三个音频模块升级不再依赖全局变量SETTING
但更新音量的时候必须需手动调用setVol 整理代码
This commit is contained in:
@@ -1,9 +1,9 @@
|
||||
local BGM={
|
||||
vol=1,
|
||||
default=false,
|
||||
getList=function()error("Cannot getList before initialize!")end,
|
||||
getCount=function()return 0 end,
|
||||
play=NULL,
|
||||
freshVolume=NULL,
|
||||
stop=NULL,
|
||||
onChange=NULL,
|
||||
--nowPlay=[str:playing ID]
|
||||
@@ -13,7 +13,7 @@ local BGM={
|
||||
local function task_fadeOut(src)
|
||||
while true do
|
||||
coroutine.yield()
|
||||
local v=src:getVolume()-.025*SETTING.bgm
|
||||
local v=src:getVolume()-.025*BGM.vol
|
||||
src:setVolume(v>0 and v or 0)
|
||||
if v<=0 then
|
||||
src:pause()
|
||||
@@ -24,10 +24,10 @@ end
|
||||
local function task_fadeIn(src)
|
||||
while true do
|
||||
coroutine.yield()
|
||||
local v=SETTING.bgm
|
||||
local v=BGM.vol
|
||||
v=math.min(v,src:getVolume()+.025*v)
|
||||
src:setVolume(v)
|
||||
if v>=SETTING.bgm then
|
||||
if v>=BGM.vol then
|
||||
return true
|
||||
end
|
||||
end
|
||||
@@ -41,6 +41,10 @@ end
|
||||
function BGM.setChange(func)
|
||||
BGM.onChange=func
|
||||
end
|
||||
function BGM.setVol(v)
|
||||
assert(type(v)=='number'and v>=0 and v<=1)
|
||||
BGM.vol=v
|
||||
end
|
||||
function BGM.init(list)
|
||||
BGM.init=nil
|
||||
local Sources={}
|
||||
@@ -71,6 +75,18 @@ function BGM.init(list)
|
||||
LOG("No BGM: "..name,5)
|
||||
end
|
||||
end
|
||||
function BGM.setVol(v)
|
||||
assert(type(v)=='number'and v>=0 and v<=1)
|
||||
BGM.vol=v
|
||||
if BGM.playing then
|
||||
if BGM.vol>0 then
|
||||
BGM.playing:setVolume(BGM.vol)
|
||||
BGM.playing:play()
|
||||
elseif BGM.nowPlay then
|
||||
BGM.playing:pause()
|
||||
end
|
||||
end
|
||||
end
|
||||
function BGM.loadAll()--Not neccessary, unless you want avoid the lag when playing something for the first time
|
||||
for name in next,Sources do
|
||||
_load(name)
|
||||
@@ -79,7 +95,7 @@ function BGM.init(list)
|
||||
function BGM.play(name)
|
||||
name=name or BGM.default
|
||||
if not _load(name)then return end
|
||||
if SETTING.bgm==0 then
|
||||
if BGM.vol==0 then
|
||||
BGM.nowPlay=name
|
||||
BGM.playing=Sources[name]
|
||||
return true
|
||||
@@ -117,17 +133,6 @@ function BGM.init(list)
|
||||
BGM.playing:play()
|
||||
end
|
||||
end
|
||||
function BGM.freshVolume()
|
||||
if BGM.playing then
|
||||
local v=SETTING.bgm
|
||||
if v>0 then
|
||||
BGM.playing:setVolume(v)
|
||||
BGM.playing:play()
|
||||
elseif BGM.nowPlay then
|
||||
BGM.playing:pause()
|
||||
end
|
||||
end
|
||||
end
|
||||
function BGM.stop()
|
||||
TASK.removeTask_code(task_fadeIn)
|
||||
if BGM.nowPlay then
|
||||
|
||||
@@ -1,4 +1,6 @@
|
||||
local SFX={
|
||||
vol=1,
|
||||
stereo=1,
|
||||
getCount=function()return 0 end,
|
||||
load=function()error("Cannot load before init!")end,
|
||||
fieldPlay=NULL,
|
||||
@@ -6,6 +8,14 @@ local SFX={
|
||||
fplay=NULL,
|
||||
reset=NULL,
|
||||
}
|
||||
function SFX.setVol(v)
|
||||
assert(type(v)=='number'and v>=0 and v<=1)
|
||||
SFX.vol=v
|
