微调自定义游戏部分选择器的输出
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@@ -75,7 +75,7 @@ local virtualkeySet={
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},--PC key feedback(top&in a row)
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},--PC key feedback(top&in a row)
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}
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}
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local CUSlist={
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local CUSlist={
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drop={1e99,180,60,40,30,25,20,18,16,14,12,10,9,8,7,6,5,4,3,2,1,.5,.25,.125,0},
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drop={0,.125,.25,.5,1,2,3,4,5,6,7,8,9,10,12,14,16,18,20,25,30,40,60,180,1e99},
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lock={0,1,2,3,4,5,6,7,8,9,10,12,14,16,18,20,25,30,40,60,180,1e99},
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lock={0,1,2,3,4,5,6,7,8,9,10,12,14,16,18,20,25,30,40,60,180,1e99},
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wait={0,1,2,3,4,5,6,7,8,10,15,20,30,60},
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wait={0,1,2,3,4,5,6,7,8,10,15,20,30,60},
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fall={0,1,2,3,4,5,6,7,8,10,15,20,30,60},
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fall={0,1,2,3,4,5,6,7,8,10,15,20,30,60},
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@@ -84,9 +84,9 @@ local CUSlist={
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visible={"show","time","fast","none"},
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visible={"show","time","fast","none"},
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freshLimit={0,8,15,1e99},
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freshLimit={0,8,15,1e99},
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opponent={0,1,2,3,4,5,6,7,8,9,10},
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opponent={0,1,2,3,4,5,6,7,8,9,10},
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life={0,1,2,3,4,5,10,42,87,500},
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life={0,1,2,3,5,10,15,26,42,87,500},
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pushSpeed={1,2,3,5,15},
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pushSpeed={1,2,3,5,15},
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bg={"none","glow","rgb","flink","aura","bg1","bg2","rainbow","rainbow2","lightning","lightning2","matrix","space"},
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bg={"none","bg1","bg2","rainbow","rainbow2","glow","rgb","aura","wing","matrix","space"},
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bgm={"blank","race","push","way","reason","newera","oxygen","infinite","down","secret7th","secret8th","rockblock","cruelty","final"},
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bgm={"blank","race","push","way","reason","newera","oxygen","infinite","down","secret7th","secret8th","rockblock","cruelty","final"},
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}
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}
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--Lambda Funcs for widgets,delete at file end
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--Lambda Funcs for widgets,delete at file end
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