攻击特效和徽章特效并入sysFX

This commit is contained in:
MrZ626
2020-08-31 16:52:26 +08:00
parent 91b2e0b9db
commit f162733f82
4 changed files with 86 additions and 15 deletions

View File

@@ -57,7 +57,7 @@ function Tick.throwBadge(data)--{ifAI,Sender,timer}
end
--Generate badge object
FX_badge[#FX_badge+1]={x1,y1,x2,y2,t=0}
sysFX.newBadge(x1,y1,x2,y2)
if not data[1]and data[3]%8==0 then
SFX.play("collect")