全局变量MODEENV移入全局变量GAME中,重构虚拟按键显示情况代码

This commit is contained in:
MrZ626
2020-11-19 22:45:10 +08:00
parent 1c31015fa8
commit f216e2d6e5
10 changed files with 73 additions and 63 deletions

View File

@@ -455,7 +455,7 @@ function draw.norm(P)
P:drawNext()
--Draw target selecting pad
if MODEENV.royaleMode then
if GAME.modeEnv.royaleMode then
if P.atkMode then
gc.setColor(1,.8,0,P.swappingAtkMode*.02)
gc.rectangle("fill",RCPB[2*P.atkMode-1],RCPB[2*P.atkMode],90,35,8,4)
@@ -606,7 +606,7 @@ function draw.small(P)
end
--Draw badge
if MODEENV.royaleMode then
if GAME.modeEnv.royaleMode then
gc.setColor(1,1,1)
for i=1,P.strength do
gc.draw(IMG.badgeIcon,12*i-7,4,nil,.5)
@@ -673,7 +673,7 @@ function draw.demo(P)
_=P.color[id]
gc.setColor(_[1],_[2],_[3],.3)
_=blockImg[id]
gc.draw(_,15,40*N-10,nil,16,nil,_:getWidth(),_:getHeight()*.5)
gc.draw(_,15,40*N-10,nil,16,nil,0,_:getHeight()*.5)
N=N+1
end