind="盲打",
@@ -611,38 +611,38 @@ return{
pathVis="路径显示",
revKB="键盘反向",
},
mg_schulteG={
app_schulteG={
reset="重来",
rank="尺寸",
blind="盲打",
disappear="消失",
tapFX="点击动画",
},
mg_pong={
app_pong={
reset="重置",
},
mg_AtoZ={
app_AtoZ={
level="关卡",
keyboard="键盘",
reset="重置",
},
mg_UTTT={
app_UTTT={
reset="重置",
},
mg_2048={
app_2048={
reset="重置",
blind="盲打",
tapControl="点击操作",
skip="跳过回合",
},
mg_ten={
app_ten={
reset="重置",
next="预览",
blind="盲打",
fast="速打",
},
mg_dtw={
app_dtw={
reset="重置",
mode="模式",
},

View File

@@ -41,20 +41,20 @@ local function clearResult()
waiting,lastSearch=0,false
end
local eggInput={
["15p"]=goScene"mg_15p",
grid=goScene"mg_schulteG",
pong=goScene"mg_pong",
atoz=goScene"mg_AtoZ",
uttt=goScene"mg_UTTT",
cube=goScene"mg_cubefield",
["2048"]=goScene"mg_2048",
ten=goScene"mg_ten",
tap=goScene"mg_tap",
dtw=goScene"mg_dtw",
can=goScene"mg_cannon",
drp=goScene"mg_dropper",
calc=goScene"mg_calc",
cmd=goScene"mg_cmd",
["15p"]=goScene"app_15p",
grid=goScene"app_schulteG",
pong=goScene"app_pong",
atoz=goScene"app_AtoZ",
uttt=goScene"app_UTTT",
cube=goScene"app_cubefield",
["2048"]=goScene"app_2048",
ten=goScene"app_ten",
tap=goScene"app_tap",
dtw=goScene"app_dtw",
can=goScene"app_cannon",
drp=goScene"app_dropper",
calc=goScene"app_calc",
cmd=goScene"app_cmd",
flag=function()
BG.setDefault("none")
BGM.setDefault(false)