||||
end
|
||||
function SFX.setStereo(v)
|
||||
assert(type(v)=='number'and v>=0 and v<=1)
|
||||
SFX.stereo=v
|
||||
end
|
||||
function SFX.init(list)
|
||||
SFX.init=nil
|
||||
local rem=table.remove
|
||||
@@ -23,7 +33,7 @@ function SFX.init(list)
|
||||
end
|
||||
|
||||
function SFX.play(s,vol,pos)
|
||||
if SETTING.sfx==0 or vol==0 then return end
|
||||
if SFX.vol==0 or vol==0 then return end
|
||||
local S=Sources[s]--Source list
|
||||
if not S then return end
|
||||
local n=1
|
||||
@@ -38,13 +48,13 @@ function SFX.init(list)
|
||||
S=S[n]--AU_SRC
|
||||
if S:getChannelCount()==1 then
|
||||
if pos then
|
||||
pos=pos*SETTING.stereo
|
||||
pos=pos*SFX.stereo
|
||||
S:setPosition(pos,1-pos^2,0)
|
||||
else
|
||||
S:setPosition(0,0,0)
|
||||
end
|
||||
end
|
||||
S:setVolume(((vol or 1)*SETTING.sfx)^1.626)
|
||||
S:setVolume(((vol or 1)*SFX.vol)^1.626)
|
||||
S:play()
|
||||
end
|
||||
function SFX.fplay(s,vol,pos)
|
||||
@@ -62,7 +72,7 @@ function SFX.init(list)
|
||||
S=S[n]--AU_SRC
|
||||
if S:getChannelCount()==1 then
|
||||
if pos then
|
||||
pos=pos*SETTING.stereo
|
||||
pos=pos*SFX.stereo
|
||||
S:setPosition(pos,1-pos^2,0)
|
||||
else
|
||||
S:setPosition(0,0,0)
|
||||
|
||||
@@ -1,4 +1,5 @@
|
||||
local VOC={
|
||||
vol=1,
|
||||
getCount=function()return 0 end,
|
||||
getQueueCount=function()return 0 end,
|
||||
load=function()error("Cannot load before init!")end,
|
||||
@@ -6,6 +7,10 @@ local VOC={
|
||||
play=NULL,
|
||||
update=NULL,
|
||||
}
|
||||
function VOC.setVol(v)
|
||||
assert(type(v)=='number'and v>=0 and v<=1)
|
||||
VOC.vol=v
|
||||
end
|
||||
function VOC.init(list)
|
||||
VOC.init=nil
|
||||
local rnd=math.random
|
||||
@@ -67,7 +72,7 @@ function VOC.init(list)
|
||||
end
|
||||
|
||||
function VOC.play(s,chn)
|
||||
if SETTING.voc>0 then
|
||||
if VOC.vol>0 then
|
||||
local _=Source[s]
|
||||
if not _ then return end
|
||||
if chn then
|
||||
@@ -90,13 +95,13 @@ function VOC.init(list)
|
||||
end
|
||||
elseif Q.s==1 then--Waiting load source
|
||||
Q[1]=_getVoice(Q[1])
|
||||
Q[1]:setVolume(SETTING.voc)
|
||||
Q[1]:setVolume(VOC.vol)
|
||||
Q[1]:play()
|
||||
Q.s=Q[2]and 2 or 4
|
||||
elseif Q.s==2 then--Playing 1,ready 2
|
||||
if Q[1]:getDuration()-Q[1]:tell()<.08 then
|
||||
Q[2]=_getVoice(Q[2])
|
||||
Q[2]:setVolume(SETTING.voc)
|
||||
Q[2]:setVolume(VOC.vol)
|
||||
Q[2]:play()
|
||||
Q.s=3
|
||||
end
|
||||
|
||||
2
main.lua
2
main.lua
@@ -36,7 +36,7 @@ math.randomseed(os.time()*626)
|
||||
love.setDeprecationOutput(false)
|
||||
love.keyboard.setKeyRepeat(true)
|
||||
love.keyboard.setTextInput(false)
|
||||
if SYSTEM=='Android'or SYSTEM=='iOS'then
|
||||
if MOBILE then
|
||||
local w,h,f=love.window.getMode()
|
||||
f.resizable=false
|
||||
love.window.setMode(w,h,f)
|
||||
|
||||
@@ -36,6 +36,9 @@ function applySettings()
|
||||
love.audio.setVolume(SETTING.mainVol)
|
||||
love.mouse.setVisible(SETTING.sysCursor)
|
||||
VK.setShape(SETTING.VKSkin)
|
||||
BGM.setVol(SETTING.bgm)
|
||||
