This commit is contained in:
MrZ_26
2020-03-20 23:07:50 +08:00
parent 15df07ae3f
commit ed0f8031d0
29 changed files with 501 additions and 416 deletions

View File

@@ -3,8 +3,8 @@
--https://github.com/mattdesl/lwjgl-basics/wiki/2D-Pixel-Perfect-Shadows
local gc=love.graphics
local C=gc.clear
local shadowMapShader=gc.newShader("parts/shader/shadowMap.cs")--Shader for caculating the 1D shadow map.
local lightRenderShader=gc.newShader("parts/shader/lightRender.cs")--Shader for rendering blurred lights and shadows.
local shadowMapShader=gc.newShader("shader/shadowMap.cs")--Shader for caculating the 1D shadow map.
local lightRenderShader=gc.newShader("shader/lightRender.cs")--Shader for rendering blurred lights and shadows.
Lights={}--Lightsource objects
local Lights=Lights
--Private--