NET添加操作锁保证任务唯一,应用给部分操作
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@@ -1154,6 +1154,8 @@ do
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USER.id=res.id
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USER.authToken=res.authToken
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NET.getAccessToken()
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else
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SCN.back()
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end
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FILE.save(USER,"conf/user","q")
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LOG.print(text.loginSuccessed)
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@@ -1164,12 +1166,14 @@ do
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USER.accessToken=res.accessToken
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LOG.print(text.accessSuccessed)
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NET.wsConnectPlay()
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NET.unlock("accessToken")
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elseif res.action==1 then--Get userInfo
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if res.id==USER.id then--Own
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USER.name=res.username
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USER.motto=res.motto
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USER.avatar=res.avatar
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FILE.save(USER,"conf/user")
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NET.unlock("getSelfInfo")
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else--Others
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LOG.print("Get user info: "..USER.id)
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end
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@@ -1202,11 +1206,13 @@ do
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local res=JSON.decode(message)
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if res then
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if res.message=="Connected"then
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NET.unlock("connectPlay")
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SCN.go("net_menu")
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elseif res.action==0 then--Fetch rooms
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NET.roomList=res.roomList
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elseif res.action==2 then--Join room
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loadGame("netBattle",true,true)
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NET.unlock("enterRoom")
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elseif res.action==3 then--Leave room
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SCN.back()
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end
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@@ -5,28 +5,48 @@ local NET={
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roomList=false,
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}
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--Lock & Unlock submodule
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local locks={}
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function NET.lock(name,T)
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if locks[name]and TIME()<locks[name]then
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return false
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else
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locks[name]=TIME()+(T or 1e99)
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return true
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end
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end
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function NET.unlock(name)
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locks[name]=false
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end
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--Account
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function NET.pong(wsName,message)
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WS.send(wsName,message,"pong")
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end
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function NET.getAccessToken()
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WS.send("user",JSON.encode{action=0})
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if NET.lock("accessToken")then
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WS.send("user",JSON.encode{action=0})
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end
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end
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function NET.getSelfInfo()
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WS.send("user",JSON.encode{
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action=1,
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data={
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id=USER.id,
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},
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})
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if NET.lock("getSelfInfo")then
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WS.send("user",JSON.encode{
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action=1,
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data={
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id=USER.id,
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},
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})
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end
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end
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--Play
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function NET.wsConnectPlay()
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WS.connect("play","/play",JSON.encode{
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id=USER.id,
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accessToken=USER.accessToken,
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})
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if NET.lock("connectPlay")then
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WS.connect("play","/play",JSON.encode{
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id=USER.id,
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accessToken=USER.accessToken,
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})
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end
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end
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function NET.signal_ready()
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WS.send("play","R")
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@@ -56,7 +76,7 @@ function NET.createRoom()
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WS.send("play",JSON.encode{
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action=1,
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data={
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type=nil,
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type="classic",
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name=(USER.name or"???").."'s room",
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password=nil,
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conf=dumpBasicConfig(),
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@@ -64,14 +84,16 @@ function NET.createRoom()
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})
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end
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function NET.enterRoom(roomID,password)
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WS.send("play","/play",JSON.encode{
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action=2,
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data={
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rid=roomID,
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conf=dumpBasicConfig(),
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password=password,
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}
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})
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if NET.lock("enterRoom")then
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WS.send("play","/play",JSON.encode{
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action=2,
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data={
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rid=roomID,
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conf=dumpBasicConfig(),
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password=password,
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}
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})
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end
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end
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--Chat
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