整理玩家绘制代码

This commit is contained in:
MrZ626
2021-02-09 00:35:32 +08:00
parent 39da050c74
commit d7c45dbe08
2 changed files with 45 additions and 71 deletions

View File

@@ -192,14 +192,7 @@ function Player.setHold(P,count)--Set hold count (false/true as 0/1)
P.gameEnv.holdCount=count
P.holdTime=count
P:switchKey(8,count>0)
if count==0 then
P.drawHold=NULL
while P.holdQueue[1]do rem(P.holdQueue)end
elseif count==1 then
P.drawHold=PLY.draw.drawHold_norm
else
P.drawHold=PLY.draw.drawHold_multi
end
while P.holdQueue[count]do rem(P.holdQueue)end
end
function Player.setNext(P,next,hidden)--Set next count (use hidden=true if set env.nextStartPos>1)
P.gameEnv.nextCount=next