新增ARS_Z旋转系统 close #141
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@@ -661,6 +661,49 @@ do
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}
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end
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local ARS_Z
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do
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local lrOnly={'+0+0','+1+0','-1+0'}
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local upOnly={'+0+0','+0+1','+0+2'}
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local lrSet={
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[01]=lrOnly,[10]=lrOnly,[03]=lrOnly,[30]=lrOnly,
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[12]=lrOnly,[21]=lrOnly,[32]=lrOnly,[23]=lrOnly,
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[02]=lrOnly,[20]=lrOnly,[13]=lrOnly,[31]=lrOnly,
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}
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local upSet={
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[01]=upOnly,[10]=upOnly,[03]=upOnly,[30]=upOnly,
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[12]=upOnly,[21]=upOnly,[32]=upOnly,[23]=upOnly,
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[02]=upOnly,[20]=upOnly,[13]=upOnly,[31]=upOnly,
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}
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local centerPos=TABLE.copy(defaultCenterPos)
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centerPos[1]={[0]={1,1},{1,0},{1,1},{1,0}}--Z
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centerPos[2]={[0]={1,1},{1,1},{1,1},{1,1}}--S
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centerPos[3]={[0]={1,1},{1,0},{1,1},{1,1}}--L
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centerPos[4]={[0]={1,1},{1,0},{1,1},{1,1}}--J
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centerPos[5]={[0]={1,1},{1,0},{1,1},{1,1}}--T
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centerPos[7]={[0]={0,2},{2,0},{0,2},{2,0}}--I
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centerPos[10]={[0]={1,1},{1,0},{1,1},{1,0}}--P
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centerPos[11]={[0]={1,1},{1,1},{1,1},{1,1}}--Q
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centerPos[15]={[0]={1,1},{1,0},{1,1},{1,1}}--U
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centerPos[16]={[0]={1,1},{1,1},{1,1},{1,1}}--V
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centerPos[19]={[0]={1.5,1.5},{1.5,0.5},{1.5,1.5},{1.5,0.5}}--J5
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centerPos[20]={[0]={1.5,1.5},{1.5,0.5},{1.5,1.5},{1.5,0.5}}--L5
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centerPos[21]={[0]={1.5,1.5},{1.5,0.5},{1.5,1.5},{1.5,0.5}}--R
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centerPos[22]={[0]={1.5,1.5},{1.5,0.5},{1.5,1.5},{1.5,0.5}}--Y
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centerPos[23]={[0]={1.5,1.5},{1.5,0.5},{1.5,1.5},{1.5,0.5}}--N
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centerPos[24]={[0]={1.5,1.5},{1.5,0.5},{1.5,1.5},{1.5,0.5}}--H
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centerPos[26]={[0]={0,1},{0,0},{0,1},{0,0}}--I3
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centerPos[28]={[0]={0,1},{0,0},{0,1},{0,0}}--I2
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ARS_Z={
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centerDisp=TABLE.new(false,29),
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centerPos=centerPos,
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kickTable=TABLE.new(lrSet,29),
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}
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ARS_Z.kickTable[7]=upSet
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ARS_Z.kickTable[25]=upSet
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end
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local ASC
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do
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local L={'+0+0','+1+0','+0-1','+1-1','+0-2','+1-2','+2+0','+2-1','+2-2','-1+0','-1-1','+0+1','+1+1','+2+1','-1-2','-2+0','+0+2','+1+2','+2+2','-2-1','-2-2'}
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@@ -821,6 +864,7 @@ local RSlist={
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SRS=SRS,
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SRS_plus=SRS_plus,
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BiRS=BiRS,
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ARS_Z=ARS_Z,
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ASC=ASC,
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ASC_plus=ASC_plus,
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C2=C2,
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@@ -104,6 +104,7 @@ local function update_misc(P,dt)
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end
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--Field shaking
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--TODO
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if P.gameEnv.shakeFX then
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local O=P.fieldOff
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O.vx=O.vx*.8-abs(O.x)^1.3*(O.x>0 and .1 or -.1)
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@@ -41,7 +41,7 @@ scene.widgetList={
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WIDGET.newButton{name="key", x=640, y=220, w=320,h=80, color='lG',font=35,code=goScene'setting_key'},
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WIDGET.newButton{name="touch", x=990, y=220, w=320,h=80, color='lB',font=35,code=goScene'setting_touch'},
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WIDGET.newSlider{name="reTime", x=330, y=320, w=300,unit=10,disp=SETval("reTime"),code=SETsto("reTime"),show=function(S)return(.5+S.disp()*.25).."s"end},
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WIDGET.newSelector{name="RS", x=300, y=420, w=300,color='S',list={'TRS','SRS','SRS_plus','BiRS','ASC','ASC_plus','C2','C2_sym','Classic','Classic_plus','None','None_plus'},disp=SETval("RS"),code=SETsto("RS")},
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WIDGET.newSelector{name="RS", x=300, y=420, w=300,color='S',list={'TRS','SRS','SRS_plus','BiRS','ARS_Z','ASC','ASC_plus','C2','C2_sym','Classic','Classic_plus','None','None_plus'},disp=SETval("RS"),code=SETsto("RS")},
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WIDGET.newButton{name="layout", x=250, y=540, w=200,h=70,font=35, code=goScene'setting_skin'},
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WIDGET.newSwitch{name="autoPause", x=1060, y=320, disp=SETval("autoPause"), code=SETrev("autoPause")},
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WIDGET.newSelector{name="menuPos", x=980, y=420, w=300,color='O',list={'left','middle','right'},disp=SETval("menuPos"),code=SETsto("menuPos")},
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