攻击特效和徽章特效并入sysFX

This commit is contained in:
MrZ626
2020-08-31 16:52:26 +08:00
parent 91b2e0b9db
commit f162733f82
4 changed files with 86 additions and 15 deletions

View File

@@ -321,8 +321,6 @@ function resetGameData()
BGM.play(modeEnv.bgm)
TEXT.clear()
FX_badge={}
FX_attack={}
if modeEnv.royaleMode then
for i=1,#players do
players[i]:changeAtk(randomTarget(players[i]))