新增ARS_Z旋转系统 close #141
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@@ -104,6 +104,7 @@ local function update_misc(P,dt)
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end
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--Field shaking
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--TODO
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if P.gameEnv.shakeFX then
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local O=P.fieldOff
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O.vx=O.vx*.8-abs(O.x)^1.3*(O.x>0 and .1 or -.1)
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