SFX.setVol(SETTING.sfx)
|
||||
VOC.setVol(SETTING.voc)
|
||||
applyBlockSatur(SETTING.blockSatur)
|
||||
applyFieldSatur(SETTING.fieldSatur)
|
||||
applyLanguage()
|
||||
|
||||
@@ -218,9 +218,9 @@ end
|
||||
|
||||
scene.widgetList={
|
||||
WIDGET.newText{name="title", x=640, y=-5,font=50},
|
||||
WIDGET.newSlider{name="bgm", x=1000,y=80,lim=130,w=250,disp=SETval('bgm'),code=function(v)SETTING.bgm=v BGM.freshVolume()end},
|
||||
WIDGET.newSlider{name="sfx", x=1000,y=150,lim=130,w=250,disp=SETval('sfx'),code=SETsto('sfx'),change=function()SFX.play('blip_1')end},
|
||||
WIDGET.newSlider{name="voc", x=1000,y=220,lim=130,w=250,disp=SETval('voc'),code=SETsto('voc'),change=function()VOC.play('test')end},
|
||||
WIDGET.newSlider{name="bgm", x=1000,y=80, lim=130,w=250,disp=SETval('bgm'),code=function(v)SETTING.bgm=v BGM.setVol(SETTING.bgm)end},
|
||||
WIDGET.newSlider{name="sfx", x=1000,y=150,lim=130,w=250,disp=SETval('sfx'),code=function(v)SETTING.sfx=v SFX.setVol(SETTING.sfx)end},
|
||||
WIDGET.newSlider{name="voc", x=1000,y=220,lim=130,w=250,disp=SETval('voc'),code=function(v)SETTING.voc=v VOC.setVol(SETTING.voc)end},
|
||||
WIDGET.newSwitch{name="label",x=1200,y=290,lim=160,disp=function()return showLabel end,code=pressKey"space",},
|
||||
WIDGET.newButton{name="music",x=1140,y=540,w=170,h=80,font=40,code=pressKey"tab"},
|
||||
WIDGET.newButton{name="back", x=1140,y=640,w=170,h=80,font=60,fText=CHAR.icon.back,code=backScene},
|
||||
|
||||
@@ -116,7 +116,7 @@ scene.widgetList={
|
||||
code=function(v)BGM.seek(v*BGM.playing:getDuration())end,
|
||||
hideF=function()return not BGM.nowPlay end
|
||||
},
|
||||
WIDGET.newSlider{name="bgm", x=760,y=80,w=400,disp=SETval('bgm'),code=function(v)SETTING.bgm=v BGM.freshVolume()end},
|
||||
WIDGET.newSlider{name="bgm", x=760,y=80,w=400,disp=SETval('bgm'),code=function(v)SETTING.bgm=v BGM.setVol(SETTING.bgm)end},
|
||||
WIDGET.newButton{name="up", x=200,y=250,w=120,code=pressKey"up",hideF=function()return selected==1 end,font=60,fText=CHAR.key.up},
|
||||
WIDGET.newButton{name="play", x=200,y=390,w=120,code=pressKey"space",font=65,fText=CHAR.icon.play_pause},
|
||||
WIDGET.newButton{name="down", x=200,y=530,w=120,code=pressKey"down",hideF=function()return selected==#bgmList end,font=60,fText=CHAR.key.down},
|
||||
|
||||
@@ -79,14 +79,14 @@ scene.widgetList={
|
||||
WIDGET.newButton{name="game", x=200, y=80,w=240,h=80,color='lC',font=35,code=swapScene('setting_game','swipeR')},
|
||||
WIDGET.newButton{name="graphic", x=1080,y=80,w=240,h=80,color='lC',font=35,code=swapScene('setting_video','swipeL')},
|
||||
|
||||
WIDGET.newSlider{name="mainVol", x=300, y=170,w=420,lim=220,color='lG',disp=SETval('mainVol'),code=function(v)SETTING.mainVol=v love.audio.setVolume(SETTING.mainVol)end},
|
||||
WIDGET.newSlider{name="bgm", x=300, y=240,w=420,lim=220,color='lG',disp=SETval('bgm'),code=function(v)SETTING.bgm=v BGM.freshVolume()end},
|
||||
