超高死亡高度改为42
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@@ -1226,7 +1226,7 @@ function player.garbageRise(P,color,amount,pos)
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_=P.dropFX[i]
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_[3],_[5]=_[3]+amount,_[5]+amount
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end
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if #P.field>40 then P:lose()end
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if #P.field>42 then P:lose()end
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end
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local invList={2,1,4,3,5,6,7}
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