删除自定义游戏的target设置项

This commit is contained in:
MrZ626
2021-04-09 01:58:05 +08:00
parent 745dd5ede0
commit de53ee09e3
7 changed files with 1 additions and 9 deletions

View File

@@ -431,7 +431,6 @@ return{
fieldH="Field height",
ospin="O-Spin",
deepDrop="Deep Drop",
target="Target",
visible="Visibility",
freshLimit="Lock Reset Limit",
easyFresh="Normal Lock Reset",

View File

@@ -405,7 +405,6 @@ return{
-- fieldH="Field height",
ospin="O-spin",
-- deepDrop="Deep Drop",
target="But",
visible="Visibilité",
freshLimit="Limite de réinit. du délai de verrouillage",
easyFresh="Réinit. de verrouillage normale",

View File

@@ -431,7 +431,6 @@ return{
-- fieldH="Field height",
ospin="O-Spin",
-- deepDrop="Deep Drop",
target="Alvo",
visible="Visibilidade",
freshLimit="Limite Reset de Trava",
easyFresh="Reset De Trava Normal",

View File

@@ -405,7 +405,6 @@ return{
-- fieldH="Field height",
ospin="O-Spin",
-- deepDrop="Deep Drop",
target="Objetivo",
visible="Visibilidad",
freshLimit="Límite de Reinicio LD",
easyFresh="Reinicio de Bloqueo Normal",

View File

@@ -289,7 +289,6 @@ return{
fieldH="↑[]↓",
ospin="O→Any",
deepDrop="\\↓↓/",
target="&=",
visible="?=",
freshLimit="@",
easyFresh="↓_↓_↓_",

View File

@@ -430,7 +430,6 @@ return{
fieldH="场地高度",
ospin="O-spin",
deepDrop="深降",
target="目标行数",
visible="能见度",
freshLimit="锁延刷新限制",
easyFresh="普通刷新锁延",

View File

@@ -1,7 +1,6 @@
local sList={
fieldH={1,2,3,4,6,8,10,15,20,30,50,100},
visible={"show","easy","slow","medium","fast","none"},
target={10,20,40,100,200,500,1000,1e99},
freshLimit={0,8,15,1e99},
opponent={"X","9S Lv.1","9S Lv.2","9S Lv.3","9S Lv.4","9S Lv.5","CC Lv.1","CC Lv.2","CC Lv.3","CC Lv.4","CC Lv.5"},
life={0,1,2,3,5,10,15,26,42,87,500},
@@ -23,8 +22,7 @@ scene.widgetList={
--Rule
WIDGET.newSelector{name="fieldH", x=270, y=520, w=260,color="sky", list=sList.fieldH, disp=CUSval("fieldH"),code=CUSsto("fieldH")},
WIDGET.newSelector{name="visible", x=840, y=60, w=260,color="lBlue",list=sList.visible, disp=CUSval("visible"),code=CUSsto("visible")},
WIDGET.newSelector{name="target", x=840, y=160, w=260,color="green",list=sList.target, disp=CUSval("target"),code=CUSsto("target")},
WIDGET.newSelector{name="freshLimit",x=840, y=260, w=260,color="purple",list=sList.freshLimit, disp=CUSval("freshLimit"),code=CUSsto("freshLimit")},
WIDGET.newSelector{name="freshLimit",x=840, y=160, w=260,color="purple",list=sList.freshLimit, disp=CUSval("freshLimit"),code=CUSsto("freshLimit")},
WIDGET.newSelector{name="opponent", x=1120, y=60, w=260,color="red", list=sList.opponent, disp=CUSval("opponent"),code=CUSsto("opponent")},
WIDGET.newSelector{name="life", x=1120, y=160, w=260,color="red", list=sList.life, disp=CUSval("life"),code=CUSsto("life")},
WIDGET.newSelector{name="pushSpeed",x=1120, y=260, w=260,color="red", list=sList.pushSpeed, disp=CUSval("pushSpeed"),code=CUSsto("pushSpeed")},