WIDGET.newSlider{name="sfx", x=300, y=310,w=420,lim=220,color='lC',change=function()SFX.play('blip_1')end,disp=SETval('sfx'),code=SETsto('sfx')},
|
||||
WIDGET.newSlider{name="stereo", x=300, y=380,w=420,lim=220,color='lC',change=function()SFX.play('move',1,-1)SFX.play('lock',1,1)end,disp=SETval('stereo'),code=SETsto('stereo'),hideF=function()return SETTING.sfx==0 end},
|
||||
WIDGET.newSlider{name="spawn", x=300, y=450,w=420,lim=220,color='lC',change=function()SFX.fplay('spawn_'..math.random(7),SETTING.sfx_spawn)end,disp=SETval('sfx_spawn'),code=SETsto('sfx_spawn')},
|
||||
WIDGET.newSlider{name="warn", x=300, y=520,w=420,lim=220,color='lC',change=function()SFX.fplay('warning',SETTING.sfx_warn)end,disp=SETval('sfx_warn'),code=SETsto('sfx_warn')},
|
||||
WIDGET.newSlider{name="vib", x=300, y=590,w=420,lim=220,color='lN',unit=10,change=function()if SETTING.vib>0 then VIB(SETTING.vib+2)end end,disp=SETval('vib'),code=SETsto('vib')},
|
||||
WIDGET.newSlider{name="voc", x=300, y=660,w=420,lim=220,color='lN',change=function()VOC.play('test')end,disp=SETval('voc'),code=SETsto('voc')},
|
||||
WIDGET.newSlider{name="mainVol", x=300, y=170,w=420,lim=220,color='lG',disp=SETval('mainVol'), code=function(v)SETTING.mainVol=v love.audio.setVolume(SETTING.mainVol)end},
|
||||
WIDGET.newSlider{name="bgm", x=300, y=240,w=420,lim=220,color='lG',disp=SETval('bgm'), code=function(v)SETTING.bgm=v BGM.setVol(SETTING.bgm)end},
|
||||
WIDGET.newSlider{name="sfx", x=300, y=310,w=420,lim=220,color='lC',disp=SETval('sfx'), code=function(v)SETTING.sfx=v SFX.setVol(SETTING.sfx)end, change=function()SFX.play('blip_1')end},
|
||||
WIDGET.newSlider{name="stereo", x=300, y=380,w=420,lim=220,color='lC',disp=SETval('stereo'), code=function(v)SETTING.stereo=v SFX.setStereo(SETTING.stereo)end,change=function()SFX.play('move',1,-1)SFX.play('lock',1,1)end,hideF=function()return SETTING.sfx==0 end},
|
||||
WIDGET.newSlider{name="spawn", x=300, y=450,w=420,lim=220,color='lC',disp=SETval('sfx_spawn'), code=function(v)SETTING.sfx_spawn=v end, change=function()SFX.fplay('spawn_'..math.random(7),SETTING.sfx_spawn)end,},
|
||||
WIDGET.newSlider{name="warn", x=300, y=520,w=420,lim=220,color='lC',disp=SETval('sfx_warn'), code=function(v)SETTING.sfx_warn=v end, change=function()SFX.fplay('warning',SETTING.sfx_warn)end},
|
||||
WIDGET.newSlider{name="vib", x=300, y=590,w=420,lim=220,color='lN',disp=SETval('vib'),unit=10,code=function(v)SETTING.vib=v end, change=function()if SETTING.vib>0 then VIB(SETTING.vib+2)end end},
|
||||
WIDGET.newSlider{name="voc", x=300, y=660,w=420,lim=220,color='lN',disp=SETval('voc'), code=function(v)SETTING.voc=v VOC.setVol(SETTING.voc)end, change=function()VOC.play('test')end},
|
||||
|
||||
WIDGET.newSwitch{name="autoMute", x=1150,y=180,lim=380,disp=SETval('autoMute'),code=SETrev('autoMute')},
|
||||
WIDGET.newSwitch{name="fine", x=1150,y=250,lim=380,disp=SETval('fine'),code=function()SETTING.fine=not SETTING.fine if SETTING.fine then SFX.play('finesseError',.6)end end},
|
||||
|
||||
Reference in New Issue
Block a user