A few changes made to the cmd minigame (#52)

* (Attempt to) mod the command minigame. (It seems to have gonne wrong, don't
merge this)

* Fixed my previous commit. Also fixed the bug in fn command.
This commit is contained in:
user670
2021-03-08 01:56:17 +08:00
committed by GitHub
parent ce2bf43eab
commit df0be2468e

View File

@@ -25,16 +25,214 @@ function scene.sceneInit()
BG.set("none")
end
-- command_help_messages format:
-- command_help_messages is a table
-- key: the command
-- value: a table containing the following two elements:
-- description: a string that shows when user types `help` or
-- `help [page]`.
-- details: an array of strings, each representing a line, that shows
-- when user types `help [command]`.
local command_help_messages={
help={
description="Display help messages.",
details={
"Display help messages.",
"",
"Usage:",
"help",
"help [page]",
"help [command_name]"
}
},
["#"]={
description="Run arbitrary Lua code.",
details={
"Run arbitrary Lua code.",
"",
"Usage:",
"#<lua_source_code>",
"",
"print() can be used to print text into this window."
}
},
["exit"]={
description="Return to the previous menu.",
details={
"Return to the previous menu.",
"",
"Aliases: exit quit bye",
"",
"Usage:",
"exit"
}
},
quit={
description="Return to the previous menu.",
details={
"Return to the previous menu.",
"",
"Aliases: exit quit bye",
"",
"Usage:",
"exit"
}
},
bye={
description="Return to the previous menu.",
details={
"Return to the previous menu.",
"",
"Aliases: exit quit bye",
"",
"Usage:",
"exit"
}
},
echo={
description="Print a message to this window.",
details={
"Print a message to this window.",
"",
"Usage:",
"echo <message>"
}
},
cls={
description="Clear the log output.",
details={
"Clear the log output.",
"",
"Usage:",
"cls"
}
},
shutdown={
description="(Attempt to) shutdown your machine.",
details={
"(Attempt to) shutdown your machine. Arguments to this command",
"will be passed on to the system shutdown command.",
"",
"Usage:",
"shutdown",
"shutdown [args]"
}
},
fn={
description="Simulates a Function key press.",
details={
"Acts as if you have pressed a function key (i.e. F1-F12) on a keyboard.",
"Useful if you are on a mobile device without access to these keys.",
"",
"Usage:",
"fn <1-12>"
}
},
scrinfo={
description="Display information about your screen.",
details={
"Display information about your screen.",
"",
"Usage:",
"scrinfo"
}
},
wireframe={
description="Enable or disable wireframe.",
details={
"Enable or disable wireframe.",
"",
"Usage:",
"wireframe <true|false>"
}
},
gammacorrect={
description="Enable or disable gamma correction.",
details={
"Enable or disable gamma correction.",
"",
"Usage:",
"gammacorrect <true|false>"
}
},
rmwtm={
description="Remove the \"no recording\" watermark.",
details={
"Remove the \"no recording\" watermark.",
"You will need a password to do that.",
"",
"Usage:",
"rmwtm <password>"
}
},
unlockall={
description="Unlock all modes on the map.",
details={
"Unlock all modes on the map.",
"",
"Usage:",
"unlockall"
}
},
play={
description="Load a game mode, including those that are not on the map.",
details={
"Load a game mode, including those that are not on the map.",
"",
"Usage:",
"play <mode_name>"
}
},
}
-- while I could have used a for loop to get this... the order at which the
-- table elements turn up in the loop is not quite ideal. Doing this manually
-- so that at least the most basic commands are on page 1.
local command_help_list={
"help",
"#",
"exit",
"echo",
"cls",
"shutdown",
"fn",
"scrinfo",
"wireframe",
"gammacorrect",
"rmwtm",
"unlockall",
"play",
}
local command_help_page_size=10
local commands={
--Basic commands
help=function()
log"1.Type in commands and press enter"
log"e.g. echo hihihi"
log"e.g. cls"
log""
log"2.Run LUA code with #..."
log"e.g. #print(\"hello world\")"
log"e.g. #for i=1,5 do print(i) end"
help=function(arg)
if command_help_messages[arg] then -- help [command]
for i,v in pairs(command_help_messages[arg]["details"]) do
log(v)
end
return
end
if tonumber(arg) then
arg=int(tonumber(arg))
else
arg=1
end -- help or help [page]
local total_pages=math.ceil(#command_help_list/command_help_page_size)
if arg<=0 or arg>total_pages then
log("Invalid page number. Must be between 1 and "..total_pages.." (inclusive).")
return
end
log("Use help [page] to view more commands,")
log("or help [command_name] for more info on a command.")
log("")
log("Page "..arg.." of "..total_pages)
for i=(arg-1)*10+1,math.min(arg*10,#command_help_list) do
local _c=command_help_list[i]
log("".._c.." - "..command_help_messages[_c]["description"])
end
end,
shutdown=function(arg)os.execute("shutdown "..arg)end,
cls=function()outputBox:clear()end,
@@ -92,7 +290,7 @@ local commands={
SFX.play("clear_2")
else
log"Are you sure to unlock all modes?"
log"Usage: unlockall sure"
log"Type: unlockall sure"
end
end,
play=function(m)--marathon_bfmax can only played here
@@ -108,6 +306,7 @@ local commands={
function scene.keyDown(k)
if k=="return"then
local input=inputBox.value
log("> "..input)
if input:byte()==35 then
--Execute code
local code=loadstring(input:sub(2))